Another huge batch of packets figured out!
Over the last few days I have found a lot of packets in the 0x1C_ and 0x1D_ range. The former has mainly to do with social lists; your recruitment list (haven't figured this out yet), black list, and friend list. The latter has to do with the Help Desk section of the app. These deal with showing FAQ messages and GM responses. I can now fill the Help Desk FAQ/Info window with up to 5 messages (title/body). This window could be useful for showing news updates from within the game!
I also have control of the GM messaging packets... I can inform the client a GM message has been received flashing the GM icon:
When the user enters the Help Desk, a request is fired for the received GM message:
Also when writing a new message, the issue list is given (this is dictated by the server):
I have the end ticket packet as well which closes the GM reply window and makes the GM icon disappear. Sadly creating a GM request message causes the client to D/C from the server for some reason. I am not sure why.
The server can now add/remove players to the friend and black lists. Below is some screenshots:
Higher res pictures here: http://imgur.com/a/U7OgG