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		<updated>2026-06-03T12:58:47Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1968</id>
		<title>Game Opcodes:Stops control (0x14) and starts (0x15).</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1968"/>
				<updated>2025-03-28T18:24:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Removing my conjecture since there's no real point documenting guesses.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unknown use-case, just setting the page up for now.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x193&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x08 bytes&lt;br /&gt;
:; Requirements - &lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || Switch || Depending on the value, performs different tasks.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || unk || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*  Switch: If value is &amp;gt;= 16 (0x10), value is used in a switch statement. Switch values used: 16 - 22 (0x10 - 0x16) (AKA: 16, 17, 18, 19, 20, 21, 22). Default case is return (not break), meaning values 23 (0x17) and above are not used.&lt;br /&gt;
*  If the value is 15 (0xF) or lower, value is passed into a function and used like an index, storing the sum of Timestamp + value of offset 0x04 in some memory location. Assembly: *(_DWORD *)(v4 + 4 * thisOpcodeValue) = timestampSum;&lt;br /&gt;
** Opcode 19 (0x13) is some kind of &amp;quot;ActionCheck&amp;quot; debug message for the int value at offset 0x04.&lt;br /&gt;
** If you pass in -1, it prints what the current &amp;quot;ActionCheck&amp;quot; value is. Otherwise, it sets the &amp;quot;ActionCheck&amp;quot; to the value you pass.&lt;br /&gt;
** Opcode 20 (0x14) Locks UI/Movement&lt;br /&gt;
** Opcode 21 (0x15) Unlocks UI/Movement&lt;br /&gt;
***The other opcodes don't seem to have any noticable effect from what I can tell.&lt;br /&gt;
***They store values which likely accessed later by other things (they weren't accessed simply from sending this packet alone).&lt;br /&gt;
***Since some of them (but not all) utilize Game Header Timestamp, that may impact the methods that end up using the stored data.&lt;br /&gt;
&lt;br /&gt;
* unk: Delay? Is added to the Timestamp from Game Packet Header. If this value is -1, then it sets the entire value to 0 instead of Timestamp + thisValue.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Switch'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E8A68F&amp;quot; | '''unk'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1967</id>
		<title>Game Opcodes:Stops control (0x14) and starts (0x15).</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1967"/>
				<updated>2025-03-28T04:30:48Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: More notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unknown use-case, just setting the page up for now.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x193&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x08 bytes&lt;br /&gt;
:; Requirements - &lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || Switch || Depending on the value, performs different tasks.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || unk || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*  Switch: If value is &amp;gt;= 16 (0x10), value is used in a switch statement. Switch values used: 16 - 22 (0x10 - 0x16) (AKA: 16, 17, 18, 19, 20, 21, 22). Default case is return (not break), meaning values 23 (0x17) and above are not used.&lt;br /&gt;
*  If the value is 15 (0xF) or lower, value is passed into a function and used like an index, storing the sum of Timestamp + value of offset 0x04 in some memory location. Assembly: *(_DWORD *)(v4 + 4 * thisOpcodeValue) = timestampSum;&lt;br /&gt;
** Opcode 19 (0x13) is some kind of &amp;quot;ActionCheck&amp;quot; debug message for the int value at offset 0x04.&lt;br /&gt;
** If you pass in -1, it prints what the current &amp;quot;ActionCheck&amp;quot; value is. Otherwise, it sets the &amp;quot;ActionCheck&amp;quot; to the value you pass.&lt;br /&gt;
** Opcode 20 (0x14) Locks UI/Movement&lt;br /&gt;
** Opcode 21 (0x15) Unlocks UI/Movement&lt;br /&gt;
***The other opcodes don't seem to have any noticable effect from what I can tell.&lt;br /&gt;
***They store values which likely accessed later by other things (they weren't accessed simply from sending this packet alone).&lt;br /&gt;
***Since some of them (but not all) utilize Game Header Timestamp, that may impact the methods that end up using the stored data.&lt;br /&gt;
&lt;br /&gt;
* unk: Delay? Is added to the Timestamp from Game Packet Header. If this value is -1, then it sets the entire value to 0 instead of Timestamp + thisValue.&lt;br /&gt;
&lt;br /&gt;
* Jorge - My uneducated guess was it may be related to old battle regimen stuff, back when party size had a max 15 members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Switch'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E8A68F&amp;quot; | '''unk'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1966</id>
		<title>Game Opcodes:Stops control (0x14) and starts (0x15).</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Stops_control_(0x14)_and_starts_(0x15).&amp;diff=1966"/>
				<updated>2025-03-28T04:16:44Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Populating the page and adding Showmo's findings to it until anything else is further confirmed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unknown use-case, just setting the page up for now.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x193&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x08 bytes&lt;br /&gt;
:; Requirements - &lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || Switch || Depending on the value, performs different tasks.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || unk || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*  Switch: If value is &amp;gt;= 16 (0x10), value is used in a switch statement. Switch values used: 16 - 22 (0x10 - 0x16) (AKA: 16, 17, 18, 19, 20, 21, 22). Default case is return (not break), meaning values 23 (0x17) and above are not used.&lt;br /&gt;
*  Otherwise if the value is 15 (0xF) or lower, value is passed into a function and used like an index, storing the sum of Timestamp + value of offset 0x04 in some memory location. Assembly: *(_DWORD *)(v4 + 4 * thisOpcodeValue) = timestampSum;&lt;br /&gt;
&lt;br /&gt;
* unk: Delay? Is added to the Timestamp from Game Packet Header. If this value is -1, then it sets the entire value to 0 instead of Timestamp + thisValue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Switch'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E8A68F&amp;quot; | '''unk'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Create_Actor&amp;diff=1965</id>
		<title>Game Opcodes:Create Actor</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Create_Actor&amp;diff=1965"/>
				<updated>2025-03-25T14:08:50Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Dumping the list that Ion discovered.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Creates an actor in the client's [[Lua Engine]]. &lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x0CA&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || Element || Must be 0x8 for non-players.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Full list of elements.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0x00: DaemonElement&lt;br /&gt;
0x01: CommonResourceElement&lt;br /&gt;
0x02: CameraElement&lt;br /&gt;
0x03: CutManagerElement&lt;br /&gt;
0x04: GameManagerElement&lt;br /&gt;
0x05: BootupElement&lt;br /&gt;
0x06: MainElement&lt;br /&gt;
0x07: TargetElement&lt;br /&gt;
0x08: CharaElement&lt;br /&gt;
0x09: MapLayoutElement&lt;br /&gt;
0x0A: EffectElement&lt;br /&gt;
0x0B: CustomControlElement&lt;br /&gt;
0x0C: ScreenshotManagerElement&lt;br /&gt;
0x0D: ClientWorkElement&lt;br /&gt;
0x0E: EquipSkillListenerElement&lt;br /&gt;
0x0F: SqwtElement&lt;br /&gt;
0x10: DebugWindow&lt;br /&gt;
0x11: LuaDebugLog&lt;br /&gt;
0x12: LuaDebugSelect&lt;br /&gt;
0x13: LuaDebugOut&lt;br /&gt;
0x14: LightElement&lt;br /&gt;
0x15: DebugInfoElement&lt;br /&gt;
0x16: DebugElement&lt;br /&gt;
0x19: XamlElement&lt;br /&gt;
0x1a: FormElement&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Element'''&lt;br /&gt;
| 00 || 00 || 00 || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1964</id>
		<title>Game Opcodes:Set Status @ Index</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1964"/>
				<updated>2025-03-22T18:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added the notes from 0x179 that are applicable here too.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at the designated index, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x177&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Index || Which status slot to select.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status || The id of the status to add to the slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Status value of 0x0000 to clear it.&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible. That also includes the Light Party &amp;amp; Full Party animations&lt;br /&gt;
:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Index'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status'''&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1963</id>
		<title>Game Opcodes:Set Status @ Index</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1963"/>
				<updated>2025-03-22T18:31:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Start of the part.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at the designated index, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x177&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Index || Which status slot to select.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status || The id of the status to add to the slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Status value of 0x0000 to clear it.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Index'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status'''&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1962</id>
		<title>Game Opcodes:Set All Status</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1962"/>
				<updated>2025-03-22T18:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Forgot to remove the Unfinished category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at each of the twenty slots for the actor, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x179&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Status 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || int16|| 2 Bytes || Status 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || int16 || 2 Bytes || Status 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || int16 || 2 Bytes || Status 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || int16 || 2 Bytes || Status 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || int16 || 2 Bytes || Status 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || int16 || 2 Bytes || Status 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || int16 || 2 Bytes || Status 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || int16 || 2 Bytes || Status 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || int16 || 2 Bytes || Status 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || int16 || 2 Bytes || Status 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || int16 || 2 Bytes || Status 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || int16 || 2 Bytes || Status 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || int16 || 2 Bytes || Status 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || int16 || 2 Bytes || Status 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || int16 || 2 Bytes || Status 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || int16 || 2 Bytes || Status 18 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || int16 || 2 Bytes || Status 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || int16 || 2 Bytes || Status 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible. That also includes the Light Party &amp;amp; Full Party animations&lt;br /&gt;
:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status1'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status2'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status3'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status4'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status5'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status6'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status7'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status8'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status9'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status10'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status11'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status12'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status13'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status14'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status15'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status16'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status17'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status18'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status19'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status20'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1961</id>
		<title>Game Opcodes:Set All Status</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1961"/>
				<updated>2025-03-22T18:15:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at each of the twenty slots for the actor, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x179&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Status 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || int16|| 2 Bytes || Status 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || int16 || 2 Bytes || Status 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || int16 || 2 Bytes || Status 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || int16 || 2 Bytes || Status 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || int16 || 2 Bytes || Status 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || int16 || 2 Bytes || Status 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || int16 || 2 Bytes || Status 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || int16 || 2 Bytes || Status 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || int16 || 2 Bytes || Status 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || int16 || 2 Bytes || Status 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || int16 || 2 Bytes || Status 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || int16 || 2 Bytes || Status 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || int16 || 2 Bytes || Status 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || int16 || 2 Bytes || Status 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || int16 || 2 Bytes || Status 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || int16 || 2 Bytes || Status 18 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || int16 || 2 Bytes || Status 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || int16 || 2 Bytes || Status 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;br /&gt;
:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status1'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status2'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status3'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status4'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status5'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status6'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status7'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status8'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status9'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status10'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status11'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status12'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status13'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status14'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status15'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status16'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status17'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status18'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status19'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status20'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1960</id>
		<title>Game Opcodes:Set All Status</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1960"/>
				<updated>2025-03-22T18:15:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at each of the twenty slots for the actor, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x179&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Status 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || int16|| 2 Bytes || Status 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || int16 || 2 Bytes || Status 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || int16 || 2 Bytes || Status 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || int16 || 2 Bytes || Status 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || int16 || 2 Bytes || Status 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || int16 || 2 Bytes || Status 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || int16 || 2 Bytes || Status 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || int16 || 2 Bytes || Status 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || int16 || 2 Bytes || Status 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || int16 || 2 Bytes || Status 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || int16 || 2 Bytes || Status 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || int16 || 2 Bytes || Status 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || int16 || 2 Bytes || Status 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || int16 || 2 Bytes || Status 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || int16 || 2 Bytes || Status 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || int16 || 2 Bytes || Status 18 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || int16 || 2 Bytes || Status 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || int16 || 2 Bytes || Status 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;br /&gt;
:* The buffs are sorted ingame first to last, if there happens to be some status not set inbetween other status.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status1'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status2'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status3'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status4'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status5'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status6'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status7'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status8'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status9'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status10'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status11'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status12'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status13'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status14'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status15'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status16'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status17'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status18'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status19'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status20'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1959</id>
		<title>Game Opcodes:Set All Status</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1959"/>
				<updated>2025-03-22T18:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Start of the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the status at each of the twenty slots for the actor, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x179&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Status 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || int16|| 2 Bytes || Status 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || int16 || 2 Bytes || Status 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || int16 || 2 Bytes || Status 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || int16 || 2 Bytes || Status 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || int16 || 2 Bytes || Status 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || int16 || 2 Bytes || Status 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || int16 || 2 Bytes || Status 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || int16 || 2 Bytes || Status 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || int16 || 2 Bytes || Status 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || int16 || 2 Bytes || Status 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || int16 || 2 Bytes || Status 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || int16 || 2 Bytes || Status 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || int16 || 2 Bytes || Status 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || int16 || 2 Bytes || Status 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || int16 || 2 Bytes || Status 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || int16 || 2 Bytes || Status 18 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || int16 || 2 Bytes || Status 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || int16 || 2 Bytes || Status 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status1'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status2'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status3'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status4'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status5'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status6'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status7'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status8'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status9'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status10'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status11'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status12'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status13'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status14'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status15'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status16'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status17'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status18'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status19'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status20'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Actor_MainState&amp;diff=1958</id>
		<title>Game Opcodes:Set Actor MainState</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Actor_MainState&amp;diff=1958"/>
				<updated>2025-03-22T12:52:36Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Known States */ Added Decimal column, got tired of converting some of these manually every time.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the actor's MainState, changing the mode they are in.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x134&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x28 bytes&lt;br /&gt;
:; Requirements - Must play an Battle Effect packet after for animations to take effect.&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || byte || 0x1 Bytes || state || Turns off and on the partsBreak flags for the model. Used to disable body parts as they are damaged (IE: Ifrit's Horn). Up to 8 flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || byte || 0x1 Bytes || unknown || Unknown but players usually 0xBF and monsters 0x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | #&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Hex&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0x00 || Passive; default state of all actors, shows field idle.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0x01 || Dead; changes the nameplate and disables targeting and commands.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0x02 || Active; starts battle idle and allows for battle commands to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0x03 || Dead 2; unknown.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0x0A || Sitting (Object); used when sitting on a bed or bench.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0x0D || Sitting (Floor); used when sitting on the floor.&lt;br /&gt;
|- &lt;br /&gt;
| 14 || 0x0E || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 0x0F || Mounted; plays a mount/dismount animation on transition.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 0x1E || Crafting; kneels down to prepare&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 0x1F || Crafting; brings out main hand tool&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 0x20 || Crafting; brings out offhand tool&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 0x32 || Gathering; brings out mainhand tool&lt;br /&gt;
|-&lt;br /&gt;
| 51 || 0x33 || Gathering; also brings out mainhand tool?&lt;br /&gt;
|-&lt;br /&gt;
| 81 || 0x51 || Debug? - Wields weapon, locks in place&lt;br /&gt;
|-&lt;br /&gt;
| 91 || 0x5B || Debug? - Uses Active pose without grabbing weapon, locks in place&lt;br /&gt;
|-&lt;br /&gt;
| 92 || 0x5C || Debug? - Summons chocobo, but no chocobo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Game Opcode layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! colspan=&amp;quot;2&amp;quot; | 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''state'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1957</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1957"/>
				<updated>2025-03-21T19:57:44Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cat# || Hex || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0x01 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0x02 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0x03 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0x04 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0x05 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0x06 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || 0x07 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 0x08 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 0x09 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0x0A || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 0x0B || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 0x0C || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0x0D || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 0x0E || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 0x0F || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 0x10 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 0x11 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 0x12 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 0x13 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 0x14 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 0x15 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 0x16 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 0x17 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || 0x18 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || 0x19 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || 0x21 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || 0x6F || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || 0x70 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || 0x71 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 0x78 || n/a || Sounds associated with the death animation that setState plays?&lt;br /&gt;
|- &lt;br /&gt;
| 124 || 0x7C || n/a || Old notes say &amp;quot;Sheath/Unsheath&amp;quot;, but that isn't the whole story.&lt;br /&gt;
|-  &lt;br /&gt;
| 126 || 0x7E || n/a || Footstep effects?  Eg. Dust, grass, water being kicked up from the model's foot.&lt;br /&gt;
|-&lt;br /&gt;
| 127 || 0x7F || n/a || Seems to interrupt a spell chant/active state?  &lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1956</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1956"/>
				<updated>2025-03-21T18:38:42Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* VFX Categories */  Added hex&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cat# || Hex || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0x01 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0x02 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0x03 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0x04 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0x05 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0x06 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || 0x07 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 0x08 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 0x09 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0x0A || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 0x0B || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 0x0C || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0x0D || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 0x0E || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 0x0F || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 0x10 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 0x11 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 0x12 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 0x13 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 0x14 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 0x15 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 0x16 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 0x17 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || 0x18 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || 0x19 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || 0x21 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || 0x6F || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || 0x70 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || 0x71 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 0x78 || n/a || Sounds associated with the death animation that setState plays?&lt;br /&gt;
|- &lt;br /&gt;
| 124 || 0x7C || n/a || Old notes say &amp;quot;Sheath/Unsheath&amp;quot;, but that isn't the whole story.&lt;br /&gt;
|-  &lt;br /&gt;
| 126 || 0x7E || n/a || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 127 || 0x7F || n/a || Seems to interrupt a spell chant/active state?  &lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1955</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1955"/>
				<updated>2025-03-21T15:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added 124&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Number || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 120 || n/a || Sounds associated with the death animation that setState plays?&lt;br /&gt;
|- &lt;br /&gt;
| 124 || n/a || Old notes say &amp;quot;Sheath/Unsheath&amp;quot;, but that isn't the whole story.&lt;br /&gt;
|-  &lt;br /&gt;
| 126 || n/a || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 127 || n/a || Seems to interrupt a spell chant/active state?  &lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1954</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1954"/>
				<updated>2025-03-21T15:37:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Number || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 120 || n/a || Sounds associated with the death animation that setState plays?&lt;br /&gt;
|- &lt;br /&gt;
| 126 || n/a || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 127 || n/a || Seems to interrupt a spell chant/active state?  &lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1953</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1953"/>
				<updated>2025-03-21T15:20:48Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added cat 120&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Number || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 120 || n/a || Sounds associated with the death animation that setState plays?&lt;br /&gt;
|- &lt;br /&gt;
| 126 || n/a || Unknown&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1952</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1952"/>
				<updated>2025-03-21T15:11:32Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* VFX Categories */   Added more categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Number || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || wss || Same as 19?&lt;br /&gt;
|-&lt;br /&gt;
| 111 || n/a || Chanting effects (casting a spell/song/etc) w/ actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 112 || n/a || Chanting effects (casting a spell/song/etc) w/o actor posing&lt;br /&gt;
|-&lt;br /&gt;
| 113 || n/a || Spiritbond effect. Animation number dictates which equipment glows&lt;br /&gt;
|-&lt;br /&gt;
| 126 || n/a || Unknown&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1951</id>
		<title>Animations and VFX</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Animations_and_VFX&amp;diff=1951"/>
				<updated>2025-03-21T14:13:46Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Updating contents of VFX Categories to match the internal strings.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How it works==&lt;br /&gt;
&lt;br /&gt;
When an animation is required to play on an actor an &amp;quot;animationId&amp;quot; is used to define both the animation that is played as well as the particle effect that may accompany it. This &amp;quot;id&amp;quot; is actually a bitpacked value&lt;br /&gt;
in the following format:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | VFX Number || colspan=&amp;quot;12&amp;quot; | Animation Number || colspan=&amp;quot;8&amp;quot; | VFX Category&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Animation Number:''' The specific file number to play within the animation category folder (see below).&lt;br /&gt;
* '''VFX Category:''' Sets the VFX folder category that will be play from.&lt;br /&gt;
* '''VFX Number:''' The specific file number to play within the VFX category folder (see below).&lt;br /&gt;
&lt;br /&gt;
If you look inside your &amp;lt;code&amp;gt;FFXIV Install Folder/client/&amp;lt;/code&amp;gt; folder, you will notice a &amp;lt;code&amp;gt;chara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vfx&amp;lt;/code&amp;gt; folder. The former contains model and animation info for every pc, monster, and object model. Based on the actor model and it's state,&lt;br /&gt;
an animation category folder path will be made. For example a Hyur male in a passive state standing will load animation files in thise folder &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/chara/pc/c001/act/cmn/em1/base/&amp;lt;/code&amp;gt;. The animation number provided matches the numbered&lt;br /&gt;
files in this folder. Therefore we can deduce all possible animations for a specific set of state.&lt;br /&gt;
&lt;br /&gt;
The particle effect portion is stored in the &amp;lt;code&amp;gt;VFX&amp;lt;/code&amp;gt; folder. Unlike animations, the category to load from is not based on state and rather is provided. See below for the mapping between the category number and folder name. For example category &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt;&lt;br /&gt;
is provided with the VFX number &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;. This means the particle effect &amp;lt;code&amp;gt;FINAL FANTASY XIV/client/vfx/itm/0030&amp;lt;/code&amp;gt; will be loaded and played along with the animation.&lt;br /&gt;
&lt;br /&gt;
Note that some animations/vfx were not implemented or required to be paired with each other (such as the throw snowball animation and snowball effect). Animations may also include sound effects as well.&lt;br /&gt;
&lt;br /&gt;
==Animation Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| em1 || Animations while passive.&lt;br /&gt;
|-&lt;br /&gt;
| em2 || Animations while sitting on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| em3 || Animations while sitting on a chair.&lt;br /&gt;
|-&lt;br /&gt;
| lib || &lt;br /&gt;
|-&lt;br /&gt;
| lil || &lt;br /&gt;
|-&lt;br /&gt;
| lui || &lt;br /&gt;
|-&lt;br /&gt;
| fid || Field idle animations. Set on NPCs using a motion pack.&lt;br /&gt;
|-&lt;br /&gt;
| bid || Battle idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| rid || Riding idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| sid || Sitting idle animations.&lt;br /&gt;
|-&lt;br /&gt;
| atk || Auto attack animations.&lt;br /&gt;
|-&lt;br /&gt;
| mgc || Magic casting animations.&lt;br /&gt;
|-&lt;br /&gt;
| wsc || Weapon Skill animations.&lt;br /&gt;
|-&lt;br /&gt;
| btl || Throwing animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VFX Categories==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Category Number || Category Folder || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || mgk || Magic effects.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sys || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || etc || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || lib || Various effects and animations.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || emt || Item / Emote effects for passive state.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || em1 || Item / Emote effects for active state?&lt;br /&gt;
|- &lt;br /&gt;
| 7 || em2 || Item / Emote effects for sitting on an object.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || em3 || Item / Emote effects for sitting on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || em4 || Item / Emote effects for an unknown state. Tries to call 'em4' folder from character model, perhaps placeholder for mounts?&lt;br /&gt;
|-&lt;br /&gt;
| 10 || kao || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || glx || Three bitshifted values for displaying a guildleve plate.  Causes character to animate with em1/4001 to throw the guildleve up&lt;br /&gt;
|-&lt;br /&gt;
| 12 || gly || Three bitshifted values for displaying a guildleve plate.  Does nothing with the character.  Meant for receiving a shared guildleve perhaps?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || cbi || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || abl || Ability effects.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || pop || Spawning effects.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || cft || Crafting effects (success/fail/etc).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || btl || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || wsc || Weapon Skill Character effects.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || wss || Monster Skill effects.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || pic || Gathering effects (using buffs, swing animations on character)&lt;br /&gt;
|-&lt;br /&gt;
| 21 || liu || Hand animations.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lin ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || lif || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || lil || Speaking animations. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || atk || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || wss || Same as 19?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Move_Actor_to_Position&amp;diff=1843</id>
		<title>Game Opcodes:Move Actor to Position</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Move_Actor_to_Position&amp;diff=1843"/>
				<updated>2022-12-12T21:53:02Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added info about a conditional regarding floatingHeight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moves the actor to a new position, with some kind of move state.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x0CF&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 30 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || unknown || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || unknown ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || float || 4 Bytes || xPosition || The X position to move to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || float || 4 Bytes || yPosition || The Y position to move to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || float || 4 Bytes || zPosition || The Z position to move to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || float || 4 Bytes || rotation || The rotation of the new position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || uint16 || 2 Bytes || moveState || The type of movement being preformed (0: standing, 1: walking, 2: running). &lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || float || 4 Bytes || unknown || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || float || 4 Bytes || floatingHeight || The distance from the yPosition to offset the mob at. Require setGroundOn to be true in the class script. Used for Bombs, Imps, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || float || 4 Bytes || unknown || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Supposedly moveState 3 exists for strafe movement which the client informs the server of with [[Game_Opcodes:Position_Update]], but it plays out as if 2 was used regardless.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''xPosition'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''yPosition'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''zPosition'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''rotation'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=background:#C0E8A7&amp;quot; | '''moveState'''&lt;br /&gt;
| 00 || 00 || 00 || 00 || 00 || 00 &lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''unknown'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#f1cbff&amp;quot; | '''floatingHeight'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''unknown'''&lt;br /&gt;
| 00 || 00 || 00 || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Actor_Position&amp;diff=1842</id>
		<title>Game Opcodes:Set Actor Position</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Actor_Position&amp;diff=1842"/>
				<updated>2022-12-12T21:52:35Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added info about a conditional regarding floatingHeight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the spawn parameters for an actor that was just instantiated.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x0CE&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || unknown || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || actorID || The actor ID that this applies to. If it's the player, it is set to 0x00000000.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || float || 4 Bytes || xPosition || The X position of the spawning actor.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || float || 4 Bytes || yPosition || The Y position of the spawning actor.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || float || 4 Bytes || zPosition || The Z position of the spawning actor.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || float || 4 Bytes || rotation || The rotation of the spawning actor.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || float || 4 Bytes || unknown|| &lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || float || 4 Bytes || floatingHeight || The distance from the yPosition to offset the mob at. Require setGroundOn to be true in the class script. Used for Bombs, Imps, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || float || 4 Bytes || unknown|| &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || uint16 || 2 Bytes || spawnType || The animation to play when this actor spawns.&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || uint16 || 2 Bytes || isZoningPlayer || This has to be 1 if the actor is a player being zoned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Spawn Types ==&lt;br /&gt;
&lt;br /&gt;
The following spawn types were discovered through testing and confirmed in the assembly at &amp;lt;code&amp;gt;0x58B2D7&amp;lt;/code&amp;gt;. What each does hasn't been 100% confirmed. These were tested on the player actor, some are specifically for mobs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Value&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Fades to load, stays on loading screen.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Fades out/in, plays duty teleport in animation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Fades out/in, plays duty teleport in animation with a different sound.  Used by Retainers.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Fades out/in, doesn't work on players (black screen). On mobs it shows the duty teleport in animation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Fades out/in, plays a yellow animation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Same as 0x02.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Fades out/in, plays a &amp;quot;light&amp;quot; animation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Same as 0x02.&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Same as 0x02.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Same as 0x02.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || Fades out/in, no animation is played.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Fades to load, stays on loading screen. This is used to lock the loading screen when entering Ifrit.&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Quick fade out/in, no animation is played. Does not show loading graphic.&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || Fades player out/in. On fade in, textID &amp;lt;code&amp;gt;52036&amp;lt;/code&amp;gt; is displayed (&amp;quot;You were removed from the instance due to connectivity issues.&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || If the areaMaster has _isWarpRideChocobo() == true, on fade in textID &amp;lt;code&amp;gt;25248&amp;lt;/code&amp;gt; is displayed (&amp;quot;You obtain a key item: a chocobo whistle.&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || If rental properties are set by the [[Game Opcodes:Set Chocobo Ride|Set Chocobo Ride]] packet; the UI will update to show the timer and notification. If the player does not have a chocobo, the mount/dismount button will appear while riding.&lt;br /&gt;
|-&lt;br /&gt;
| 0x15 || Same as 0x10.&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || Nothing happens, movement update is also ignored.&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || Long fade out. If areaMaster has isInstanceRaid() == true, on fade in textID &amp;lt;code&amp;gt;34270&amp;lt;/code&amp;gt; is displayed (&amp;quot;You are sucked into the shifting sands...&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Fades player out/in. On fade in, textID &amp;lt;code&amp;gt;51139&amp;lt;/code&amp;gt; is displayed (&amp;quot;You feel unsettled after the nightmare...&amp;quot;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''unknown'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''actorID'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''xPosition'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''yPosition'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''zPosition'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''rotation'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''unknown'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''floatingHeight'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''unknown'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''spawnType'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''isPlayerZoning'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Main_Page&amp;diff=1789</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Main_Page&amp;diff=1789"/>
				<updated>2022-12-07T02:05:12Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added Unknowns link under Game Data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
'''Welcome to the Project Meteor Wiki'''&lt;br /&gt;
&lt;br /&gt;
:This wiki contains information on the various components of FFXIV 1.0. &amp;lt;br/&amp;gt;&lt;br /&gt;
:You can also find a guide on how to build and run the Project Meteor Server yourself and host what has been developed so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''THIS PROJECT IS NOT FEATURE-COMPLETE'''&lt;br /&gt;
:Project Meteor is in early development. Many server-side features still need to be developed '''and no content is scripted'''.&lt;br /&gt;
:Do not expect this to fully replicate the Final Fantasy XIV 1.23 experience.&lt;br /&gt;
&lt;br /&gt;
'''THIS PROJECT IS ALSO NOT A PRIVATE SERVER'''&lt;br /&gt;
:This is a server '''software''' project.&lt;br /&gt;
:There are no plans to host a running server for people to connect to. You need to do that yourself.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:300px&amp;quot;&amp;gt;&lt;br /&gt;
*[[Setting up the project]]&lt;br /&gt;
*[[Feature Status]]&lt;br /&gt;
*[[FAQs]]&lt;br /&gt;
&lt;br /&gt;
*[[Debug Commands|Debug Commands]]&lt;br /&gt;
*[[Utilities | Useful Utilities]]&lt;br /&gt;
*[[Points of interest]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:600px&amp;quot;&amp;gt;&lt;br /&gt;
::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Important Links&lt;br /&gt;
|- style=&amp;quot;font-size: 20px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- | Discord: [https://discord.gg/0ynLxiEl0zWhpKOW Invite] --&amp;gt;&lt;br /&gt;
| Source Code: [https://bitbucket.org/Ioncannon/project-meteor-server Project Meteor Server]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Game Engine Specifications ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
=== Game Data ===&lt;br /&gt;
*[[Regions | Region IDs]]&lt;br /&gt;
*[[Weather | Weather IDs]]&lt;br /&gt;
*[[Music | Music IDs]]&lt;br /&gt;
*[[Monster_Models | Monster Models]]&lt;br /&gt;
*[[BgObj_Models | Background Object Models]]&lt;br /&gt;
*[[Populace_Animation | NPC Animation IDs]]&lt;br /&gt;
*[[Unofficial_Additions | Unofficial additions]]&lt;br /&gt;
*[[Dungeons]]&lt;br /&gt;
*[[Quests]]&lt;br /&gt;
*[[Unfinished Content]]&lt;br /&gt;
*[[Unknowns]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Game Protocol ===&lt;br /&gt;
*[[Packet Headers]]&lt;br /&gt;
*[[Game Opcodes]]&lt;br /&gt;
*[[Math Formula]]&lt;br /&gt;
*[[Server Flow]]&lt;br /&gt;
*[[Retail Patcher and Login]]&lt;br /&gt;
*[[ZiPatch File Structure]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Actor System ===&lt;br /&gt;
*[[Actor System | Understanding the actor system]]&lt;br /&gt;
*[[NPC Actors]]&lt;br /&gt;
*[[Event System]]&lt;br /&gt;
*[[Animations and VFX]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1788</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1788"/>
				<updated>2022-12-05T15:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Nameplate hidden when player is unable to move */  Simplified phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magitek Terminals ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Linkshell/Company strings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| There are GameMessages involving the name of a Linkshell or Company in its dialog.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Sending an Invite or equipping an LS displays a &amp;quot;.&amp;quot; in text.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| WorldMaster ids like 25131, 25150, and 25151 exhibit the issue.  In the sheets the LS/Company are called under [@STRING($EA(2))] or [@STRING($EB(49))]. &amp;lt;br /&amp;gt; $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nameplate hidden when player is unable to move ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers on retail, the player nameplate is hidden until they're allowed to move again.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1787</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1787"/>
				<updated>2022-12-05T15:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Linkshell/Company strings */  Minor phrasing changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magitek Terminals ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Linkshell/Company strings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| There are GameMessages involving the name of a Linkshell or Company in its dialog.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Sending an Invite or equipping an LS displays a &amp;quot;.&amp;quot; in text.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| WorldMaster ids like 25131, 25150, and 25151 exhibit the issue.  In the sheets the LS/Company are called under [@STRING($EA(2))] or [@STRING($EB(49))]. &amp;lt;br /&amp;gt; $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nameplate hidden when player is unable to move ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers, the namebar of the player is hidden and they're unable to move until presumably the server dictates they're able to do so.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1786</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1786"/>
				<updated>2022-12-05T15:18:26Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Linkshell/Company strings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magitek Terminals ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Linkshell/Company strings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| There are GameMessages involving the name of a Linkshell or Company in its dialog.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Sending an Invite or equipping an LS displays a &amp;quot;.&amp;quot; in text.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| WorldMaster strings like 25131, 25150, and 25151 exhibit the issue.  In the sheets they're called under [@STRING($EA(2))] or [@STRING($EB(49))]. &amp;lt;br /&amp;gt; $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nameplate hidden when player is unable to move ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers, the namebar of the player is hidden and they're unable to move until presumably the server dictates they're able to do so.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1785</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1785"/>
				<updated>2022-12-05T15:14:29Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Nameplate hidden when player is unable to move */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magitek Terminals ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Linkshell/Company strings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| GameMessages involving the name of a Linkshell or Company (eg. Sending an Invite to one, equipping one) displays a &amp;quot;.&amp;quot; in text&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| WorldMaster strings like 25131, 25150, and 25151 exhibit the issue.  In the sheets they're called under [@STRING($EA(2))] or [@STRING($EB(49))]. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nameplate hidden when player is unable to move ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers, the namebar of the player is hidden and they're unable to move until presumably the server dictates they're able to do so.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1784</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1784"/>
				<updated>2022-12-05T15:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Fixed spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magitek Terminals ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Linkshell/Company strings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| GameMessages involving the name of a Linkshell or Company (eg. Sending an Invite to one, equipping one) displays a &amp;quot;.&amp;quot; in text&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| WorldMaster strings like 25131, 25150, and 25151 exhibit the issue.  In the sheets they're called under [@STRING($EA(2))] or [@STRING($EB(49))]. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nameplate hidden when player is unable to move ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers, the namebar of the player is hidden and they're unable to move.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1783</id>
		<title>Unknowns</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Unknowns&amp;diff=1783"/>
				<updated>2022-12-05T15:12:24Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Started page, since I'm tired of forgetting things.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An unorganized list of long-standing unknowns with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Magitek Terminals&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| In instanced dungeons, these have a circular aura effect around them to signal where players need to stand for a period of time to activate it.  &lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| Figuring out the trigger for this effect is unknown. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| BgObj model b936.  Textures for the effect appear packed along with each variation of the model.  Calling LIB animations does nothing for it other than the 'pulse' effect in the 3-9 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Linkshell/Company strings&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| GameMessages involving the name of a Linkshell or Company (eg. Sending an Invite to one, equipping one) displays a &amp;quot;.&amp;quot; in text&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| WorldMaster strings like 25131, 25150, and 25151 exhibit the issue.  In the sheets they're called under [@STRING($EA(2))] or [@STRING($EB(49))]. &lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| $EA operator - We do not know what its function is or how to set values in the client for it to use. &amp;lt;br /&amp;gt; $EB operator - calling values that far (eg. 15+) is unknown how to set since it's out of the luaParam range for SendGameMessage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Nameplate hidden when player is unable to move&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Description&lt;br /&gt;
| During zone transitions into quest-related triggers, the namebar of the player is hidden and they're unable to move.&lt;br /&gt;
|-&lt;br /&gt;
| Problem&lt;br /&gt;
| This isn't replicated at present.&lt;br /&gt;
|-&lt;br /&gt;
| Notes&lt;br /&gt;
| Need to research for accuracy reasons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Position_Update&amp;diff=1782</id>
		<title>Game Opcodes:Position Update</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Position_Update&amp;diff=1782"/>
				<updated>2022-08-15T04:57:08Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Just making a note of one of the unknowns&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Client update giving the current position and movement state the player actor is in. This is sent at a regular interval.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x0CA&lt;br /&gt;
:; Source - Client&lt;br /&gt;
:; Data Size - 20 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint64 || 8 Bytes || timestamp || The client's current timestamp.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || float || 4 Bytes || posX || The x-horizontal position of the player in world coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || float || 4 Bytes || posY || The vertical position of the player in world coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || float || 4 Bytes || posZ || The y-horizontal position of the player in world coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || float || 4 Bytes || posZ || The current rotation of the player.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || uint16 || 2 Bytes || moveState || The [[move state]] the player is currently in.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A ||       || 6 Bytes || unknown || (likely is a uint16 + uint32):  Values change in relation to mouse movement &amp;amp; interactions with the screen and various widgets.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
:* The [[Game Opcodes:Pong|Pong]] packet seems to control the rate at which this packet is sent.&lt;br /&gt;
:* Data at the end is unknown for now.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''timestamp'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''posX'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''posY'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''posZ'''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''rotation'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''moveState'''&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''unknown'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1771</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1771"/>
				<updated>2022-04-09T03:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added Prophecy Inspection to &amp;quot;In Progress&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of Quests in FFXIV 1.23b. Each page holds specific notes and information. This list is truncated with all the extra placeholder/unfinished quests removed. Go to [[Full Quests]] to see the rest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Id !! Name !! Actor Name !! Minimum Level !! Prerequisite Quest !! Class/Job Type !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 110001 || [[Shapeless Melody]] || Man0l0 || 1 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110002 || [[Treasures of the Main]] || Man0l1 || 1 || [[Shapeless Melody]]  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110003 || [[Legends Adrift]] || Man1l0 || 8 || [[Treasures of the Main]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110004 || [[Never the Twain Shall Meet]] || Man2l0 || 13 || [[Legends Adrift]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110005 || [[Sundered Skies]] || Man0g0 || 1 || || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110006 || [[Souls Gone Wild]] || Man0g1 || 1 || [[Sundered Skies]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110007 || [[Whispers in the Wood]] || Man1g0 || 8 || [[Souls Gone Wild]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110008 || [[Beckon of the Elementals]] || Man2g0 || 13 || [[Whispers in the Wood]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110009 || [[Flowers for All]] || Man0u0 || 1 ||  ||  All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110010 || [[Court in the Sands]] || Man0u1 || 1 || [[Flowers for All]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110011 || [[Golden Sacrifices]] || Man1u0 || 8 || [[Court in the Sands]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110012 || [[Calamity Cometh]] || Man2u0 || 13 || [[Golden Sacrifices]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110013 || [[Fade to White]] || Man200 || 18 || [[Never the Twain Shall Meet]] or &amp;lt;br/&amp;gt; [[Beckon of the Elementals]] or &amp;lt;br/&amp;gt; [[Calamity Cometh]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110014 || [[Together We Stand]] || Man206 || 22 || [[Fade to White]]|| All &lt;br /&gt;
|-&lt;br /&gt;
| 110015 || [[Toll of the Warden]] || Man300 || 30 || [[Together We Stand]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110016 || [[Forever Taken]] || Man304 || 34 || [[Toll of the Warden]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110017 || [[Lord Errant]] || Man308 || 38 || [[Forever Taken]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110018 || [[Of Men They Sing]] || Man402 || 42 || [[Lord Errant]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110019 || [[Futures Perfect]] || Man406 || 46 || [[Of Men They Sing]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110060 || [[The House Always Wins]] || Pgl200 || 20 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110061 || [[Here There Be Pirates]] || Pgl300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110062 || [[Two Sides to Every Chip]] || Pgl306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110080 || [[All Bark and No Bite]] || Gla200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110081 || [[Unalienable Rights]] || Gla300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110082 || [[Thrill of the Fight]] || Gla306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110100 || [[Bloody Baptism]] || Exc200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110101 || [[Two-man Crew]] || Exc300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110102 || [[Captain's Orders]] || Exc306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110140 || Getting Started || Trl0l1 || 20 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110141 || Getting Started || Trl0g1 || 30 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110144 || Selecting a Different Path Companion || Trl0l3 || 50 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110160 || [[Filling the Quiver]] || Arc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110161 || [[The Foreboding Forest]] || Arc300 || 30 || 110160 || &lt;br /&gt;
|-&lt;br /&gt;
| 110162 || [[There Can Be Only One]] || Arc306 || 36 || 110161 || &lt;br /&gt;
|-&lt;br /&gt;
| 110180 || [[A Wailing Welcome]] || Lnc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110181 || [[Culture Shock]] || Lnc300 || 30 || 110180 || &lt;br /&gt;
|-&lt;br /&gt;
| 110182 || [[Necessary Evils]] || Lnc306 || 36 || 110181 || &lt;br /&gt;
|-&lt;br /&gt;
| 110240 || [[The Big Payback]] || Thm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110241 || [[Revelry in Rivalry]] || Thm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110242 || [[Law and the Order]] || Thm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110260 || [[Dendrological Duties]] || Cnj200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110261 || [[&amp;quot;Good Knight, Sweet Dreams&amp;quot;]] || Cnj300 || 30 || 110260 || &lt;br /&gt;
|-&lt;br /&gt;
| 110262 || [[The Call of Nature]] || Cnj306 || 36 || 110261 || &lt;br /&gt;
|-&lt;br /&gt;
| 110300 || [[The Mouths of Babes]] || Wdk200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110301 || [[Hide and Seek Shenanigans]] || Wdk300 || 30 || 110300 || &lt;br /&gt;
|-&lt;br /&gt;
| 110302 || [[Spanning the Spectrum]] || Wdk306 || 36 || 110301 || &lt;br /&gt;
|-&lt;br /&gt;
| 110320 || [[An Ear for Quality]] || Bsm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110321 || [[Song of the Sirens]] || Bsm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110322 || [[The Sound of Silence]] || Bsm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110360 || [[She Walks in Beauty]] || Gld200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110361 ||[[ F'lhaminn's Flower]] || Gld300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110362 || [[Struck Through the Heart]] || Gld306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110380 || [[The Silent Partners]] || Tan200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110381 || [[Design Imposters]] || Tan300 || 30 || 110380 || &lt;br /&gt;
|-&lt;br /&gt;
| 110382 || [[Head of the Class]] || Tan306 || 36 || 110381 || &lt;br /&gt;
|-&lt;br /&gt;
| 110400 || [[Hoodwinked]] || Wvr200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110401 || [[Dance the Night Away]] || Wvr300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110402 || [[A Fruitful Murder]] || Wvr306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110420 || [[&amp;quot;Sleep, Cousin of Death&amp;quot;]] || Alc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110421 || [[The Boy and the Dragon Gay]] || Alc300 || 30 || 110420 || &lt;br /&gt;
|-&lt;br /&gt;
| 110422 || [[&amp;quot;Dream On, Dream Away&amp;quot;]] || Alc306 || 36 || 110421 || &lt;br /&gt;
|-&lt;br /&gt;
| 110440 || [[Showdown]] || Cul200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110441 || [[Mystery of the Gastronome Gone Home]] || Cul300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110442 || [[Something in the Soup]] || Cul306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110460 || [[A Piece of History]] || Min200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110461 || [[Little Saboteurs]] || Min300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110462 || [[Runaway Little Girl]] || Min306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110480 || [[Gridanian Roots]] || Hrv200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110481 || [[The Grass is Always Greener]] || Hrv300 || 30 || 110480 || &lt;br /&gt;
|-&lt;br /&gt;
| 110482 || [[A Moogle Bouquet]] || Hrv306 || 36 || 110481 || &lt;br /&gt;
|-&lt;br /&gt;
| 110500 || [[To Fight a Fishback]] || Fsh200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110501 || [[The Beast of the Barrel]] || Fsh300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110502 || [[Polishing the Mast]] || Fsh306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110540 || Small Talk || Dftsea ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110541 || Small Talk || Dftfst ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110542 || Small Talk || Dftroc ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110543 || Small Talk || Dftwil ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110544 || Small Talk || Dftsrt ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110545 || Small Talk || Dftlak ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110627 || [[&amp;quot;Ifrit Bleeds, We Can Kill It&amp;quot;]] || Sum6a0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110633 || [[Assessing the Damage]] || Etc1l0 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110634 || [[Bridging the Gap]] || Etc1l1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110636 || [[Revenge on the Reavers]] || Etc1l3 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110638 || [[Till Death Do Us Part]] || Etc1l5 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110639 || [[Beryl Overboard]] || Etc1l6 || 20 || 110638 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110640 || [[Have You Seen My Son]] || Etc1l7 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110641 || [[Food for Thought]] || Etc1l8 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110642 || [[Seashells by the Seashore]] || Etc1l9 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110643 || [[Fishing for Answers]] || Etc2l0 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete X&lt;br /&gt;
|-&lt;br /&gt;
| 110644 || [[Moonstruck]] || Etc2l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110646 || [[A Misty Past]] || Etc2l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110648 || [[Carving a Name]] || Etc2l5 || 47 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110653 || [[The Tug of the Whorl]] || Etc3l0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110654 || [[Proceed with Caution]] || Etc1g0 || 10 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110655 || [[Playing with Fire]] || Etc1g1 || 15 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110656 || [[A Well-Balanced Diet]] || Etc1g2 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110658 || [[The Penultimate Prank]] || Etc1g4 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110659 || [[The Search for Sicksa]] || Etc1g5 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110660 || [[The Ultimate Prank]] || Etc1g6 || 35 || 110658 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110662 || [[Say it with Wolf Tails]] || Etc1g8 || 30 || 110640 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110663 || [[Embarrassing Excerpts]] || Etc1g9 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110664 || [[A Forbidden Love]] || Etc2g0 || 30 || 110663 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110665 || [[Last Respects]] || Etc2g1 || 40 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110666 || [[Stone Deaf]] || Etc2g2 || 18 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110667 || [[Hunting the Hunters]] || Etc2g3 || 24 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110668 || [[To Deskunk A Beer]] || Etc2g4 || 31 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110669 || [[Losing One's Thread]] || Etc2g5 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110674 || [[Seeing the Seers]] || Etc3g0 || 5 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110675 || [[A Knock in the Night]] || Etc1u0 || 35 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110676 || [[Sleepless in Eorzea]] || Etc1u1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110677 || [[Dressed to Be Killed]] || Etc1u2 || 45 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110679 || [[The Customer Comes First]] || Etc1u4 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110680 || [[An Inconvenient Dodo]] || Etc1u5 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110681 || [[Besmitten and Besmirched]] || Etc1u6 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110682 || [[Clasping to Hope]] || Etc1u7 || 34 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110683 || [[Traumaturgy]] || Etc1u8 || 36 || 110682 || &lt;br /&gt;
|-&lt;br /&gt;
| 110684 || [[Best Flower Ever]] || Etc1u9 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110685 || [[The Unheard Horizon]] || Etc2u0 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110686 || [[Freedom Isn't Free]] || Etc2u1 || 32 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110687 || [[Ore for an Ore]] || Etc2u2 || 28 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110690 || [[No Other Dodo Will Do]] || Etc2u5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110695 || [[A Call to Arms]] || Etc3u0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110706 || [[Counting Sheep]] || Etc2i0 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110707 || [[A Hypocritical Oath]] || Etc2i1 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110708 || [[Blood Price]] || Etc2i2 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110726 || [[Quid Pro Quo]] || Etc3u1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110727 || [[There Might Be Blood]] || Etc3u2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110728 || [[Cutthroat Prices]] || Etc3u3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110734 || [[Monster of Maw Most Massive]] || Etc3u9 || 45 ||  ||  || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110735 || [[Scrubbing the Soul]] || Etc3g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110736 || [[Disorganized Crime]] || Etc3g2 || 21 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110737 || [[A Slippery Stone]] || Etc3g3 || 15 || 0 || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110744 || [[Winds of Change]] || Etc3l1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110745 || [[Shot Through the Heart]] || Etc3l2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110746 || [[What a Pirate Wants]] || Etc3l3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110753 || [[Of Archons and Muses]] || Wld0u1 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110754 || [[Sanguine Studies]] || Wld0u2 || 27 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110755 || [[Secrets Unearthed]] || Wld0u3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110756 || [[Rustproof]] || Wld0u4 || 28 || [[Sanguine Studies]] || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110762 || [[In the Name of Science]] || Wld0g1 || 10 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;Waiting on Combat&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110763 || [[Hearing Confession]] || Wld0g2 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110764 || [[A Bitter Oil to Swallow]] || Wld0g3 || 17 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110765 || [[Spores on the Brain]] || Wld0g4 || 11 || 110762 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110771 || [[Trading Tongueflaps]] || Wld0l1 || 5 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110772 || [[Letting Out Orion's Belt]] || Wld0l2 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;text&amp;quot;&amp;gt;TextId Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110773 || [[Sour Grapes]] || Wld0l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110774 || [[Sniffing Out a Profit]] || Wld0l4 || 37 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110789 || [[The Dreamer's Gospel (Ul'dah)]] || Spl0u1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110790 || [[The Dreamer's Dilemma (Ul'dah)]] || Spl0u2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110794 || [[The Dreamer's Gospel (Gridania)]] || Spl0g1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110795 || [[The Dreamer's Dilemma (Gridania)]] || Spl0g2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110799 || [[The Heat Is On]] || Spl0i1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110800 || [[Impish Impositions]] || Spl0i2 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110801 || [[Winter Is Not Coming]] || Spl0i3 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110802 || [[Gone with the Snow]] || Spl0i4 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110804 || [[The Dreamer's Gospel (Limsa Lominsa)]] || Spl0l1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110805 || [[The Dreamer's Dilemma (Limsa Lominsa)]] || Spl0l2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110809 || Guild Tasks || Noc000 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110810 || [[Call of Booty]] || Etc303 || 15 || [[What a Pirate Wants]] or &amp;lt;br/&amp;gt; [[A Slippery Stone]] or &amp;lt;br/&amp;gt; [[Cutthroat Prices]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110811 || [[Risky Business]] || Etc101 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110812 || [[Forging the Spirit]] || Etc102 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110813 || [[Joining the Spirit]] || Etc103 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110814 || [[Waking the Spirit]] || Etc104 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110816 || [[A Feast of Fools]] || Sum6m0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110817 || Provisioning &amp;amp; Supply Missions || Noc001 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110818 || [[A Light in the Dark]] || Etc200 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110819 || [[What Glitters Always Isn't Gold]] || Etc201 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110828 || [[Waste Not Want Not]] || Etc5g0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110829 || [[In Plain Sight]] || Etc5g1 || 15 || [[The Usual Suspect]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110838 || [[The Ink Thief]] || Etc5l0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110839 || [[Private Eyes]] || Etc5l1 || 15 || [[In Plain Sight]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110840 || [[Mysteries of the Red Moon]] || Etc5l2 || 20 || 110839 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110841 || [[Prophecy Inspection]] || Etc5l3 || 20 || 110840 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110848 || [[Ring of Deceit]] || Etc5u0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110849 || [[The Usual Suspect]] || Etc5u1 || 15 || First inn quests done || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110858 || [[Seasonal Event]] || Spl000 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110859 || [[Scrambled Eggs]] || Spl101 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110860 || [[Bombard Backlash]] || Spl102 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110861 || [[Seasonal Event (All City-states)]] || Spl103 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110862 || Hamlet Defense || Noc002 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110863 || Class is in Session || Noc003 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110867 || [[Taming the Tempest]] || Sum6g0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110868 || [[A Relic Reborn]] || Etc106 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110869 || [[Living on a Prayer]] || Etc304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110870 || [[&amp;quot;The Raven, Nevermore&amp;quot;]] || Sum6w0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111201 || [[Pride and Duty (Will Take You from the Mountain)]] || War0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111202 || [[Embracing the Beast]] || War0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111203 || [[Curious Gorge Goes to the Bazaar]] || War0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111204 || [[Looking the Part]] || War0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111205 || [[Proof is in the Pudding]] || War0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111206 || [[How to Quit You]] || War0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111221 || [[Brother from Another Mother]] || Mnk0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111222 || [[Insulted Intelligence]] || Mnk0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111223 || [[The Pursuit of Power]] || Mnk0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111224 || [[Good Vibrations]] || Mnk0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111225 || [[Five Easy Pieces]] || Mnk0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111226 || [[Return of the King...of Ruin]] || Mnk0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111241 || [[Seeds of Initiative]] || Whm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111242 || [[When Sheep Attack]] || Whm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111243 || [[Lost in Rage]] || Whm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111244 || [[The Wheel of Disaster]] || Whm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111245 || [[In Search of Succor]] || Whm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111246 || [[The Chorus of Cataclysm]] || Whm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111261 || [[Hearing Voices]] || Blm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111262 || [[A Time to Kill]] || Blm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111263 || [[International Relations]] || Blm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111264 || [[The Voidgate Breathes Gloomy]] || Blm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111265 || [[Gearing Up]] || Blm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111266 || [[Always Bet on Black]] || Blm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111281 || [[Paladin's Pledge]] || Pld0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111282 || [[Honor Lost]] || Pld0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111283 || [[Power Struggles]] || Pld0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111284 || [[Poisoned Hearts]] || Pld0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111285 || [[Parley on High Ground]] || Pld0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111286 || [[Keeping the Oath]] || Pld0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111301 || [[A Song of Bards and Bowmen]] || Brd0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111302 || [[The Archer's Anthem]] || Brd0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111303 || [[Bard's-Eye View]] || Brd0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111304 || [[Doing It the Bard Way]] || Brd0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111305 || [[Pieces of the Past]] || Brd0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111306 || [[Requiem for the Fallen]] || Brd0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111321 || [[Eye of the Dragon]] || Drg0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111322 || [[Lance of Fury]] || Drg0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111323 || [[Unfading Scars]] || Drg0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111324 || [[Double Dragoon]] || Drg0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111325 || [[Fatal Seduction]] || Drg0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111326 || [[Into the Dragon's Maw]] || Drg0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111401 || [[The Price of Integrity]] || Com0l1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111402 || [[Testing the Waters]] || Com0l2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111403 || [[Seals for the Whorl]] || Com0l3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111404 || [[Engineering Victory]] || Com0l4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111405 || [[An Officer and a Wise Man]] || Com0l5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111406 || [[Ceruleum Shock]] || Com0l6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111407 || [[Till Sea Swallows All]] || Com0l7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111410 || [[Imperial Devices (Limsa Lominsa)]] || Com5l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111411 || [[Into the Dark (Limsa Lominsa)]] || Com5l1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111416 || [[It Kills with Fire (Limsa Lominsa)]] || Gcl101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111417 || [[The Cove]] || Gcl301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111418 || [[Saving the Stead Instead]] || Gcl302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111419 || [[It's a Piece of Cake to Bake a Poison Cake]] || Gcl303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111420 || [[Kobold and the Beautiful]] || Gcl304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111426 || [[Oil Crisis]] || Gcl305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111427 || [[Alive]] || Gcl102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111428 || [[The Weakest Link]] || Gcl701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111429 || [[Deus ex Machina]] || Gcl103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111430 || [[In for Garuda Wakening (Limsa Lominsa)]] || Gcl104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111431 || [[Don't Hate the Messenger (Limsa Lominsa)]] || Gcl105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111432 || [[United We Stand (Limsa Lominsa)]] || Gcl106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111433 || [[To Kill a Raven (Limsa Lominsa)]] || Gcl107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111434 || [[&amp;quot;Patrol, Interrupted&amp;quot;]] || Gcl702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111601 || [[Breaking the Seals]] || Com0g1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111602 || [[Why Did It Have to Be Snakes]] || Com0g2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111603 || [[Adder's Nest Egg]] || Com0g3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111604 || [[The Mail Must Get Through]] || Com0g4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111605 || [[Their Finest Hour]] || Com0g5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111606 || [[Appetite for Destruction]] || Com0g6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111607 || [[&amp;quot;Serenity, Purity, Sanctity&amp;quot;]] || Com0g7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111610 || [[Imperial Devices (Gridania)]] || Com5g0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111611 || [[Into the Dark (Gridania)]] || Com5g1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111616 || [[It Kills with Fire (Gridania)]] || Gcg101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111617 || [[Eternal Recurrence]] || Gcg301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111618 || [[The Pen Is Mightier Than the Spear]] || Gcg302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111619 || [[Woes of the Botanist]] || Gcg303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111620 || [[Gone with the Wind]] || Gcg304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111626 || [[A Taste for Death]] || Gcg305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111627 || [[Two Vans are Better than One]] || Gcg102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111628 || [[You Don't Have the Rite]] || Gcg701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111629 || [[Shadow of the Raven]] || Gcg103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111630 || [[In for Garuda Wakening (Gridania)]] || Gcg104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111631 || [[Don't Hate the Messenger (Gridania)]] || Gcg105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111632 || [[United We Stand (Gridania)]] || Gcg106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111633 || [[To Kill a Raven (Gridania)]] || Gcg107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111634 || [[Cure for the Common Pox]] || Gcg702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111801 || [[Career Opportunities]] || Com0u1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111802 || [[Kindling a Flame]] || Com0u2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111803 || [[Burning a Hole in One's Pocket]] || Com0u3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111804 || [[Arms Race]] || Com0u4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111805 || [[Burning Man]] || Com0u5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111806 || [[Know Your Enemy]] || Com0u6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111807 || [[By Fire Reborn]] || Com0u7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111810 || [[Imperial Devices (Ul'dah)]] || Com5u0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111811 || [[Into the Dark (Ul'dah)]] || Com5u1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111816 || [[It Kills with Fire (Ul'dah)]] || Gcu101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111817 || [[Prying Eyes]] || Gcu301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111818 || [[Different Strokes]] || Gcu302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111819 || [[A Weaver and a Mummer]] || Gcu303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111820 || [[When Alchemists Cry]] || Gcu304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111826 || [[Challenge Accepted]] || Gcu305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111827 || [[&amp;quot;Like Father, Like Son&amp;quot;]] || Gcu102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111828 || [[&amp;quot;Gore a Lizard, Hurry&amp;quot;]] || Gcu701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111829 || [[Careless Whispers]] || Gcu103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111830 || [[In for Garuda Wakening (Ul'dah)]] || Gcu104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111831 || [[Don't Hate the Messenger (Ul'dah)]] || Gcu105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111832 || [[United We Stand (Ul'dah)]] || Gcu106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111833 || [[To Kill a Raven (Ul'dah)]] || Gcu107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111834 || [[&amp;quot;Mess with the Goat, Get the Horns&amp;quot;]] || Gcu702 || 50 ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Prophecy_Inspection&amp;diff=1770</id>
		<title>Prophecy Inspection</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Prophecy_Inspection&amp;diff=1770"/>
				<updated>2022-04-09T02:52:46Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Filled in the functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Prophecy Inspection&lt;br /&gt;
:; Id: 110841&lt;br /&gt;
:; Code: Etc5l3&lt;br /&gt;
:; Requirements: Level 20.  Man5l2 (Mysteries of the Red Moon) complete.  [110840]&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventKOPURUStart || Kopuru Fupuru dialog for re-issuing Hildibrand's memorandum.&lt;br /&gt;
|-&lt;br /&gt;
| processEventKOROLONStart || V'korolon dialog for re-issuing Hildibrand's memorandum.&lt;br /&gt;
|-&lt;br /&gt;
| processEventMYTESYNStart || Mytesyn dialog for re-issuing Hildibrand's memorandum.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005 ||  Cutscene that plays when you arrive at &amp;quot;The Coffer &amp;amp; Coffin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_1 || Hildibrand dialog&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_2 || Nashu dialog&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_3 || (likely Alret's dialog) &amp;quot;Like I said, mind you keep that ash away from open flames. Wouldn't want you losin' a finger, would we? Heh heh heh.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_4(arg1, arg2) || &amp;quot;You sprinkle some bomb bane on the ground. (arg1 of arg2)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 || Ending cutscene.  See you in five years Inspector.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Prophecy_Inspection&amp;diff=1769</id>
		<title>Prophecy Inspection</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Prophecy_Inspection&amp;diff=1769"/>
				<updated>2022-04-09T02:38:37Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Page started&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Prophecy Inspection&lt;br /&gt;
:; Id: 110841&lt;br /&gt;
:; Code: Etc5l3&lt;br /&gt;
:; Requirements: Level 20.  Man5l2 (Mysteries of the Red Moon) complete.  [110840]&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventKOPURUStart ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventKOROLONStart ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventMYTESYNStart || &lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_1 || &lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_2 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_3 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_005_4 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1768</id>
		<title>Mysteries of the Red Moon</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1768"/>
				<updated>2022-04-09T01:56:51Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Mysteries of the Red Moon&lt;br /&gt;
:; Id: 110840&lt;br /&gt;
:; Code: Etc5l2&lt;br /&gt;
:; Requirements: Level 20.  Man5l1 (Private Eyes) complete.  [110839]&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventStart || Starting dialog for Kopuru Fupuru, offers quest.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_KOPURU || Dialog after accepting quest.  Brings player into a privateArea&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000 || Dialog dump from the book.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_BOOK || Follow-up prompt for the book.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent005_NQ || Final cutscene + Ends quest.&lt;br /&gt;
|-&lt;br /&gt;
| processEventExit || Handles the exit prompt for the privateArea room.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1767</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1767"/>
				<updated>2022-04-09T00:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of Quests in FFXIV 1.23b. Each page holds specific notes and information. This list is truncated with all the extra placeholder/unfinished quests removed. Go to [[Full Quests]] to see the rest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Id !! Name !! Actor Name !! Minimum Level !! Prerequisite Quest !! Class/Job Type !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 110001 || [[Shapeless Melody]] || Man0l0 || 1 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110002 || [[Treasures of the Main]] || Man0l1 || 1 || [[Shapeless Melody]]  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110003 || [[Legends Adrift]] || Man1l0 || 8 || [[Treasures of the Main]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110004 || [[Never the Twain Shall Meet]] || Man2l0 || 13 || [[Legends Adrift]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110005 || [[Sundered Skies]] || Man0g0 || 1 || || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110006 || [[Souls Gone Wild]] || Man0g1 || 1 || [[Sundered Skies]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110007 || [[Whispers in the Wood]] || Man1g0 || 8 || [[Souls Gone Wild]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110008 || [[Beckon of the Elementals]] || Man2g0 || 13 || [[Whispers in the Wood]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110009 || [[Flowers for All]] || Man0u0 || 1 ||  ||  All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110010 || [[Court in the Sands]] || Man0u1 || 1 || [[Flowers for All]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110011 || [[Golden Sacrifices]] || Man1u0 || 8 || [[Court in the Sands]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110012 || [[Calamity Cometh]] || Man2u0 || 13 || [[Golden Sacrifices]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110013 || [[Fade to White]] || Man200 || 18 || [[Never the Twain Shall Meet]] or &amp;lt;br/&amp;gt; [[Beckon of the Elementals]] or &amp;lt;br/&amp;gt; [[Calamity Cometh]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110014 || [[Together We Stand]] || Man206 || 22 || [[Fade to White]]|| All &lt;br /&gt;
|-&lt;br /&gt;
| 110015 || [[Toll of the Warden]] || Man300 || 30 || [[Together We Stand]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110016 || [[Forever Taken]] || Man304 || 34 || [[Toll of the Warden]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110017 || [[Lord Errant]] || Man308 || 38 || [[Forever Taken]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110018 || [[Of Men They Sing]] || Man402 || 42 || [[Lord Errant]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110019 || [[Futures Perfect]] || Man406 || 46 || [[Of Men They Sing]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110060 || [[The House Always Wins]] || Pgl200 || 20 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110061 || [[Here There Be Pirates]] || Pgl300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110062 || [[Two Sides to Every Chip]] || Pgl306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110080 || [[All Bark and No Bite]] || Gla200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110081 || [[Unalienable Rights]] || Gla300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110082 || [[Thrill of the Fight]] || Gla306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110100 || [[Bloody Baptism]] || Exc200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110101 || [[Two-man Crew]] || Exc300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110102 || [[Captain's Orders]] || Exc306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110140 || Getting Started || Trl0l1 || 20 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110141 || Getting Started || Trl0g1 || 30 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110144 || Selecting a Different Path Companion || Trl0l3 || 50 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110160 || [[Filling the Quiver]] || Arc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110161 || [[The Foreboding Forest]] || Arc300 || 30 || 110160 || &lt;br /&gt;
|-&lt;br /&gt;
| 110162 || [[There Can Be Only One]] || Arc306 || 36 || 110161 || &lt;br /&gt;
|-&lt;br /&gt;
| 110180 || [[A Wailing Welcome]] || Lnc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110181 || [[Culture Shock]] || Lnc300 || 30 || 110180 || &lt;br /&gt;
|-&lt;br /&gt;
| 110182 || [[Necessary Evils]] || Lnc306 || 36 || 110181 || &lt;br /&gt;
|-&lt;br /&gt;
| 110240 || [[The Big Payback]] || Thm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110241 || [[Revelry in Rivalry]] || Thm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110242 || [[Law and the Order]] || Thm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110260 || [[Dendrological Duties]] || Cnj200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110261 || [[&amp;quot;Good Knight, Sweet Dreams&amp;quot;]] || Cnj300 || 30 || 110260 || &lt;br /&gt;
|-&lt;br /&gt;
| 110262 || [[The Call of Nature]] || Cnj306 || 36 || 110261 || &lt;br /&gt;
|-&lt;br /&gt;
| 110300 || [[The Mouths of Babes]] || Wdk200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110301 || [[Hide and Seek Shenanigans]] || Wdk300 || 30 || 110300 || &lt;br /&gt;
|-&lt;br /&gt;
| 110302 || [[Spanning the Spectrum]] || Wdk306 || 36 || 110301 || &lt;br /&gt;
|-&lt;br /&gt;
| 110320 || [[An Ear for Quality]] || Bsm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110321 || [[Song of the Sirens]] || Bsm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110322 || [[The Sound of Silence]] || Bsm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110360 || [[She Walks in Beauty]] || Gld200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110361 ||[[ F'lhaminn's Flower]] || Gld300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110362 || [[Struck Through the Heart]] || Gld306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110380 || [[The Silent Partners]] || Tan200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110381 || [[Design Imposters]] || Tan300 || 30 || 110380 || &lt;br /&gt;
|-&lt;br /&gt;
| 110382 || [[Head of the Class]] || Tan306 || 36 || 110381 || &lt;br /&gt;
|-&lt;br /&gt;
| 110400 || [[Hoodwinked]] || Wvr200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110401 || [[Dance the Night Away]] || Wvr300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110402 || [[A Fruitful Murder]] || Wvr306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110420 || [[&amp;quot;Sleep, Cousin of Death&amp;quot;]] || Alc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110421 || [[The Boy and the Dragon Gay]] || Alc300 || 30 || 110420 || &lt;br /&gt;
|-&lt;br /&gt;
| 110422 || [[&amp;quot;Dream On, Dream Away&amp;quot;]] || Alc306 || 36 || 110421 || &lt;br /&gt;
|-&lt;br /&gt;
| 110440 || [[Showdown]] || Cul200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110441 || [[Mystery of the Gastronome Gone Home]] || Cul300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110442 || [[Something in the Soup]] || Cul306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110460 || [[A Piece of History]] || Min200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110461 || [[Little Saboteurs]] || Min300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110462 || [[Runaway Little Girl]] || Min306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110480 || [[Gridanian Roots]] || Hrv200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110481 || [[The Grass is Always Greener]] || Hrv300 || 30 || 110480 || &lt;br /&gt;
|-&lt;br /&gt;
| 110482 || [[A Moogle Bouquet]] || Hrv306 || 36 || 110481 || &lt;br /&gt;
|-&lt;br /&gt;
| 110500 || [[To Fight a Fishback]] || Fsh200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110501 || [[The Beast of the Barrel]] || Fsh300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110502 || [[Polishing the Mast]] || Fsh306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110540 || Small Talk || Dftsea ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110541 || Small Talk || Dftfst ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110542 || Small Talk || Dftroc ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110543 || Small Talk || Dftwil ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110544 || Small Talk || Dftsrt ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110545 || Small Talk || Dftlak ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110627 || [[&amp;quot;Ifrit Bleeds, We Can Kill It&amp;quot;]] || Sum6a0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110633 || [[Assessing the Damage]] || Etc1l0 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110634 || [[Bridging the Gap]] || Etc1l1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110636 || [[Revenge on the Reavers]] || Etc1l3 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110638 || [[Till Death Do Us Part]] || Etc1l5 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110639 || [[Beryl Overboard]] || Etc1l6 || 20 || 110638 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110640 || [[Have You Seen My Son]] || Etc1l7 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110641 || [[Food for Thought]] || Etc1l8 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110642 || [[Seashells by the Seashore]] || Etc1l9 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110643 || [[Fishing for Answers]] || Etc2l0 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete X&lt;br /&gt;
|-&lt;br /&gt;
| 110644 || [[Moonstruck]] || Etc2l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110646 || [[A Misty Past]] || Etc2l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110648 || [[Carving a Name]] || Etc2l5 || 47 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110653 || [[The Tug of the Whorl]] || Etc3l0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110654 || [[Proceed with Caution]] || Etc1g0 || 10 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110655 || [[Playing with Fire]] || Etc1g1 || 15 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110656 || [[A Well-Balanced Diet]] || Etc1g2 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110658 || [[The Penultimate Prank]] || Etc1g4 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110659 || [[The Search for Sicksa]] || Etc1g5 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110660 || [[The Ultimate Prank]] || Etc1g6 || 35 || 110658 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110662 || [[Say it with Wolf Tails]] || Etc1g8 || 30 || 110640 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110663 || [[Embarrassing Excerpts]] || Etc1g9 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110664 || [[A Forbidden Love]] || Etc2g0 || 30 || 110663 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110665 || [[Last Respects]] || Etc2g1 || 40 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110666 || [[Stone Deaf]] || Etc2g2 || 18 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110667 || [[Hunting the Hunters]] || Etc2g3 || 24 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110668 || [[To Deskunk A Beer]] || Etc2g4 || 31 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110669 || [[Losing One's Thread]] || Etc2g5 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110674 || [[Seeing the Seers]] || Etc3g0 || 5 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110675 || [[A Knock in the Night]] || Etc1u0 || 35 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110676 || [[Sleepless in Eorzea]] || Etc1u1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110677 || [[Dressed to Be Killed]] || Etc1u2 || 45 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110679 || [[The Customer Comes First]] || Etc1u4 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110680 || [[An Inconvenient Dodo]] || Etc1u5 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110681 || [[Besmitten and Besmirched]] || Etc1u6 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110682 || [[Clasping to Hope]] || Etc1u7 || 34 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110683 || [[Traumaturgy]] || Etc1u8 || 36 || 110682 || &lt;br /&gt;
|-&lt;br /&gt;
| 110684 || [[Best Flower Ever]] || Etc1u9 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110685 || [[The Unheard Horizon]] || Etc2u0 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110686 || [[Freedom Isn't Free]] || Etc2u1 || 32 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110687 || [[Ore for an Ore]] || Etc2u2 || 28 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110690 || [[No Other Dodo Will Do]] || Etc2u5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110695 || [[A Call to Arms]] || Etc3u0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110706 || [[Counting Sheep]] || Etc2i0 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110707 || [[A Hypocritical Oath]] || Etc2i1 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110708 || [[Blood Price]] || Etc2i2 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110726 || [[Quid Pro Quo]] || Etc3u1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110727 || [[There Might Be Blood]] || Etc3u2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110728 || [[Cutthroat Prices]] || Etc3u3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110734 || [[Monster of Maw Most Massive]] || Etc3u9 || 45 ||  ||  || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110735 || [[Scrubbing the Soul]] || Etc3g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110736 || [[Disorganized Crime]] || Etc3g2 || 21 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110737 || [[A Slippery Stone]] || Etc3g3 || 15 || 0 || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110744 || [[Winds of Change]] || Etc3l1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110745 || [[Shot Through the Heart]] || Etc3l2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110746 || [[What a Pirate Wants]] || Etc3l3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110753 || [[Of Archons and Muses]] || Wld0u1 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110754 || [[Sanguine Studies]] || Wld0u2 || 27 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110755 || [[Secrets Unearthed]] || Wld0u3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110756 || [[Rustproof]] || Wld0u4 || 28 || [[Sanguine Studies]] || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110762 || [[In the Name of Science]] || Wld0g1 || 10 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;Waiting on Combat&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110763 || [[Hearing Confession]] || Wld0g2 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110764 || [[A Bitter Oil to Swallow]] || Wld0g3 || 17 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110765 || [[Spores on the Brain]] || Wld0g4 || 11 || 110762 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110771 || [[Trading Tongueflaps]] || Wld0l1 || 5 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110772 || [[Letting Out Orion's Belt]] || Wld0l2 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;text&amp;quot;&amp;gt;TextId Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110773 || [[Sour Grapes]] || Wld0l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110774 || [[Sniffing Out a Profit]] || Wld0l4 || 37 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110789 || [[The Dreamer's Gospel (Ul'dah)]] || Spl0u1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110790 || [[The Dreamer's Dilemma (Ul'dah)]] || Spl0u2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110794 || [[The Dreamer's Gospel (Gridania)]] || Spl0g1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110795 || [[The Dreamer's Dilemma (Gridania)]] || Spl0g2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110799 || [[The Heat Is On]] || Spl0i1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110800 || [[Impish Impositions]] || Spl0i2 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110801 || [[Winter Is Not Coming]] || Spl0i3 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110802 || [[Gone with the Snow]] || Spl0i4 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110804 || [[The Dreamer's Gospel (Limsa Lominsa)]] || Spl0l1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110805 || [[The Dreamer's Dilemma (Limsa Lominsa)]] || Spl0l2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110809 || Guild Tasks || Noc000 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110810 || [[Call of Booty]] || Etc303 || 15 || [[What a Pirate Wants]] or &amp;lt;br/&amp;gt; [[A Slippery Stone]] or &amp;lt;br/&amp;gt; [[Cutthroat Prices]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110811 || [[Risky Business]] || Etc101 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110812 || [[Forging the Spirit]] || Etc102 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110813 || [[Joining the Spirit]] || Etc103 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110814 || [[Waking the Spirit]] || Etc104 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110816 || [[A Feast of Fools]] || Sum6m0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110817 || Provisioning &amp;amp; Supply Missions || Noc001 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110818 || [[A Light in the Dark]] || Etc200 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110819 || [[What Glitters Always Isn't Gold]] || Etc201 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110828 || [[Waste Not Want Not]] || Etc5g0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110829 || [[In Plain Sight]] || Etc5g1 || 15 || [[The Usual Suspect]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110838 || [[The Ink Thief]] || Etc5l0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110839 || [[Private Eyes]] || Etc5l1 || 15 || [[In Plain Sight]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110840 || [[Mysteries of the Red Moon]] || Etc5l2 || 20 || 110839 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110841 || [[Prophecy Inspection]] || Etc5l3 || 20 || 110840 || &lt;br /&gt;
|-&lt;br /&gt;
| 110848 || [[Ring of Deceit]] || Etc5u0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110849 || [[The Usual Suspect]] || Etc5u1 || 15 || First inn quests done || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110858 || [[Seasonal Event]] || Spl000 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110859 || [[Scrambled Eggs]] || Spl101 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110860 || [[Bombard Backlash]] || Spl102 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110861 || [[Seasonal Event (All City-states)]] || Spl103 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110862 || Hamlet Defense || Noc002 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110863 || Class is in Session || Noc003 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110867 || [[Taming the Tempest]] || Sum6g0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110868 || [[A Relic Reborn]] || Etc106 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110869 || [[Living on a Prayer]] || Etc304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110870 || [[&amp;quot;The Raven, Nevermore&amp;quot;]] || Sum6w0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111201 || [[Pride and Duty (Will Take You from the Mountain)]] || War0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111202 || [[Embracing the Beast]] || War0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111203 || [[Curious Gorge Goes to the Bazaar]] || War0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111204 || [[Looking the Part]] || War0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111205 || [[Proof is in the Pudding]] || War0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111206 || [[How to Quit You]] || War0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111221 || [[Brother from Another Mother]] || Mnk0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111222 || [[Insulted Intelligence]] || Mnk0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111223 || [[The Pursuit of Power]] || Mnk0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111224 || [[Good Vibrations]] || Mnk0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111225 || [[Five Easy Pieces]] || Mnk0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111226 || [[Return of the King...of Ruin]] || Mnk0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111241 || [[Seeds of Initiative]] || Whm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111242 || [[When Sheep Attack]] || Whm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111243 || [[Lost in Rage]] || Whm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111244 || [[The Wheel of Disaster]] || Whm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111245 || [[In Search of Succor]] || Whm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111246 || [[The Chorus of Cataclysm]] || Whm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111261 || [[Hearing Voices]] || Blm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111262 || [[A Time to Kill]] || Blm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111263 || [[International Relations]] || Blm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111264 || [[The Voidgate Breathes Gloomy]] || Blm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111265 || [[Gearing Up]] || Blm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111266 || [[Always Bet on Black]] || Blm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111281 || [[Paladin's Pledge]] || Pld0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111282 || [[Honor Lost]] || Pld0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111283 || [[Power Struggles]] || Pld0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111284 || [[Poisoned Hearts]] || Pld0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111285 || [[Parley on High Ground]] || Pld0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111286 || [[Keeping the Oath]] || Pld0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111301 || [[A Song of Bards and Bowmen]] || Brd0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111302 || [[The Archer's Anthem]] || Brd0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111303 || [[Bard's-Eye View]] || Brd0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111304 || [[Doing It the Bard Way]] || Brd0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111305 || [[Pieces of the Past]] || Brd0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111306 || [[Requiem for the Fallen]] || Brd0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111321 || [[Eye of the Dragon]] || Drg0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111322 || [[Lance of Fury]] || Drg0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111323 || [[Unfading Scars]] || Drg0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111324 || [[Double Dragoon]] || Drg0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111325 || [[Fatal Seduction]] || Drg0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111326 || [[Into the Dragon's Maw]] || Drg0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111401 || [[The Price of Integrity]] || Com0l1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111402 || [[Testing the Waters]] || Com0l2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111403 || [[Seals for the Whorl]] || Com0l3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111404 || [[Engineering Victory]] || Com0l4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111405 || [[An Officer and a Wise Man]] || Com0l5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111406 || [[Ceruleum Shock]] || Com0l6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111407 || [[Till Sea Swallows All]] || Com0l7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111410 || [[Imperial Devices (Limsa Lominsa)]] || Com5l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111411 || [[Into the Dark (Limsa Lominsa)]] || Com5l1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111416 || [[It Kills with Fire (Limsa Lominsa)]] || Gcl101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111417 || [[The Cove]] || Gcl301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111418 || [[Saving the Stead Instead]] || Gcl302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111419 || [[It's a Piece of Cake to Bake a Poison Cake]] || Gcl303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111420 || [[Kobold and the Beautiful]] || Gcl304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111426 || [[Oil Crisis]] || Gcl305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111427 || [[Alive]] || Gcl102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111428 || [[The Weakest Link]] || Gcl701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111429 || [[Deus ex Machina]] || Gcl103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111430 || [[In for Garuda Wakening (Limsa Lominsa)]] || Gcl104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111431 || [[Don't Hate the Messenger (Limsa Lominsa)]] || Gcl105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111432 || [[United We Stand (Limsa Lominsa)]] || Gcl106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111433 || [[To Kill a Raven (Limsa Lominsa)]] || Gcl107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111434 || [[&amp;quot;Patrol, Interrupted&amp;quot;]] || Gcl702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111601 || [[Breaking the Seals]] || Com0g1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111602 || [[Why Did It Have to Be Snakes]] || Com0g2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111603 || [[Adder's Nest Egg]] || Com0g3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111604 || [[The Mail Must Get Through]] || Com0g4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111605 || [[Their Finest Hour]] || Com0g5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111606 || [[Appetite for Destruction]] || Com0g6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111607 || [[&amp;quot;Serenity, Purity, Sanctity&amp;quot;]] || Com0g7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111610 || [[Imperial Devices (Gridania)]] || Com5g0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111611 || [[Into the Dark (Gridania)]] || Com5g1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111616 || [[It Kills with Fire (Gridania)]] || Gcg101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111617 || [[Eternal Recurrence]] || Gcg301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111618 || [[The Pen Is Mightier Than the Spear]] || Gcg302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111619 || [[Woes of the Botanist]] || Gcg303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111620 || [[Gone with the Wind]] || Gcg304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111626 || [[A Taste for Death]] || Gcg305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111627 || [[Two Vans are Better than One]] || Gcg102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111628 || [[You Don't Have the Rite]] || Gcg701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111629 || [[Shadow of the Raven]] || Gcg103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111630 || [[In for Garuda Wakening (Gridania)]] || Gcg104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111631 || [[Don't Hate the Messenger (Gridania)]] || Gcg105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111632 || [[United We Stand (Gridania)]] || Gcg106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111633 || [[To Kill a Raven (Gridania)]] || Gcg107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111634 || [[Cure for the Common Pox]] || Gcg702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111801 || [[Career Opportunities]] || Com0u1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111802 || [[Kindling a Flame]] || Com0u2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111803 || [[Burning a Hole in One's Pocket]] || Com0u3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111804 || [[Arms Race]] || Com0u4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111805 || [[Burning Man]] || Com0u5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111806 || [[Know Your Enemy]] || Com0u6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111807 || [[By Fire Reborn]] || Com0u7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111810 || [[Imperial Devices (Ul'dah)]] || Com5u0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111811 || [[Into the Dark (Ul'dah)]] || Com5u1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111816 || [[It Kills with Fire (Ul'dah)]] || Gcu101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111817 || [[Prying Eyes]] || Gcu301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111818 || [[Different Strokes]] || Gcu302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111819 || [[A Weaver and a Mummer]] || Gcu303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111820 || [[When Alchemists Cry]] || Gcu304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111826 || [[Challenge Accepted]] || Gcu305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111827 || [[&amp;quot;Like Father, Like Son&amp;quot;]] || Gcu102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111828 || [[&amp;quot;Gore a Lizard, Hurry&amp;quot;]] || Gcu701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111829 || [[Careless Whispers]] || Gcu103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111830 || [[In for Garuda Wakening (Ul'dah)]] || Gcu104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111831 || [[Don't Hate the Messenger (Ul'dah)]] || Gcu105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111832 || [[United We Stand (Ul'dah)]] || Gcu106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111833 || [[To Kill a Raven (Ul'dah)]] || Gcu107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111834 || [[&amp;quot;Mess with the Goat, Get the Horns&amp;quot;]] || Gcu702 || 50 ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1766</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1766"/>
				<updated>2022-04-09T00:42:59Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Added some line breaks to keep PreReq column width sane.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of Quests in FFXIV 1.23b. Each page holds specific notes and information. This list is truncated with all the extra placeholder/unfinished quests removed. Go to [[Full Quests]] to see the rest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Id !! Name !! Actor Name !! Minimum Level !! Prerequisite Quest !! Class/Job Type !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 110001 || [[Shapeless Melody]] || Man0l0 || 1 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110002 || [[Treasures of the Main]] || Man0l1 || 1 || [[Shapeless Melody]]  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110003 || [[Legends Adrift]] || Man1l0 || 8 || [[Treasures of the Main]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110004 || [[Never the Twain Shall Meet]] || Man2l0 || 13 || [[Legends Adrift]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110005 || [[Sundered Skies]] || Man0g0 || 1 || || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110006 || [[Souls Gone Wild]] || Man0g1 || 1 || [[Sundered Skies]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110007 || [[Whispers in the Wood]] || Man1g0 || 8 || [[Souls Gone Wild]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110008 || [[Beckon of the Elementals]] || Man2g0 || 13 || [[Whispers in the Wood]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110009 || [[Flowers for All]] || Man0u0 || 1 ||  ||  All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110010 || [[Court in the Sands]] || Man0u1 || 1 || [[Flowers for All]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110011 || [[Golden Sacrifices]] || Man1u0 || 8 || [[Court in the Sands]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110012 || [[Calamity Cometh]] || Man2u0 || 13 || [[Golden Sacrifices]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110013 || [[Fade to White]] || Man200 || 18 || [[Never the Twain Shall Meet]] or &amp;lt;br/&amp;gt; [[Beckon of the Elementals]] or &amp;lt;br/&amp;gt; [[Calamity Cometh]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110014 || [[Together We Stand]] || Man206 || 22 || [[Fade to White]]|| All &lt;br /&gt;
|-&lt;br /&gt;
| 110015 || [[Toll of the Warden]] || Man300 || 30 || [[Together We Stand]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110016 || [[Forever Taken]] || Man304 || 34 || [[Toll of the Warden]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110017 || [[Lord Errant]] || Man308 || 38 || [[Forever Taken]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110018 || [[Of Men They Sing]] || Man402 || 42 || [[Lord Errant]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110019 || [[Futures Perfect]] || Man406 || 46 || [[Of Men They Sing]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110060 || [[The House Always Wins]] || Pgl200 || 20 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110061 || [[Here There Be Pirates]] || Pgl300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110062 || [[Two Sides to Every Chip]] || Pgl306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110080 || [[All Bark and No Bite]] || Gla200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110081 || [[Unalienable Rights]] || Gla300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110082 || [[Thrill of the Fight]] || Gla306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110100 || [[Bloody Baptism]] || Exc200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110101 || [[Two-man Crew]] || Exc300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110102 || [[Captain's Orders]] || Exc306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110140 || Getting Started || Trl0l1 || 20 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110141 || Getting Started || Trl0g1 || 30 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110144 || Selecting a Different Path Companion || Trl0l3 || 50 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110160 || [[Filling the Quiver]] || Arc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110161 || [[The Foreboding Forest]] || Arc300 || 30 || 110160 || &lt;br /&gt;
|-&lt;br /&gt;
| 110162 || [[There Can Be Only One]] || Arc306 || 36 || 110161 || &lt;br /&gt;
|-&lt;br /&gt;
| 110180 || [[A Wailing Welcome]] || Lnc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110181 || [[Culture Shock]] || Lnc300 || 30 || 110180 || &lt;br /&gt;
|-&lt;br /&gt;
| 110182 || [[Necessary Evils]] || Lnc306 || 36 || 110181 || &lt;br /&gt;
|-&lt;br /&gt;
| 110240 || [[The Big Payback]] || Thm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110241 || [[Revelry in Rivalry]] || Thm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110242 || [[Law and the Order]] || Thm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110260 || [[Dendrological Duties]] || Cnj200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110261 || [[&amp;quot;Good Knight, Sweet Dreams&amp;quot;]] || Cnj300 || 30 || 110260 || &lt;br /&gt;
|-&lt;br /&gt;
| 110262 || [[The Call of Nature]] || Cnj306 || 36 || 110261 || &lt;br /&gt;
|-&lt;br /&gt;
| 110300 || [[The Mouths of Babes]] || Wdk200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110301 || [[Hide and Seek Shenanigans]] || Wdk300 || 30 || 110300 || &lt;br /&gt;
|-&lt;br /&gt;
| 110302 || [[Spanning the Spectrum]] || Wdk306 || 36 || 110301 || &lt;br /&gt;
|-&lt;br /&gt;
| 110320 || [[An Ear for Quality]] || Bsm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110321 || [[Song of the Sirens]] || Bsm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110322 || [[The Sound of Silence]] || Bsm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110360 || [[She Walks in Beauty]] || Gld200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110361 ||[[ F'lhaminn's Flower]] || Gld300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110362 || [[Struck Through the Heart]] || Gld306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110380 || [[The Silent Partners]] || Tan200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110381 || [[Design Imposters]] || Tan300 || 30 || 110380 || &lt;br /&gt;
|-&lt;br /&gt;
| 110382 || [[Head of the Class]] || Tan306 || 36 || 110381 || &lt;br /&gt;
|-&lt;br /&gt;
| 110400 || [[Hoodwinked]] || Wvr200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110401 || [[Dance the Night Away]] || Wvr300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110402 || [[A Fruitful Murder]] || Wvr306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110420 || [[&amp;quot;Sleep, Cousin of Death&amp;quot;]] || Alc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110421 || [[The Boy and the Dragon Gay]] || Alc300 || 30 || 110420 || &lt;br /&gt;
|-&lt;br /&gt;
| 110422 || [[&amp;quot;Dream On, Dream Away&amp;quot;]] || Alc306 || 36 || 110421 || &lt;br /&gt;
|-&lt;br /&gt;
| 110440 || [[Showdown]] || Cul200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110441 || [[Mystery of the Gastronome Gone Home]] || Cul300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110442 || [[Something in the Soup]] || Cul306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110460 || [[A Piece of History]] || Min200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110461 || [[Little Saboteurs]] || Min300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110462 || [[Runaway Little Girl]] || Min306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110480 || [[Gridanian Roots]] || Hrv200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110481 || [[The Grass is Always Greener]] || Hrv300 || 30 || 110480 || &lt;br /&gt;
|-&lt;br /&gt;
| 110482 || [[A Moogle Bouquet]] || Hrv306 || 36 || 110481 || &lt;br /&gt;
|-&lt;br /&gt;
| 110500 || [[To Fight a Fishback]] || Fsh200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110501 || [[The Beast of the Barrel]] || Fsh300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110502 || [[Polishing the Mast]] || Fsh306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110540 || Small Talk || Dftsea ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110541 || Small Talk || Dftfst ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110542 || Small Talk || Dftroc ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110543 || Small Talk || Dftwil ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110544 || Small Talk || Dftsrt ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110545 || Small Talk || Dftlak ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110627 || [[&amp;quot;Ifrit Bleeds, We Can Kill It&amp;quot;]] || Sum6a0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110633 || [[Assessing the Damage]] || Etc1l0 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110634 || [[Bridging the Gap]] || Etc1l1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110636 || [[Revenge on the Reavers]] || Etc1l3 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110638 || [[Till Death Do Us Part]] || Etc1l5 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110639 || [[Beryl Overboard]] || Etc1l6 || 20 || 110638 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110640 || [[Have You Seen My Son]] || Etc1l7 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110641 || [[Food for Thought]] || Etc1l8 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110642 || [[Seashells by the Seashore]] || Etc1l9 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110643 || [[Fishing for Answers]] || Etc2l0 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete X&lt;br /&gt;
|-&lt;br /&gt;
| 110644 || [[Moonstruck]] || Etc2l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110646 || [[A Misty Past]] || Etc2l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110648 || [[Carving a Name]] || Etc2l5 || 47 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110653 || [[The Tug of the Whorl]] || Etc3l0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110654 || [[Proceed with Caution]] || Etc1g0 || 10 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110655 || [[Playing with Fire]] || Etc1g1 || 15 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110656 || [[A Well-Balanced Diet]] || Etc1g2 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110658 || [[The Penultimate Prank]] || Etc1g4 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110659 || [[The Search for Sicksa]] || Etc1g5 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110660 || [[The Ultimate Prank]] || Etc1g6 || 35 || 110658 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110662 || [[Say it with Wolf Tails]] || Etc1g8 || 30 || 110640 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110663 || [[Embarrassing Excerpts]] || Etc1g9 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110664 || [[A Forbidden Love]] || Etc2g0 || 30 || 110663 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110665 || [[Last Respects]] || Etc2g1 || 40 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110666 || [[Stone Deaf]] || Etc2g2 || 18 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110667 || [[Hunting the Hunters]] || Etc2g3 || 24 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110668 || [[To Deskunk A Beer]] || Etc2g4 || 31 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110669 || [[Losing One's Thread]] || Etc2g5 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110674 || [[Seeing the Seers]] || Etc3g0 || 5 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110675 || [[A Knock in the Night]] || Etc1u0 || 35 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110676 || [[Sleepless in Eorzea]] || Etc1u1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110677 || [[Dressed to Be Killed]] || Etc1u2 || 45 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110679 || [[The Customer Comes First]] || Etc1u4 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110680 || [[An Inconvenient Dodo]] || Etc1u5 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110681 || [[Besmitten and Besmirched]] || Etc1u6 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110682 || [[Clasping to Hope]] || Etc1u7 || 34 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110683 || [[Traumaturgy]] || Etc1u8 || 36 || 110682 || &lt;br /&gt;
|-&lt;br /&gt;
| 110684 || [[Best Flower Ever]] || Etc1u9 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110685 || [[The Unheard Horizon]] || Etc2u0 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110686 || [[Freedom Isn't Free]] || Etc2u1 || 32 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110687 || [[Ore for an Ore]] || Etc2u2 || 28 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110690 || [[No Other Dodo Will Do]] || Etc2u5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110695 || [[A Call to Arms]] || Etc3u0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110706 || [[Counting Sheep]] || Etc2i0 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110707 || [[A Hypocritical Oath]] || Etc2i1 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110708 || [[Blood Price]] || Etc2i2 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110726 || [[Quid Pro Quo]] || Etc3u1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110727 || [[There Might Be Blood]] || Etc3u2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110728 || [[Cutthroat Prices]] || Etc3u3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110734 || [[Monster of Maw Most Massive]] || Etc3u9 || 45 ||  ||  || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110735 || [[Scrubbing the Soul]] || Etc3g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110736 || [[Disorganized Crime]] || Etc3g2 || 21 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110737 || [[A Slippery Stone]] || Etc3g3 || 15 || 0 || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110744 || [[Winds of Change]] || Etc3l1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110745 || [[Shot Through the Heart]] || Etc3l2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110746 || [[What a Pirate Wants]] || Etc3l3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110753 || [[Of Archons and Muses]] || Wld0u1 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110754 || [[Sanguine Studies]] || Wld0u2 || 27 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110755 || [[Secrets Unearthed]] || Wld0u3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110756 || [[Rustproof]] || Wld0u4 || 28 || [[Sanguine Studies]] || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110762 || [[In the Name of Science]] || Wld0g1 || 10 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;Waiting on Combat&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110763 || [[Hearing Confession]] || Wld0g2 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110764 || [[A Bitter Oil to Swallow]] || Wld0g3 || 17 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110765 || [[Spores on the Brain]] || Wld0g4 || 11 || 110762 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110771 || [[Trading Tongueflaps]] || Wld0l1 || 5 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110772 || [[Letting Out Orion's Belt]] || Wld0l2 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;text&amp;quot;&amp;gt;TextId Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110773 || [[Sour Grapes]] || Wld0l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110774 || [[Sniffing Out a Profit]] || Wld0l4 || 37 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110789 || [[The Dreamer's Gospel (Ul'dah)]] || Spl0u1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110790 || [[The Dreamer's Dilemma (Ul'dah)]] || Spl0u2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110794 || [[The Dreamer's Gospel (Gridania)]] || Spl0g1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110795 || [[The Dreamer's Dilemma (Gridania)]] || Spl0g2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110799 || [[The Heat Is On]] || Spl0i1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110800 || [[Impish Impositions]] || Spl0i2 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110801 || [[Winter Is Not Coming]] || Spl0i3 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110802 || [[Gone with the Snow]] || Spl0i4 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110804 || [[The Dreamer's Gospel (Limsa Lominsa)]] || Spl0l1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110805 || [[The Dreamer's Dilemma (Limsa Lominsa)]] || Spl0l2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110809 || Guild Tasks || Noc000 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110810 || [[Call of Booty]] || Etc303 || 15 || [[What a Pirate Wants]] or &amp;lt;br/&amp;gt; [[A Slippery Stone]] or &amp;lt;br/&amp;gt; [[Cutthroat Prices]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110811 || [[Risky Business]] || Etc101 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110812 || [[Forging the Spirit]] || Etc102 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110813 || [[Joining the Spirit]] || Etc103 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110814 || [[Waking the Spirit]] || Etc104 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110816 || [[A Feast of Fools]] || Sum6m0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110817 || Provisioning &amp;amp; Supply Missions || Noc001 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110818 || [[A Light in the Dark]] || Etc200 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110819 || [[What Glitters Always Isn't Gold]] || Etc201 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110828 || [[Waste Not Want Not]] || Etc5g0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110829 || [[In Plain Sight]] || Etc5g1 || 15 || [[The Usual Suspect]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110838 || [[The Ink Thief]] || Etc5l0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110839 || [[Private Eyes]] || Etc5l1 || 15 || [[In Plain Sight]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110840 || [[Mysteries of the Red Moon]] || Etc5l2 || 20 || 110839 || &lt;br /&gt;
|-&lt;br /&gt;
| 110841 || [[Prophecy Inspection]] || Etc5l3 || 20 || 110840 || &lt;br /&gt;
|-&lt;br /&gt;
| 110848 || [[Ring of Deceit]] || Etc5u0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110849 || [[The Usual Suspect]] || Etc5u1 || 15 || First inn quests done || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110858 || [[Seasonal Event]] || Spl000 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110859 || [[Scrambled Eggs]] || Spl101 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110860 || [[Bombard Backlash]] || Spl102 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110861 || [[Seasonal Event (All City-states)]] || Spl103 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110862 || Hamlet Defense || Noc002 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110863 || Class is in Session || Noc003 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110867 || [[Taming the Tempest]] || Sum6g0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110868 || [[A Relic Reborn]] || Etc106 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110869 || [[Living on a Prayer]] || Etc304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110870 || [[&amp;quot;The Raven, Nevermore&amp;quot;]] || Sum6w0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111201 || [[Pride and Duty (Will Take You from the Mountain)]] || War0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111202 || [[Embracing the Beast]] || War0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111203 || [[Curious Gorge Goes to the Bazaar]] || War0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111204 || [[Looking the Part]] || War0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111205 || [[Proof is in the Pudding]] || War0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111206 || [[How to Quit You]] || War0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111221 || [[Brother from Another Mother]] || Mnk0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111222 || [[Insulted Intelligence]] || Mnk0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111223 || [[The Pursuit of Power]] || Mnk0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111224 || [[Good Vibrations]] || Mnk0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111225 || [[Five Easy Pieces]] || Mnk0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111226 || [[Return of the King...of Ruin]] || Mnk0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111241 || [[Seeds of Initiative]] || Whm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111242 || [[When Sheep Attack]] || Whm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111243 || [[Lost in Rage]] || Whm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111244 || [[The Wheel of Disaster]] || Whm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111245 || [[In Search of Succor]] || Whm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111246 || [[The Chorus of Cataclysm]] || Whm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111261 || [[Hearing Voices]] || Blm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111262 || [[A Time to Kill]] || Blm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111263 || [[International Relations]] || Blm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111264 || [[The Voidgate Breathes Gloomy]] || Blm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111265 || [[Gearing Up]] || Blm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111266 || [[Always Bet on Black]] || Blm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111281 || [[Paladin's Pledge]] || Pld0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111282 || [[Honor Lost]] || Pld0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111283 || [[Power Struggles]] || Pld0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111284 || [[Poisoned Hearts]] || Pld0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111285 || [[Parley on High Ground]] || Pld0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111286 || [[Keeping the Oath]] || Pld0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111301 || [[A Song of Bards and Bowmen]] || Brd0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111302 || [[The Archer's Anthem]] || Brd0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111303 || [[Bard's-Eye View]] || Brd0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111304 || [[Doing It the Bard Way]] || Brd0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111305 || [[Pieces of the Past]] || Brd0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111306 || [[Requiem for the Fallen]] || Brd0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111321 || [[Eye of the Dragon]] || Drg0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111322 || [[Lance of Fury]] || Drg0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111323 || [[Unfading Scars]] || Drg0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111324 || [[Double Dragoon]] || Drg0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111325 || [[Fatal Seduction]] || Drg0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111326 || [[Into the Dragon's Maw]] || Drg0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111401 || [[The Price of Integrity]] || Com0l1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111402 || [[Testing the Waters]] || Com0l2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111403 || [[Seals for the Whorl]] || Com0l3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111404 || [[Engineering Victory]] || Com0l4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111405 || [[An Officer and a Wise Man]] || Com0l5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111406 || [[Ceruleum Shock]] || Com0l6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111407 || [[Till Sea Swallows All]] || Com0l7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111410 || [[Imperial Devices (Limsa Lominsa)]] || Com5l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111411 || [[Into the Dark (Limsa Lominsa)]] || Com5l1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111416 || [[It Kills with Fire (Limsa Lominsa)]] || Gcl101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111417 || [[The Cove]] || Gcl301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111418 || [[Saving the Stead Instead]] || Gcl302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111419 || [[It's a Piece of Cake to Bake a Poison Cake]] || Gcl303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111420 || [[Kobold and the Beautiful]] || Gcl304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111426 || [[Oil Crisis]] || Gcl305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111427 || [[Alive]] || Gcl102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111428 || [[The Weakest Link]] || Gcl701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111429 || [[Deus ex Machina]] || Gcl103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111430 || [[In for Garuda Wakening (Limsa Lominsa)]] || Gcl104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111431 || [[Don't Hate the Messenger (Limsa Lominsa)]] || Gcl105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111432 || [[United We Stand (Limsa Lominsa)]] || Gcl106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111433 || [[To Kill a Raven (Limsa Lominsa)]] || Gcl107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111434 || [[&amp;quot;Patrol, Interrupted&amp;quot;]] || Gcl702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111601 || [[Breaking the Seals]] || Com0g1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111602 || [[Why Did It Have to Be Snakes]] || Com0g2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111603 || [[Adder's Nest Egg]] || Com0g3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111604 || [[The Mail Must Get Through]] || Com0g4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111605 || [[Their Finest Hour]] || Com0g5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111606 || [[Appetite for Destruction]] || Com0g6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111607 || [[&amp;quot;Serenity, Purity, Sanctity&amp;quot;]] || Com0g7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111610 || [[Imperial Devices (Gridania)]] || Com5g0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111611 || [[Into the Dark (Gridania)]] || Com5g1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111616 || [[It Kills with Fire (Gridania)]] || Gcg101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111617 || [[Eternal Recurrence]] || Gcg301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111618 || [[The Pen Is Mightier Than the Spear]] || Gcg302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111619 || [[Woes of the Botanist]] || Gcg303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111620 || [[Gone with the Wind]] || Gcg304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111626 || [[A Taste for Death]] || Gcg305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111627 || [[Two Vans are Better than One]] || Gcg102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111628 || [[You Don't Have the Rite]] || Gcg701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111629 || [[Shadow of the Raven]] || Gcg103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111630 || [[In for Garuda Wakening (Gridania)]] || Gcg104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111631 || [[Don't Hate the Messenger (Gridania)]] || Gcg105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111632 || [[United We Stand (Gridania)]] || Gcg106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111633 || [[To Kill a Raven (Gridania)]] || Gcg107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111634 || [[Cure for the Common Pox]] || Gcg702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111801 || [[Career Opportunities]] || Com0u1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111802 || [[Kindling a Flame]] || Com0u2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111803 || [[Burning a Hole in One's Pocket]] || Com0u3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111804 || [[Arms Race]] || Com0u4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111805 || [[Burning Man]] || Com0u5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111806 || [[Know Your Enemy]] || Com0u6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111807 || [[By Fire Reborn]] || Com0u7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111810 || [[Imperial Devices (Ul'dah)]] || Com5u0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111811 || [[Into the Dark (Ul'dah)]] || Com5u1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111816 || [[It Kills with Fire (Ul'dah)]] || Gcu101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111817 || [[Prying Eyes]] || Gcu301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111818 || [[Different Strokes]] || Gcu302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111819 || [[A Weaver and a Mummer]] || Gcu303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111820 || [[When Alchemists Cry]] || Gcu304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111826 || [[Challenge Accepted]] || Gcu305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111827 || [[&amp;quot;Like Father, Like Son&amp;quot;]] || Gcu102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111828 || [[&amp;quot;Gore a Lizard, Hurry&amp;quot;]] || Gcu701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111829 || [[Careless Whispers]] || Gcu103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111830 || [[In for Garuda Wakening (Ul'dah)]] || Gcu104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111831 || [[Don't Hate the Messenger (Ul'dah)]] || Gcu105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111832 || [[United We Stand (Ul'dah)]] || Gcu106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111833 || [[To Kill a Raven (Ul'dah)]] || Gcu107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111834 || [[&amp;quot;Mess with the Goat, Get the Horns&amp;quot;]] || Gcu702 || 50 ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1765</id>
		<title>Mysteries of the Red Moon</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1765"/>
				<updated>2022-04-09T00:41:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Mysteries of the Red Moon&lt;br /&gt;
:; Id: 110840&lt;br /&gt;
:; Code: Etc5l2&lt;br /&gt;
:; Requirements: Level 20.  Man5l1 (Private Eyes) complete.  [110839]&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventStart || Starting dialog for Kopuru Fupuru, offers quest.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_KOPURU || Dialog after accepting quest.  Brings player into a privateArea&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_BOOK || &lt;br /&gt;
|-&lt;br /&gt;
| processEvent005_NQ ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventExit ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1764</id>
		<title>Mysteries of the Red Moon</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Mysteries_of_the_Red_Moon&amp;diff=1764"/>
				<updated>2022-04-09T00:05:18Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Page started&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Mysteries of the Red Moon&lt;br /&gt;
:; Id: 110840&lt;br /&gt;
:; Code: Etc5l2&lt;br /&gt;
:; Requirements: Level 20.  Man5l1 (Private Eyes) complete.  [110839]&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventStart || &lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_KOPURU ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent000_BOOK || &lt;br /&gt;
|-&lt;br /&gt;
| processEvent005_NQ ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventExit ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1743</id>
		<title>Private Eyes</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1743"/>
				<updated>2022-04-05T04:36:18Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Confirmed an npc dialog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Private Eyes&lt;br /&gt;
:; Id: 110839&lt;br /&gt;
:; Code: Etc5l1&lt;br /&gt;
:; Requirements: Level 15 on any class.  In Plain Sight completed. (Man5g1)&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart || Mentions you lost your wanted notice, issues another one.&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 || Presumably used if you still have your notice in inventory&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - &amp;quot;My sources tell me the Gannet's holed up in some cave or other to the northwest of Camp Bearded Rock. Best of luck findin' the slippery cur!&amp;quot;&lt;br /&gt;
Mytesyn reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Bertrand dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || Abraham dialog - &amp;quot;Another Yellowjacket? Ye'll not get nuffin' outta me, ye piss-drinkin' sod-pot! &amp;lt;spit&amp;gt;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 (arg1) || Ending cutscene played at the last objective marker, finishes quest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1724</id>
		<title>Private Eyes</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1724"/>
				<updated>2022-04-03T23:06:35Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Private Eyes&lt;br /&gt;
:; Id: 110839&lt;br /&gt;
:; Code: Etc5l1&lt;br /&gt;
:; Requirements: Level 15 on any class.  In Plain Sight completed. (Man5g1)&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart || Mentions you lost your wanted notice, issues another one.&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 || Presumably used if you still have your notice in inventory&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - &amp;quot;My sources tell me the Gannet's holed up in some cave or other to the northwest of Camp Bearded Rock. Best of luck findin' the slippery cur!&amp;quot;&lt;br /&gt;
Mytesyn reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Bertrand dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || ??? - &amp;quot;Another Yellowjacket? Ye'll not get nuffin' outta me, ye piss-drinkin' sod-pot! &amp;lt;spit&amp;gt;&amp;quot;&lt;br /&gt;
Given the dialog, highly likely it's Abraham as there's no other NPCs involved.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 (arg1) || Ending cutscene played at the last objective marker, finishes quest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1723</id>
		<title>Private Eyes</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1723"/>
				<updated>2022-04-03T23:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Filled in the functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Private Eyes&lt;br /&gt;
:; Id: 110839&lt;br /&gt;
:; Code: Etc5l1&lt;br /&gt;
:; Requirements: Level 15 on any class.  In Plain Sight completed. (Man5g1)&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - &amp;quot;My sources tell me the Gannet's holed up in some cave or other to the northwest of Camp Bearded Rock. Best of luck findin' the slippery cur!&amp;quot;&lt;br /&gt;
Mytesyn reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Bertrand dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || ??? - &amp;quot;Another Yellowjacket? Ye'll not get nuffin' outta me, ye piss-drinkin' sod-pot! &amp;lt;spit&amp;gt;&amp;quot;&lt;br /&gt;
Given the dialog, highly likely it's Abraham as there's no other NPCs involved.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 (arg1) || Ending cutscene played at the last objective marker, finishes quest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1722</id>
		<title>Private Eyes</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1722"/>
				<updated>2022-04-03T21:56:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Private Eyes&lt;br /&gt;
:; Id: 110839&lt;br /&gt;
:; Code: Etc5l1&lt;br /&gt;
:; Requirements: Level 15 on any class.  In Plain Sight completed. (Man5g1)&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 (arg1) || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1721</id>
		<title>Private Eyes</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Private_Eyes&amp;diff=1721"/>
				<updated>2022-04-03T21:55:37Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Page started&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; Name: Private Eyes&lt;br /&gt;
:; Id: 110839&lt;br /&gt;
:; Code: Etc5l1&lt;br /&gt;
:; Requirements: Level 1 on any class.  Second MSQ completed. (110002 Man0l1 / 110006 Man0g1 / 110010 Man0u1)&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart ||&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 ||&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 (arg1) || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1720</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1720"/>
				<updated>2022-04-03T21:51:06Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of Quests in FFXIV 1.23b. Each page holds specific notes and information. This list is truncated with all the extra placeholder/unfinished quests removed. Go to [[Full Quests]] to see the rest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Id !! Name !! Actor Name !! Minimum Level !! Prerequisite Quest !! Class/Job Type !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 110001 || [[Shapeless Melody]] || Man0l0 || 1 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110002 || [[Treasures of the Main]] || Man0l1 || 1 || [[Shapeless Melody]]  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110003 || [[Legends Adrift]] || Man1l0 || 8 || [[Treasures of the Main]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110004 || [[Never the Twain Shall Meet]] || Man2l0 || 13 || [[Legends Adrift]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110005 || [[Sundered Skies]] || Man0g0 || 1 || || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110006 || [[Souls Gone Wild]] || Man0g1 || 1 || [[Sundered Skies]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110007 || [[Whispers in the Wood]] || Man1g0 || 8 || [[Souls Gone Wild]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110008 || [[Beckon of the Elementals]] || Man2g0 || 13 || [[Whispers in the Wood]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110009 || [[Flowers for All]] || Man0u0 || 1 ||  ||  All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110010 || [[Court in the Sands]] || Man0u1 || 1 || [[Flowers for All]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110011 || [[Golden Sacrifices]] || Man1u0 || 8 || [[Court in the Sands]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110012 || [[Calamity Cometh]] || Man2u0 || 13 || [[Golden Sacrifices]] || All&lt;br /&gt;
|-&lt;br /&gt;
| 110013 || [[Fade to White]] || Man200 || 18 || [[Never the Twain Shall Meet]] or &amp;lt;br/&amp;gt; [[Beckon of the Elementals]] or &amp;lt;br/&amp;gt; [[Calamity Cometh]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110014 || [[Together We Stand]] || Man206 || 22 || [[Fade to White]]|| All &lt;br /&gt;
|-&lt;br /&gt;
| 110015 || [[Toll of the Warden]] || Man300 || 30 || [[Together We Stand]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110016 || [[Forever Taken]] || Man304 || 34 || [[Toll of the Warden]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110017 || [[Lord Errant]] || Man308 || 38 || [[Forever Taken]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110018 || [[Of Men They Sing]] || Man402 || 42 || [[Lord Errant]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110019 || [[Futures Perfect]] || Man406 || 46 || [[Of Men They Sing]] || All &lt;br /&gt;
|-&lt;br /&gt;
| 110060 || [[The House Always Wins]] || Pgl200 || 20 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110061 || [[Here There Be Pirates]] || Pgl300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110062 || [[Two Sides to Every Chip]] || Pgl306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110080 || [[All Bark and No Bite]] || Gla200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110081 || [[Unalienable Rights]] || Gla300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110082 || [[Thrill of the Fight]] || Gla306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110100 || [[Bloody Baptism]] || Exc200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110101 || [[Two-man Crew]] || Exc300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110102 || [[Captain's Orders]] || Exc306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110140 || Getting Started || Trl0l1 || 20 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110141 || Getting Started || Trl0g1 || 30 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110144 || Selecting a Different Path Companion || Trl0l3 || 50 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110160 || [[Filling the Quiver]] || Arc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110161 || [[The Foreboding Forest]] || Arc300 || 30 || 110160 || &lt;br /&gt;
|-&lt;br /&gt;
| 110162 || [[There Can Be Only One]] || Arc306 || 36 || 110161 || &lt;br /&gt;
|-&lt;br /&gt;
| 110180 || [[A Wailing Welcome]] || Lnc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110181 || [[Culture Shock]] || Lnc300 || 30 || 110180 || &lt;br /&gt;
|-&lt;br /&gt;
| 110182 || [[Necessary Evils]] || Lnc306 || 36 || 110181 || &lt;br /&gt;
|-&lt;br /&gt;
| 110240 || [[The Big Payback]] || Thm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110241 || [[Revelry in Rivalry]] || Thm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110242 || [[Law and the Order]] || Thm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110260 || [[Dendrological Duties]] || Cnj200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110261 || [[&amp;quot;Good Knight, Sweet Dreams&amp;quot;]] || Cnj300 || 30 || 110260 || &lt;br /&gt;
|-&lt;br /&gt;
| 110262 || [[The Call of Nature]] || Cnj306 || 36 || 110261 || &lt;br /&gt;
|-&lt;br /&gt;
| 110300 || [[The Mouths of Babes]] || Wdk200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110301 || [[Hide and Seek Shenanigans]] || Wdk300 || 30 || 110300 || &lt;br /&gt;
|-&lt;br /&gt;
| 110302 || [[Spanning the Spectrum]] || Wdk306 || 36 || 110301 || &lt;br /&gt;
|-&lt;br /&gt;
| 110320 || [[An Ear for Quality]] || Bsm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110321 || [[Song of the Sirens]] || Bsm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110322 || [[The Sound of Silence]] || Bsm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110360 || [[She Walks in Beauty]] || Gld200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110361 ||[[ F'lhaminn's Flower]] || Gld300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110362 || [[Struck Through the Heart]] || Gld306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110380 || [[The Silent Partners]] || Tan200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110381 || [[Design Imposters]] || Tan300 || 30 || 110380 || &lt;br /&gt;
|-&lt;br /&gt;
| 110382 || [[Head of the Class]] || Tan306 || 36 || 110381 || &lt;br /&gt;
|-&lt;br /&gt;
| 110400 || [[Hoodwinked]] || Wvr200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110401 || [[Dance the Night Away]] || Wvr300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110402 || [[A Fruitful Murder]] || Wvr306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110420 || [[&amp;quot;Sleep, Cousin of Death&amp;quot;]] || Alc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110421 || [[The Boy and the Dragon Gay]] || Alc300 || 30 || 110420 || &lt;br /&gt;
|-&lt;br /&gt;
| 110422 || [[&amp;quot;Dream On, Dream Away&amp;quot;]] || Alc306 || 36 || 110421 || &lt;br /&gt;
|-&lt;br /&gt;
| 110440 || [[Showdown]] || Cul200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110441 || [[Mystery of the Gastronome Gone Home]] || Cul300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110442 || [[Something in the Soup]] || Cul306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110460 || [[A Piece of History]] || Min200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110461 || [[Little Saboteurs]] || Min300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110462 || [[Runaway Little Girl]] || Min306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110480 || [[Gridanian Roots]] || Hrv200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110481 || [[The Grass is Always Greener]] || Hrv300 || 30 || 110480 || &lt;br /&gt;
|-&lt;br /&gt;
| 110482 || [[A Moogle Bouquet]] || Hrv306 || 36 || 110481 || &lt;br /&gt;
|-&lt;br /&gt;
| 110500 || [[To Fight a Fishback]] || Fsh200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110501 || [[The Beast of the Barrel]] || Fsh300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110502 || [[Polishing the Mast]] || Fsh306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110540 || Small Talk || Dftsea ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110541 || Small Talk || Dftfst ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110542 || Small Talk || Dftroc ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110543 || Small Talk || Dftwil ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110544 || Small Talk || Dftsrt ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110545 || Small Talk || Dftlak ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110627 || [[&amp;quot;Ifrit Bleeds, We Can Kill It&amp;quot;]] || Sum6a0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110633 || [[Assessing the Damage]] || Etc1l0 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110634 || [[Bridging the Gap]] || Etc1l1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110636 || [[Revenge on the Reavers]] || Etc1l3 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110638 || [[Till Death Do Us Part]] || Etc1l5 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110639 || [[Beryl Overboard]] || Etc1l6 || 20 || 110638 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110640 || [[Have You Seen My Son]] || Etc1l7 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110641 || [[Food for Thought]] || Etc1l8 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110642 || [[Seashells by the Seashore]] || Etc1l9 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110643 || [[Fishing for Answers]] || Etc2l0 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete X&lt;br /&gt;
|-&lt;br /&gt;
| 110644 || [[Moonstruck]] || Etc2l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110646 || [[A Misty Past]] || Etc2l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110648 || [[Carving a Name]] || Etc2l5 || 47 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110653 || [[The Tug of the Whorl]] || Etc3l0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110654 || [[Proceed with Caution]] || Etc1g0 || 10 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110655 || [[Playing with Fire]] || Etc1g1 || 15 || 0 || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110656 || [[A Well-Balanced Diet]] || Etc1g2 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110658 || [[The Penultimate Prank]] || Etc1g4 || 30 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110659 || [[The Search for Sicksa]] || Etc1g5 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110660 || [[The Ultimate Prank]] || Etc1g6 || 35 || 110658 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110662 || [[Say it with Wolf Tails]] || Etc1g8 || 30 || 110640 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110663 || [[Embarrassing Excerpts]] || Etc1g9 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110664 || [[A Forbidden Love]] || Etc2g0 || 30 || 110663 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110665 || [[Last Respects]] || Etc2g1 || 40 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110666 || [[Stone Deaf]] || Etc2g2 || 18 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110667 || [[Hunting the Hunters]] || Etc2g3 || 24 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110668 || [[To Deskunk A Beer]] || Etc2g4 || 31 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110669 || [[Losing One's Thread]] || Etc2g5 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110674 || [[Seeing the Seers]] || Etc3g0 || 5 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110675 || [[A Knock in the Night]] || Etc1u0 || 35 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110676 || [[Sleepless in Eorzea]] || Etc1u1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110677 || [[Dressed to Be Killed]] || Etc1u2 || 45 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110679 || [[The Customer Comes First]] || Etc1u4 || 30 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110680 || [[An Inconvenient Dodo]] || Etc1u5 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110681 || [[Besmitten and Besmirched]] || Etc1u6 || 15 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110682 || [[Clasping to Hope]] || Etc1u7 || 34 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110683 || [[Traumaturgy]] || Etc1u8 || 36 || 110682 || &lt;br /&gt;
|-&lt;br /&gt;
| 110684 || [[Best Flower Ever]] || Etc1u9 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110685 || [[The Unheard Horizon]] || Etc2u0 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110686 || [[Freedom Isn't Free]] || Etc2u1 || 32 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110687 || [[Ore for an Ore]] || Etc2u2 || 28 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110690 || [[No Other Dodo Will Do]] || Etc2u5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110695 || [[A Call to Arms]] || Etc3u0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110706 || [[Counting Sheep]] || Etc2i0 || 25 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110707 || [[A Hypocritical Oath]] || Etc2i1 || 25 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; X&lt;br /&gt;
|-&lt;br /&gt;
| 110708 || [[Blood Price]] || Etc2i2 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110726 || [[Quid Pro Quo]] || Etc3u1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110727 || [[There Might Be Blood]] || Etc3u2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110728 || [[Cutthroat Prices]] || Etc3u3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110734 || [[Monster of Maw Most Massive]] || Etc3u9 || 45 ||  ||  || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110735 || [[Scrubbing the Soul]] || Etc3g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110736 || [[Disorganized Crime]] || Etc3g2 || 21 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110737 || [[A Slippery Stone]] || Etc3g3 || 15 || 0 || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110744 || [[Winds of Change]] || Etc3l1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110745 || [[Shot Through the Heart]] || Etc3l2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110746 || [[What a Pirate Wants]] || Etc3l3 || 15 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110753 || [[Of Archons and Muses]] || Wld0u1 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110754 || [[Sanguine Studies]] || Wld0u2 || 27 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110755 || [[Secrets Unearthed]] || Wld0u3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110756 || [[Rustproof]] || Wld0u4 || 28 || [[Sanguine Studies]] || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110762 || [[In the Name of Science]] || Wld0g1 || 10 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;Waiting on Combat&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110763 || [[Hearing Confession]] || Wld0g2 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110764 || [[A Bitter Oil to Swallow]] || Wld0g3 || 17 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110765 || [[Spores on the Brain]] || Wld0g4 || 11 || 110762 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110771 || [[Trading Tongueflaps]] || Wld0l1 || 5 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110772 || [[Letting Out Orion's Belt]] || Wld0l2 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;text&amp;quot;&amp;gt;TextId Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110773 || [[Sour Grapes]] || Wld0l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110774 || [[Sniffing Out a Profit]] || Wld0l4 || 37 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110789 || [[The Dreamer's Gospel (Ul'dah)]] || Spl0u1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110790 || [[The Dreamer's Dilemma (Ul'dah)]] || Spl0u2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110794 || [[The Dreamer's Gospel (Gridania)]] || Spl0g1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110795 || [[The Dreamer's Dilemma (Gridania)]] || Spl0g2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110799 || [[The Heat Is On]] || Spl0i1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110800 || [[Impish Impositions]] || Spl0i2 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110801 || [[Winter Is Not Coming]] || Spl0i3 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110802 || [[Gone with the Snow]] || Spl0i4 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110804 || [[The Dreamer's Gospel (Limsa Lominsa)]] || Spl0l1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110805 || [[The Dreamer's Dilemma (Limsa Lominsa)]] || Spl0l2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110809 || Guild Tasks || Noc000 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110810 || [[Call of Booty]] || Etc303 || 15 || [[What a Pirate Wants]] or [[A Slippery Stone]] or [[Cutthroat Prices]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110811 || [[Risky Business]] || Etc101 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110812 || [[Forging the Spirit]] || Etc102 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110813 || [[Joining the Spirit]] || Etc103 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110814 || [[Waking the Spirit]] || Etc104 || 18 ||  || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110816 || [[A Feast of Fools]] || Sum6m0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110817 || Provisioning &amp;amp; Supply Missions || Noc001 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110818 || [[A Light in the Dark]] || Etc200 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110819 || [[What Glitters Always Isn't Gold]] || Etc201 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110828 || [[Waste Not Want Not]] || Etc5g0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110829 || [[In Plain Sight]] || Etc5g1 || 15 || [[The Usual Suspect]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110838 || [[The Ink Thief]] || Etc5l0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110839 || [[Private Eyes]] || Etc5l1 || 15 || [[In Plain Sight]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110840 || [[Mysteries of the Red Moon]] || Etc5l2 || 20 || 110839 || &lt;br /&gt;
|-&lt;br /&gt;
| 110841 || [[Prophecy Inspection]] || Etc5l3 || 20 || 110840 || &lt;br /&gt;
|-&lt;br /&gt;
| 110848 || [[Ring of Deceit]] || Etc5u0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110849 || [[The Usual Suspect]] || Etc5u1 || 15 || First inn quests done || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110858 || [[Seasonal Event]] || Spl000 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110859 || [[Scrambled Eggs]] || Spl101 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110860 || [[Bombard Backlash]] || Spl102 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110861 || [[Seasonal Event (All City-states)]] || Spl103 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110862 || Hamlet Defense || Noc002 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110863 || Class is in Session || Noc003 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110867 || [[Taming the Tempest]] || Sum6g0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110868 || [[A Relic Reborn]] || Etc106 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110869 || [[Living on a Prayer]] || Etc304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110870 || [[&amp;quot;The Raven, Nevermore&amp;quot;]] || Sum6w0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111201 || [[Pride and Duty (Will Take You from the Mountain)]] || War0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111202 || [[Embracing the Beast]] || War0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111203 || [[Curious Gorge Goes to the Bazaar]] || War0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111204 || [[Looking the Part]] || War0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111205 || [[Proof is in the Pudding]] || War0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111206 || [[How to Quit You]] || War0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111221 || [[Brother from Another Mother]] || Mnk0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111222 || [[Insulted Intelligence]] || Mnk0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111223 || [[The Pursuit of Power]] || Mnk0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111224 || [[Good Vibrations]] || Mnk0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111225 || [[Five Easy Pieces]] || Mnk0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111226 || [[Return of the King...of Ruin]] || Mnk0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111241 || [[Seeds of Initiative]] || Whm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111242 || [[When Sheep Attack]] || Whm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111243 || [[Lost in Rage]] || Whm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111244 || [[The Wheel of Disaster]] || Whm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111245 || [[In Search of Succor]] || Whm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111246 || [[The Chorus of Cataclysm]] || Whm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111261 || [[Hearing Voices]] || Blm0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111262 || [[A Time to Kill]] || Blm0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111263 || [[International Relations]] || Blm0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111264 || [[The Voidgate Breathes Gloomy]] || Blm0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111265 || [[Gearing Up]] || Blm0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111266 || [[Always Bet on Black]] || Blm0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111281 || [[Paladin's Pledge]] || Pld0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111282 || [[Honor Lost]] || Pld0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111283 || [[Power Struggles]] || Pld0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111284 || [[Poisoned Hearts]] || Pld0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111285 || [[Parley on High Ground]] || Pld0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111286 || [[Keeping the Oath]] || Pld0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111301 || [[A Song of Bards and Bowmen]] || Brd0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111302 || [[The Archer's Anthem]] || Brd0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111303 || [[Bard's-Eye View]] || Brd0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111304 || [[Doing It the Bard Way]] || Brd0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111305 || [[Pieces of the Past]] || Brd0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111306 || [[Requiem for the Fallen]] || Brd0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111321 || [[Eye of the Dragon]] || Drg0j1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111322 || [[Lance of Fury]] || Drg0j2 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111323 || [[Unfading Scars]] || Drg0j3 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111324 || [[Double Dragoon]] || Drg0j4 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111325 || [[Fatal Seduction]] || Drg0j5 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111326 || [[Into the Dragon's Maw]] || Drg0j6 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111401 || [[The Price of Integrity]] || Com0l1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111402 || [[Testing the Waters]] || Com0l2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111403 || [[Seals for the Whorl]] || Com0l3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111404 || [[Engineering Victory]] || Com0l4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111405 || [[An Officer and a Wise Man]] || Com0l5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111406 || [[Ceruleum Shock]] || Com0l6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111407 || [[Till Sea Swallows All]] || Com0l7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111410 || [[Imperial Devices (Limsa Lominsa)]] || Com5l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111411 || [[Into the Dark (Limsa Lominsa)]] || Com5l1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111416 || [[It Kills with Fire (Limsa Lominsa)]] || Gcl101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111417 || [[The Cove]] || Gcl301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111418 || [[Saving the Stead Instead]] || Gcl302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111419 || [[It's a Piece of Cake to Bake a Poison Cake]] || Gcl303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111420 || [[Kobold and the Beautiful]] || Gcl304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111426 || [[Oil Crisis]] || Gcl305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111427 || [[Alive]] || Gcl102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111428 || [[The Weakest Link]] || Gcl701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111429 || [[Deus ex Machina]] || Gcl103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111430 || [[In for Garuda Wakening (Limsa Lominsa)]] || Gcl104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111431 || [[Don't Hate the Messenger (Limsa Lominsa)]] || Gcl105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111432 || [[United We Stand (Limsa Lominsa)]] || Gcl106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111433 || [[To Kill a Raven (Limsa Lominsa)]] || Gcl107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111434 || [[&amp;quot;Patrol, Interrupted&amp;quot;]] || Gcl702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111601 || [[Breaking the Seals]] || Com0g1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111602 || [[Why Did It Have to Be Snakes]] || Com0g2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111603 || [[Adder's Nest Egg]] || Com0g3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111604 || [[The Mail Must Get Through]] || Com0g4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111605 || [[Their Finest Hour]] || Com0g5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111606 || [[Appetite for Destruction]] || Com0g6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111607 || [[&amp;quot;Serenity, Purity, Sanctity&amp;quot;]] || Com0g7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111610 || [[Imperial Devices (Gridania)]] || Com5g0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111611 || [[Into the Dark (Gridania)]] || Com5g1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111616 || [[It Kills with Fire (Gridania)]] || Gcg101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111617 || [[Eternal Recurrence]] || Gcg301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111618 || [[The Pen Is Mightier Than the Spear]] || Gcg302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111619 || [[Woes of the Botanist]] || Gcg303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111620 || [[Gone with the Wind]] || Gcg304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111626 || [[A Taste for Death]] || Gcg305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111627 || [[Two Vans are Better than One]] || Gcg102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111628 || [[You Don't Have the Rite]] || Gcg701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111629 || [[Shadow of the Raven]] || Gcg103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111630 || [[In for Garuda Wakening (Gridania)]] || Gcg104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111631 || [[Don't Hate the Messenger (Gridania)]] || Gcg105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111632 || [[United We Stand (Gridania)]] || Gcg106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111633 || [[To Kill a Raven (Gridania)]] || Gcg107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111634 || [[Cure for the Common Pox]] || Gcg702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111801 || [[Career Opportunities]] || Com0u1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111802 || [[Kindling a Flame]] || Com0u2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111803 || [[Burning a Hole in One's Pocket]] || Com0u3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111804 || [[Arms Race]] || Com0u4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111805 || [[Burning Man]] || Com0u5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111806 || [[Know Your Enemy]] || Com0u6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111807 || [[By Fire Reborn]] || Com0u7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111810 || [[Imperial Devices (Ul'dah)]] || Com5u0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111811 || [[Into the Dark (Ul'dah)]] || Com5u1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111816 || [[It Kills with Fire (Ul'dah)]] || Gcu101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111817 || [[Prying Eyes]] || Gcu301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111818 || [[Different Strokes]] || Gcu302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111819 || [[A Weaver and a Mummer]] || Gcu303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111820 || [[When Alchemists Cry]] || Gcu304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111826 || [[Challenge Accepted]] || Gcu305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111827 || [[&amp;quot;Like Father, Like Son&amp;quot;]] || Gcu102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111828 || [[&amp;quot;Gore a Lizard, Hurry&amp;quot;]] || Gcu701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111829 || [[Careless Whispers]] || Gcu103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111830 || [[In for Garuda Wakening (Ul'dah)]] || Gcu104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111831 || [[Don't Hate the Messenger (Ul'dah)]] || Gcu105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111832 || [[United We Stand (Ul'dah)]] || Gcu106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111833 || [[To Kill a Raven (Ul'dah)]] || Gcu107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111834 || [[&amp;quot;Mess with the Goat, Get the Horns&amp;quot;]] || Gcu702 || 50 ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1719</id>
		<title>In Plain Sight</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1719"/>
				<updated>2022-04-03T00:53:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Confirmed a couple npc dialogs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; In Plain Sight&lt;br /&gt;
:; Id: 110829&lt;br /&gt;
:; Code: Etc5g1&lt;br /&gt;
:; Requirements: Level 15. Etc5u1 (The Usual Suspect) completed.&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart || Mentions you lost your wanted notice, issues another one.&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 || Presumably used if you still have your notice in inventory&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - V'korolon's reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Nicoliaux's dialog, transitions sequence.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || ??? (likely Nicoliaux's post-talk dialog?)  - &amp;quot;The man standing by the tree has lots of friends. They always wear the same red clothes.  If you ask me, though, that big man over there is ''much'' scarier!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_2 || Gauwyn's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_3 || Hildibrand's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_4 || Nashu's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_5 || Powle dialog. &amp;quot;Hahaha! What in the world is that man doing? That's the most ridiculous thing I've ever seen!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_6 || Aunillie dialog. - &amp;quot;Is that strange man your friend? He ''isn't''? Then shouldn't we summon the Wood Wailers?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 || V'korolon's dialog, quest complete. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:StartServerOrderEventFunction&amp;diff=1579</id>
		<title>Game Opcodes:StartServerOrderEventFunction</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:StartServerOrderEventFunction&amp;diff=1579"/>
				<updated>2022-03-24T11:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: /* Notes */  Added known types because I'm tired of checking under LuaUtils.cs for it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fires a function in the client side lua script that is bound to this actor. &lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x130&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0xB0 bytes&lt;br /&gt;
:; Requirements - Event request was sent.&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || actorID || 4 Bytes || playerActorID || The actor id of the player who triggered this event.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || actorID || 4 Bytes || ownerActorID || The actor id of the actor that owns the event.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || byte || 1 Bytes || eventType || Seen values 0 (CommandContent), 1 (TalkEvent), 2 (PushDefault), 3 (EmoteDefault1), 5 (NoticeEvent). &lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || string || 32 Bytes || functionName || The name of the client side lua function that is being called.&lt;br /&gt;
|-&lt;br /&gt;
| 0x29 || luaParams || 96 Bytes || luaArgs || The arguments to that function.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* luaArg types (known thus far)&lt;br /&gt;
** 0x0 - Int32&lt;br /&gt;
** 0x1 - UInt32&lt;br /&gt;
** 0x2 - Null-termed String&lt;br /&gt;
** 0x3 - Boolean: True&lt;br /&gt;
** 0x4 - Boolean: False&lt;br /&gt;
** 0x5 - Nil&lt;br /&gt;
** 0x6 - Actor (By Id)&lt;br /&gt;
** 0x7 - Item Reference to Inventory Spot&lt;br /&gt;
** 0x8 - Used for offering (Trades)&lt;br /&gt;
** 0x9 - Two Longs&lt;br /&gt;
** 0xC - Byte&lt;br /&gt;
** 0x1B - Short?&lt;br /&gt;
** 0xF  - End&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Game Opcode layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''playerActorID '''&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''ownerActorID '''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''eventType'''&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#f1cbff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#f1cbff&amp;quot; | '''functionName'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;background:#f1cbff&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! 0x30&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | ''' '''&lt;br /&gt;
|-&lt;br /&gt;
! 0x40&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | ''' '''&lt;br /&gt;
|-&lt;br /&gt;
! 0x50&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''luaArgs '''&lt;br /&gt;
|-&lt;br /&gt;
! 0x60&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | ''' '''&lt;br /&gt;
|-&lt;br /&gt;
! 0x70&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | ''' '''&lt;br /&gt;
|-&lt;br /&gt;
! 0x80&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | ''' '''&lt;br /&gt;
| 00 || 00 || 00 || 00 || 00 || 00 || 00 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Weather&amp;diff=1578</id>
		<title>Game Opcodes:Set Weather</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Weather&amp;diff=1578"/>
				<updated>2022-03-20T01:52:05Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Corrected opcode value.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Transitions the client's weather to a new one.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x00D&lt;br /&gt;
:; Data Size - 8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || weatherId || The [[weather]] to change to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || uint32 || 4 Bytes || transitionTime || How many seconds the transition will take to change weather.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Populace_Animation&amp;diff=1486</id>
		<title>Populace Animation</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Populace_Animation&amp;diff=1486"/>
				<updated>2022-03-16T02:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Removed sorting on the table.  Made the header single-line some to minimize whitespace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Motion Pack IDs ==&lt;br /&gt;
&lt;br /&gt;
The complete list of idling animations of each character model category.&lt;br /&gt;
&lt;br /&gt;
*2000+ range may rely on a prop/specific weapon equipped to show anything?&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! id&lt;br /&gt;
! Hyur M&lt;br /&gt;
! Hyur F&lt;br /&gt;
! Elezen M&lt;br /&gt;
! Elezen F&lt;br /&gt;
! Lalafell M&lt;br /&gt;
! Lalafell F&lt;br /&gt;
! Roegadyn M &lt;br /&gt;
! Miqote &lt;br /&gt;
! Highlander &lt;br /&gt;
! Roegadyn F&lt;br /&gt;
! Youths &lt;br /&gt;
! Older M&lt;br /&gt;
! Older F&lt;br /&gt;
! Elder M&lt;br /&gt;
! Elder F&lt;br /&gt;
! Posture &lt;br /&gt;
! Expression &lt;br /&gt;
! Descriptor&lt;br /&gt;
|-&lt;br /&gt;
| || c001 || c002 || c003 || c004 || c005 || c006 || c007 || c008 || c009 || c010 || c021 || c022 || c023 || c024 || c025 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||  || 1 || 1 || 1 || 1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10 || 10 || 10 || 10 ||  ||  || 10 || 10 ||  ||  || 10 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||  ||  ||  ||  || 11 ||  ||  ||  || 11 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 ||  || 1000 || 1000 || 1000 || 1000 || 1000 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 ||  || 1001 || 1001 || 1001 || 1001 || 1001 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 ||  || 1002 || 1002 || 1002 || 1002 || 1002 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 ||  ||  || 1003 || 1003 || 1003 || 1003 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 ||  || 1004 || 1004 || 1004 || 1004 || 1004 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 ||  || 1005 || 1005 || 1005 || 1005 || 1005 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 ||  || 1006 || 1006 || 1006 || 1006 || 1006 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 ||  || 1007 || 1007 || 1007 || 1007 || 1007 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 ||  || 1008 || 1008 || 1008 || 1008 || 1008 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 ||  ||  || 1009 || 1009 || 1009 || 1009 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 ||  || 1010 || 1010 || 1010 || 1010 || 1010 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 ||  ||  || 1011 || 1011 || 1011 || 1011 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 ||  ||  || 1012 || 1012 || 1012 || 1012 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 ||  ||  || 1013 || 1013 || 1013 || 1013 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 ||  ||  || 1014 || 1014 || 1014 || 1014 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 ||  || 1015 || 1015 || 1015 || 1015 || 1015 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 ||  ||  || 1016 || 1016 || 1016 || 1016 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 ||  ||  || 1017 || 1017 || 1017 || 1017 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 ||  || 1018 || 1018 || 1018 || 1018 || 1018 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 ||  || 1019 || 1019 || 1019 || 1019 || 1019 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 ||  ||  || 1020 || 1020 || 1020 || 1020 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 ||  ||  || 1021 || 1021 || 1021 || 1021 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 ||  ||  || 1022 || 1022 || 1022 || 1022 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 ||  ||  || 1023 || 1023 || 1023 || 1023 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 ||  ||  || 1024 || 1024 || 1024 || 1024 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 ||  || 1025 || 1025 || 1025 || 1025 || 1025 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 ||  || 1026 || 1026 || 1026 || 1026 || 1026 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 ||  ||  || 1027 || 1027 || 1027 || 1027 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 ||  || 1028 || 1028 || 1028 || 1028 || 1028 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 ||  || 1029 || 1029 || 1029 || 1029 || 1029 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 ||  ||  || 1030 || 1030 || 1030 || 1030 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 ||  ||  || 1031 || 1031 || 1031 || 1031 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 ||  ||  || 1032 || 1032 || 1032 || 1032 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 ||  ||  || 1033 || 1033 || 1033 || 1033 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 ||  ||  || 1034 || 1034 || 1034 || 1034 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 ||  || 1035 || 1035 || 1035 || 1035 || 1035 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 ||  ||  || 1036 || 1036 || 1036 || 1036 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 ||  ||  || 1037 || 1037 || 1037 || 1037 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 ||  ||  || 1038 || 1038 || 1038 || 1038 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 ||  || 1039 || 1039 || 1039 || 1039 || 1039 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 ||  || 1040 || 1040 || 1040 || 1040 || 1040 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 ||  || 1041 || 1041 || 1041 || 1041 || 1041 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 ||  || 1042 || 1042 || 1042 || 1042 || 1042 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 ||  || 1043 || 1043 || 1043 || 1043 || 1043 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 ||  || 1044 || 1044 || 1044 || 1044 || 1044 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 ||  || 1045 || 1045 || 1045 || 1045 || 1045 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 ||  || 1046 || 1046 || 1046 || 1046 || 1046 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 ||  || 1047 || 1047 || 1047 || 1047 || 1047 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 ||  || 1048 || 1048 || 1048 || 1048 || 1048 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 ||  || 1049 || 1049 || 1049 || 1049 || 1049 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 ||  || 1050 || 1050 || 1050 || 1050 || 1050 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 ||  || 1051 || 1051 || 1051 || 1051 || 1051 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 ||  || 1052 || 1052 || 1052 || 1052 || 1052 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 ||  || 1053 || 1053 || 1053 || 1053 || 1053 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 ||  || 1054 || 1054 || 1054 || 1054 || 1054 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 ||  || 1055 || 1055 || 1055 || 1055 || 1055 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 ||  || 1056 || 1056 || 1056 || 1056 || 1056 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 ||  || 1057 || 1057 || 1057 || 1057 || 1057 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 ||  || 1058 || 1058 || 1058 || 1058 || 1058 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 ||  || 1059 || 1059 || 1059 || 1059 || 1059 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 ||  || 1060 || 1060 || 1060 || 1060 || 1060 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 ||  || 1061 || 1061 || 1061 || 1061 || 1061 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 ||  || 1062 || 1062 || 1062 || 1062 || 1062 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 ||  || 1063 || 1063 || 1063 || 1063 || 1063 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 ||  || 1064 || 1064 || 1064 || 1064 || 1064 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 ||  || 1065 || 1065 || 1065 || 1065 || 1065 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 ||  || 1066 || 1066 || 1066 || 1066 || 1066 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 ||  || 1067 || 1067 || 1067 || 1067 || 1067 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 ||  || 1068 || 1068 || 1068 || 1068 || 1068 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 ||  || 1069 || 1069 || 1069 || 1069 || 1069 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 ||  || 1070 || 1070 || 1070 || 1070 || 1070 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 ||  || 1071 || 1071 || 1071 || 1071 || 1071 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 ||  || 1072 || 1072 || 1072 || 1072 || 1072 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 ||  || 1073 || 1073 || 1073 || 1073 || 1073 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 ||  || 1074 || 1074 || 1074 || 1074 || 1074 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 ||  || 1075 || 1075 || 1075 || 1075 || 1075 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 ||  || 1076 || 1076 || 1076 || 1076 || 1076 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 ||  || 1077 || 1077 || 1077 || 1077 || 1077 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 ||  || 1078 || 1078 || 1078 || 1078 || 1078 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 ||  || 1079 || 1079 || 1079 || 1079 || 1079 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 ||  || 1080 || 1080 || 1080 || 1080 || 1080 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 ||  || 1081 || 1081 || 1081 || 1081 || 1081 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 ||  || 1082 || 1082 || 1082 || 1082 || 1082 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 ||  || 1083 || 1083 || 1083 || 1083 || 1083 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 ||  || 1084 || 1084 || 1084 || 1084 || 1084 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 ||  || 1085 || 1085 || 1085 || 1085 || 1085 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 ||  || 1086 || 1086 || 1086 || 1086 || 1086 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 ||  || 1087 || 1087 || 1087 || 1087 || 1087 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 ||  || 1088 || 1088 || 1088 || 1088 || 1088 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 ||  || 1089 || 1089 || 1089 || 1089 || 1089 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 ||  || 1090 || 1090 || 1090 || 1090 || 1090 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 ||  || 1091 || 1091 || 1091 || 1091 || 1091 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 ||  || 1092 || 1092 || 1092 || 1092 || 1092 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 ||  || 1093 || 1093 || 1093 || 1093 || 1093 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 ||  || 1094 || 1094 || 1094 || 1094 || 1094 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 ||  || 1095 || 1095 || 1095 || 1095 || 1095 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 ||  || 1096 || 1096 || 1096 || 1096 || 1096 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 ||  || 1097 || 1097 || 1097 || 1097 || 1097 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 ||  || 1098 || 1098 || 1098 || 1098 || 1098 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 ||  || 1099 || 1099 || 1099 || 1099 || 1099 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 ||  || 1100 || 1100 || 1100 || 1100 || 1100 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 ||  || 1101 || 1101 || 1101 || 1101 || 1101 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 ||  || 1102 || 1102 || 1102 || 1102 || 1102 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 ||  || 1103 || 1103 || 1103 || 1103 || 1103 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 ||  || 1104 || 1104 || 1104 || 1104 || 1104 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 ||  || 1105 || 1105 || 1105 || 1105 || 1105 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 ||  || 1106 || 1106 || 1106 || 1106 || 1106 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 ||  || 1107 || 1107 || 1107 || 1107 || 1107 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 ||  || 1108 || 1108 || 1108 || 1108 || 1108 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 ||  || 1109 || 1109 || 1109 || 1109 || 1109 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 ||  || 1110 || 1110 || 1110 || 1110 || 1110 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 ||  || 1111 || 1111 || 1111 || 1111 || 1111 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 ||  || 1112 || 1112 || 1112 || 1112 || 1112 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 ||  || 1113 || 1113 || 1113 || 1113 || 1113 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 ||  || 1114 || 1114 || 1114 || 1114 || 1114 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 ||  || 1115 || 1115 || 1115 || 1115 || 1115 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 ||  || 1116 || 1116 || 1116 || 1116 || 1116 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 ||  || 1117 || 1117 || 1117 || 1117 || 1117 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 ||  || 1118 || 1118 || 1118 || 1118 || 1118 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 ||  || 1119 || 1119 || 1119 || 1119 || 1119 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 ||  || 1120 || 1120 || 1120 || 1120 || 1120 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 ||  || 1121 || 1121 || 1121 || 1121 || 1121 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 ||  || 1122 || 1122 || 1122 || 1122 || 1122 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 ||  || 1123 || 1123 || 1123 || 1123 || 1123 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 ||  || 1124 || 1124 || 1124 || 1124 || 1124 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 ||  || 1125 || 1125 || 1125 || 1125 || 1125 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 ||  || 1126 || 1126 || 1126 || 1126 || 1126 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 ||  || 1127 || 1127 || 1127 || 1127 || 1127 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 ||  || 1128 || 1128 || 1128 || 1128 || 1128 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 ||  || 1129 || 1129 || 1129 || 1129 || 1129 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 ||  || 1130 || 1130 || 1130 || 1130 || 1130 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 ||  || 1131 || 1131 || 1131 || 1131 || 1131 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 ||  || 1132 || 1132 || 1132 || 1132 || 1132 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 ||  || 1133 || 1133 || 1133 || 1133 || 1133 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 ||  || 1134 || 1134 || 1134 || 1134 || 1134 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 ||  || 1135 || 1135 || 1135 || 1135 || 1135 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 ||  || 1136 || 1136 || 1136 || 1136 || 1136 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 ||  || 1137 || 1137 || 1137 || 1137 || 1137 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 ||  || 1138 || 1138 || 1138 || 1138 || 1138 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 ||  || 1139 || 1139 || 1139 || 1139 || 1139 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 ||  || 1140 || 1140 || 1140 || 1140 || 1140 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 ||  || 1141 || 1141 || 1141 || 1141 || 1141 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 ||  || 1142 || 1142 || 1142 || 1142 || 1142 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 ||  || 1143 || 1143 || 1143 || 1143 || 1143 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 ||  || 1144 || 1144 || 1144 || 1144 || 1144 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 ||  || 1145 || 1145 || 1145 || 1145 || 1145 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 ||  || 1146 || 1146 || 1146 || 1146 || 1146 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 ||  || 1147 || 1147 || 1147 || 1147 || 1147 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 ||  || 1148 || 1148 || 1148 || 1148 || 1148 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 ||  || 1149 || 1149 || 1149 || 1149 || 1149 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 ||  || 1150 || 1150 || 1150 || 1150 || 1150 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1151 ||  || 1151 || 1151 ||  || 1151 || 1151 || 1151 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1152 || 1152 || 1152 || 1152 || 1152 || 1152 || 1152 || 1500 || 1152 || 1152 ||  ||  || 1152 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1200 ||  ||  || 1200 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1301 || 1301 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1302 || 1302 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1303 || 1303 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1305 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1305 ||  ||  ||  ||  ||  || Standing ||  || Left foot forward&lt;br /&gt;
|-&lt;br /&gt;
| 1306 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1306 ||  ||  ||  ||  ||  || Standing ||  || Hands held behind back&lt;br /&gt;
|-&lt;br /&gt;
| 1307 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1307 ||  ||  ||  ||  ||  || Sitting ||  || Hands on lap&lt;br /&gt;
|-&lt;br /&gt;
| 1310 ||  || 1310 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1311 ||  || 1311 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1312 ||  || 1312 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1313 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1313 ||  ||  ||  ||  || Standing ||  || Arms &amp;amp; Legs slightly parted&lt;br /&gt;
|-&lt;br /&gt;
| 1314 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1314 ||  ||  ||  ||  || Sitting ||  || Hands on lap&lt;br /&gt;
|-&lt;br /&gt;
| 1315 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1315 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1316 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1316 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1317 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1317 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1318 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1318 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1319 ||  || 1319 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1320 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1320 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1330 ||  ||  ||  || 1330 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1331 ||  ||  ||  || 1331 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1332 ||  ||  ||  || 1332 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1500 ||  ||  ||  ||  ||  || 1500 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 || 2000 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2035 || 2035 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2036 ||  || 2036 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2037 ||  ||  ||  ||  || 2037 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2038 ||  ||  ||  ||  || 2038 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2039 ||  || 2039 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2040 ||  ||  ||  ||  ||  ||  ||  || 2040 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2041 ||  ||  ||  ||  ||  ||  || 2041 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2042 ||  ||  ||  ||  ||  || 2042 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2043 ||  || 2043 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2044 ||  ||  ||  ||  ||  ||  ||  || 2044 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2045 ||  ||  ||  ||  ||  || 2045 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2046 ||  ||  ||  ||  ||  ||  || 2046 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2047 ||  ||  ||  ||  ||  ||  || 2047 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2048 ||  ||  ||  ||  ||  || 2048 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2049 ||  ||  || 2049 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2050 ||  ||  ||  ||  ||  ||  || 2050 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2051 ||  || 2051 || 2051 ||  ||  ||  || 2051 || 2051 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2052 ||  ||  ||  ||  || 2052 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2053 || 2053 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2054 ||  ||  ||  ||  ||  || 2054 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2055 || 2055 ||  ||  ||  ||  ||  ||  ||  || 2055 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2056 ||  ||  ||  ||  ||  ||  || 2056 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2057 ||  || 2057 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2058 || 2058 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2059 ||  ||  || 2059 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2060 ||  ||  ||  ||  ||  || 2060 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2061 || 2061 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2062 ||  ||  ||  ||  ||  ||  ||  || 2062 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2068 ||  ||  ||  ||  || 2068 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2069 ||  ||  ||  ||  || 2069 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2071 ||  ||  ||  ||  ||  ||  ||  ||  || 2071 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2072 || 2072 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2073 ||  ||  || 2073 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2074 ||  ||  ||  ||  ||  ||  ||  || 2074 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4008 ||  ||  ||  || 4008 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= OLD = &lt;br /&gt;
== Populace Animation IDs ==&lt;br /&gt;
&lt;br /&gt;
List of animation IDs for NPCs which use the player model.  Checked using a Hyur Male and Lalafell Female NPC.  Poses will vary slightly between races and gender.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;float:left; margin: 10px;&amp;quot;&lt;br /&gt;
|+ Animation List&lt;br /&gt;
! ID&lt;br /&gt;
! Posture&lt;br /&gt;
! Emote&lt;br /&gt;
! Expression&lt;br /&gt;
! Note&lt;br /&gt;
|-&lt;br /&gt;
|1000&lt;br /&gt;
|Lie&lt;br /&gt;
|On back&lt;br /&gt;
|&lt;br /&gt;
|Dead&lt;br /&gt;
|-&lt;br /&gt;
|1001&lt;br /&gt;
|Lie&lt;br /&gt;
|On front&lt;br /&gt;
|&lt;br /&gt;
|Dead&lt;br /&gt;
|-&lt;br /&gt;
|1002&lt;br /&gt;
|Sit&lt;br /&gt;
|Hands on lap&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1003&lt;br /&gt;
|Sit&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1004&lt;br /&gt;
|Sit&lt;br /&gt;
|Thinking&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1005&lt;br /&gt;
|Sit&lt;br /&gt;
|Hands between legs&lt;br /&gt;
|Neutral&lt;br /&gt;
|Talks with left arm from time to time&lt;br /&gt;
|-&lt;br /&gt;
|1006&lt;br /&gt;
|Sit&lt;br /&gt;
|Lounging/Relaxed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1007&lt;br /&gt;
|Lie&lt;br /&gt;
|On Side&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sleep&lt;br /&gt;
|-&lt;br /&gt;
|1008&lt;br /&gt;
|Lie&lt;br /&gt;
|On Back&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sleep&lt;br /&gt;
|-&lt;br /&gt;
|1009&lt;br /&gt;
|Talk&lt;br /&gt;
|Stating something&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two animation at random&lt;br /&gt;
|-&lt;br /&gt;
|1010&lt;br /&gt;
|Talk&lt;br /&gt;
|Arguing&lt;br /&gt;
|Negative&lt;br /&gt;
|Displeased look on their face&lt;br /&gt;
|-&lt;br /&gt;
|1011&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Idle responses&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles through /huh /laugh /no and looking around&lt;br /&gt;
|-&lt;br /&gt;
|1012&lt;br /&gt;
|Sit &amp;amp; Talk&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Positive&lt;br /&gt;
|Nods head and chats from time to time&lt;br /&gt;
|-&lt;br /&gt;
|1013&lt;br /&gt;
|Stand &amp;amp; Talk&lt;br /&gt;
|Variety – Talking&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles neutral talking animations&lt;br /&gt;
|-&lt;br /&gt;
|1014&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Could use for neutral standing pose?&lt;br /&gt;
|-&lt;br /&gt;
|1015&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms on side or crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1016&lt;br /&gt;
|Stand&lt;br /&gt;
|Right arm on side&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1017&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms behind back/back&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1018&lt;br /&gt;
|Stand&lt;br /&gt;
|Dazed&lt;br /&gt;
|Negative&lt;br /&gt;
|Looks like Upset emotion, almost a /doze&lt;br /&gt;
|-&lt;br /&gt;
|1019&lt;br /&gt;
|Sit&lt;br /&gt;
|One hand on forehead&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1020&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Scared&lt;br /&gt;
|Negative&lt;br /&gt;
|Looks around scared and uses /panic&lt;br /&gt;
|-&lt;br /&gt;
|1021&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Thinking&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two thinking poses&lt;br /&gt;
|-&lt;br /&gt;
|1022&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Displeased&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles three angry/argumental poses&lt;br /&gt;
|-&lt;br /&gt;
|1023&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Disappointed&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles three sad/defeated-look poses&lt;br /&gt;
|-&lt;br /&gt;
|1024&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Happy talk&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles talking with and without hands&lt;br /&gt;
|-&lt;br /&gt;
|1025&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Hands between legs&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two idle sitting poses (#1005 is one of them)&lt;br /&gt;
|-&lt;br /&gt;
|1026&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Lounging/Relaxed&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two idle relaxed poses (#1006 is one of them)&lt;br /&gt;
|-&lt;br /&gt;
|1027&lt;br /&gt;
|Lie&lt;br /&gt;
|On side&lt;br /&gt;
|Neutral&lt;br /&gt;
|// Seems identical to #1007?&lt;br /&gt;
|-&lt;br /&gt;
|1028&lt;br /&gt;
|Stand&lt;br /&gt;
|Exhausted&lt;br /&gt;
|Negative&lt;br /&gt;
|Bends over tired looking, then freezes the pose&lt;br /&gt;
|-&lt;br /&gt;
|1029&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Point ahead&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles smile+nods and pointing ahead&lt;br /&gt;
|-&lt;br /&gt;
|1030&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Point to their right&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles smile+nods and pointing to their right&lt;br /&gt;
|-&lt;br /&gt;
|1031&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1032&lt;br /&gt;
|Stand&lt;br /&gt;
|Doze&lt;br /&gt;
|Neutral&lt;br /&gt;
|Repeats&lt;br /&gt;
|-&lt;br /&gt;
|1033&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Arms crossed&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles a couple posture-shift/talking animations using arm&lt;br /&gt;
|-&lt;br /&gt;
|1034&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Upset &amp;amp; Huh&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles /upset and /huh&lt;br /&gt;
|-&lt;br /&gt;
|1035&lt;br /&gt;
|Stand&lt;br /&gt;
|Sits&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sits then freezes pose&lt;br /&gt;
|-&lt;br /&gt;
|1036&lt;br /&gt;
|Stand&lt;br /&gt;
|Crosses arm and leans back&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1037&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Idle&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles scratching back of head and killing time&lt;br /&gt;
|-&lt;br /&gt;
|1038&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1039&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1040&lt;br /&gt;
|Stand&lt;br /&gt;
|Smile&lt;br /&gt;
|Positive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1041&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Something weird with the 1041-1100 range, may be race-specific&lt;br /&gt;
|-&lt;br /&gt;
|1042&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Check/Confirm later&lt;br /&gt;
|-&lt;br /&gt;
|1043&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1044&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1045&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1046&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1047&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1048&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1049&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1050&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1051&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1052&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1053&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1054&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1055&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1056&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1057&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1058&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1059&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1060&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Idle hands&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles standard poses with arm placement&lt;br /&gt;
|-&lt;br /&gt;
|1061&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1062&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1063&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1064&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1065&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1066&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1067&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1068&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1069&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1070&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1071&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1072&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1073&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1074&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1075&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1076&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1077&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1078&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1079&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1080&lt;br /&gt;
|Ground&lt;br /&gt;
|Laying down sad&lt;br /&gt;
|Negative&lt;br /&gt;
|Pose looks frozen?&lt;br /&gt;
|-&lt;br /&gt;
|1081&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1082&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1083&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1084&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1085&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1086&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1087&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1088&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1089&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1090&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1091&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1092&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1093&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1094&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1095&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1096&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1097&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1098&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1099&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Populace_Animation&amp;diff=1485</id>
		<title>Populace Animation</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Populace_Animation&amp;diff=1485"/>
				<updated>2022-03-16T02:03:08Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Dumped the master list.  Kept the old table for now to eventually port its observations over.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Motion Pack IDs ==&lt;br /&gt;
&lt;br /&gt;
The complete list of idling animations of each character model category.&lt;br /&gt;
&lt;br /&gt;
*2000+ range may rely on a prop/specific weapon equipped to show anything?&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! id !! Hyur Male !! Hyur Female !! Elezen Male !! Elezen Female !! Lalafell Male !! Lalafell Female !! Roegadyn Male !! Miqote !! Hyur Highlander !! Roegadyn Female !! Youths !! Hyur Older Male !! Hyur Older Female !! Hyur Elder Male !! Hyur Elder Female !! Posture !! Expression !! Descriptor&lt;br /&gt;
|-&lt;br /&gt;
|  || c001 || c002 || c003 || c004 || c005 || c006 || c007 || c008 || c009 || c010 || c021 || c022 || c023 || c024 || c025 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||  || 1 || 1 || 1 || 1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10 || 10 || 10 || 10 ||  ||  || 10 || 10 ||  ||  || 10 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||  ||  ||  ||  || 11 ||  ||  ||  || 11 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 || 1000 ||  || 1000 || 1000 || 1000 || 1000 || 1000 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 || 1001 ||  || 1001 || 1001 || 1001 || 1001 || 1001 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 || 1002 ||  || 1002 || 1002 || 1002 || 1002 || 1002 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 || 1003 ||  ||  || 1003 || 1003 || 1003 || 1003 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 || 1004 ||  || 1004 || 1004 || 1004 || 1004 || 1004 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 || 1005 ||  || 1005 || 1005 || 1005 || 1005 || 1005 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 || 1006 ||  || 1006 || 1006 || 1006 || 1006 || 1006 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 || 1007 ||  || 1007 || 1007 || 1007 || 1007 || 1007 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 || 1008 ||  || 1008 || 1008 || 1008 || 1008 || 1008 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 || 1009 ||  ||  || 1009 || 1009 || 1009 || 1009 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 || 1010 ||  || 1010 || 1010 || 1010 || 1010 || 1010 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 || 1011 ||  ||  || 1011 || 1011 || 1011 || 1011 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 || 1012 ||  ||  || 1012 || 1012 || 1012 || 1012 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 || 1013 ||  ||  || 1013 || 1013 || 1013 || 1013 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 || 1014 ||  ||  || 1014 || 1014 || 1014 || 1014 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 || 1015 ||  || 1015 || 1015 || 1015 || 1015 || 1015 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 || 1016 ||  ||  || 1016 || 1016 || 1016 || 1016 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 || 1017 ||  ||  || 1017 || 1017 || 1017 || 1017 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 || 1018 ||  || 1018 || 1018 || 1018 || 1018 || 1018 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 || 1019 ||  || 1019 || 1019 || 1019 || 1019 || 1019 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 || 1020 ||  ||  || 1020 || 1020 || 1020 || 1020 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 || 1021 ||  ||  || 1021 || 1021 || 1021 || 1021 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 || 1022 ||  ||  || 1022 || 1022 || 1022 || 1022 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 || 1023 ||  ||  || 1023 || 1023 || 1023 || 1023 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 || 1024 ||  ||  || 1024 || 1024 || 1024 || 1024 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 || 1025 ||  || 1025 || 1025 || 1025 || 1025 || 1025 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 || 1026 ||  || 1026 || 1026 || 1026 || 1026 || 1026 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 || 1027 ||  ||  || 1027 || 1027 || 1027 || 1027 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 || 1028 ||  || 1028 || 1028 || 1028 || 1028 || 1028 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 || 1029 ||  || 1029 || 1029 || 1029 || 1029 || 1029 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 || 1030 ||  ||  || 1030 || 1030 || 1030 || 1030 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 || 1031 ||  ||  || 1031 || 1031 || 1031 || 1031 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 || 1032 ||  ||  || 1032 || 1032 || 1032 || 1032 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 || 1033 ||  ||  || 1033 || 1033 || 1033 || 1033 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 || 1034 ||  ||  || 1034 || 1034 || 1034 || 1034 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 || 1035 ||  || 1035 || 1035 || 1035 || 1035 || 1035 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 || 1036 ||  ||  || 1036 || 1036 || 1036 || 1036 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 || 1037 ||  ||  || 1037 || 1037 || 1037 || 1037 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 || 1038 ||  ||  || 1038 || 1038 || 1038 || 1038 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 || 1039 ||  || 1039 || 1039 || 1039 || 1039 || 1039 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 || 1040 ||  || 1040 || 1040 || 1040 || 1040 || 1040 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 || 1041 ||  || 1041 || 1041 || 1041 || 1041 || 1041 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 || 1042 ||  || 1042 || 1042 || 1042 || 1042 || 1042 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 || 1043 ||  || 1043 || 1043 || 1043 || 1043 || 1043 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 || 1044 ||  || 1044 || 1044 || 1044 || 1044 || 1044 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 || 1045 ||  || 1045 || 1045 || 1045 || 1045 || 1045 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 || 1046 ||  || 1046 || 1046 || 1046 || 1046 || 1046 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 || 1047 ||  || 1047 || 1047 || 1047 || 1047 || 1047 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 || 1048 ||  || 1048 || 1048 || 1048 || 1048 || 1048 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 || 1049 ||  || 1049 || 1049 || 1049 || 1049 || 1049 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 || 1050 ||  || 1050 || 1050 || 1050 || 1050 || 1050 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 || 1051 ||  || 1051 || 1051 || 1051 || 1051 || 1051 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 || 1052 ||  || 1052 || 1052 || 1052 || 1052 || 1052 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 || 1053 ||  || 1053 || 1053 || 1053 || 1053 || 1053 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 || 1054 ||  || 1054 || 1054 || 1054 || 1054 || 1054 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 || 1055 ||  || 1055 || 1055 || 1055 || 1055 || 1055 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 || 1056 ||  || 1056 || 1056 || 1056 || 1056 || 1056 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 || 1057 ||  || 1057 || 1057 || 1057 || 1057 || 1057 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 || 1058 ||  || 1058 || 1058 || 1058 || 1058 || 1058 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 || 1059 ||  || 1059 || 1059 || 1059 || 1059 || 1059 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 || 1060 ||  || 1060 || 1060 || 1060 || 1060 || 1060 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 || 1061 ||  || 1061 || 1061 || 1061 || 1061 || 1061 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 || 1062 ||  || 1062 || 1062 || 1062 || 1062 || 1062 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 || 1063 ||  || 1063 || 1063 || 1063 || 1063 || 1063 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 || 1064 ||  || 1064 || 1064 || 1064 || 1064 || 1064 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 || 1065 ||  || 1065 || 1065 || 1065 || 1065 || 1065 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 || 1066 ||  || 1066 || 1066 || 1066 || 1066 || 1066 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 || 1067 ||  || 1067 || 1067 || 1067 || 1067 || 1067 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 || 1068 ||  || 1068 || 1068 || 1068 || 1068 || 1068 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 || 1069 ||  || 1069 || 1069 || 1069 || 1069 || 1069 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 || 1070 ||  || 1070 || 1070 || 1070 || 1070 || 1070 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 || 1071 ||  || 1071 || 1071 || 1071 || 1071 || 1071 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 || 1072 ||  || 1072 || 1072 || 1072 || 1072 || 1072 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 || 1073 ||  || 1073 || 1073 || 1073 || 1073 || 1073 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 || 1074 ||  || 1074 || 1074 || 1074 || 1074 || 1074 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 || 1075 ||  || 1075 || 1075 || 1075 || 1075 || 1075 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 || 1076 ||  || 1076 || 1076 || 1076 || 1076 || 1076 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 || 1077 ||  || 1077 || 1077 || 1077 || 1077 || 1077 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 || 1078 ||  || 1078 || 1078 || 1078 || 1078 || 1078 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 || 1079 ||  || 1079 || 1079 || 1079 || 1079 || 1079 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 || 1080 ||  || 1080 || 1080 || 1080 || 1080 || 1080 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 || 1081 ||  || 1081 || 1081 || 1081 || 1081 || 1081 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 || 1082 ||  || 1082 || 1082 || 1082 || 1082 || 1082 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 || 1083 ||  || 1083 || 1083 || 1083 || 1083 || 1083 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 || 1084 ||  || 1084 || 1084 || 1084 || 1084 || 1084 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 || 1085 ||  || 1085 || 1085 || 1085 || 1085 || 1085 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 || 1086 ||  || 1086 || 1086 || 1086 || 1086 || 1086 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 || 1087 ||  || 1087 || 1087 || 1087 || 1087 || 1087 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 || 1088 ||  || 1088 || 1088 || 1088 || 1088 || 1088 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 || 1089 ||  || 1089 || 1089 || 1089 || 1089 || 1089 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 || 1090 ||  || 1090 || 1090 || 1090 || 1090 || 1090 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 || 1091 ||  || 1091 || 1091 || 1091 || 1091 || 1091 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 || 1092 ||  || 1092 || 1092 || 1092 || 1092 || 1092 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 || 1093 ||  || 1093 || 1093 || 1093 || 1093 || 1093 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 || 1094 ||  || 1094 || 1094 || 1094 || 1094 || 1094 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 || 1095 ||  || 1095 || 1095 || 1095 || 1095 || 1095 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 || 1096 ||  || 1096 || 1096 || 1096 || 1096 || 1096 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 || 1097 ||  || 1097 || 1097 || 1097 || 1097 || 1097 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 || 1098 ||  || 1098 || 1098 || 1098 || 1098 || 1098 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 || 1099 ||  || 1099 || 1099 || 1099 || 1099 || 1099 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 || 1100 ||  || 1100 || 1100 || 1100 || 1100 || 1100 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 || 1101 ||  || 1101 || 1101 || 1101 || 1101 || 1101 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 || 1102 ||  || 1102 || 1102 || 1102 || 1102 || 1102 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 || 1103 ||  || 1103 || 1103 || 1103 || 1103 || 1103 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 || 1104 ||  || 1104 || 1104 || 1104 || 1104 || 1104 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 || 1105 ||  || 1105 || 1105 || 1105 || 1105 || 1105 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 || 1106 ||  || 1106 || 1106 || 1106 || 1106 || 1106 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 || 1107 ||  || 1107 || 1107 || 1107 || 1107 || 1107 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 || 1108 ||  || 1108 || 1108 || 1108 || 1108 || 1108 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 || 1109 ||  || 1109 || 1109 || 1109 || 1109 || 1109 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 || 1110 ||  || 1110 || 1110 || 1110 || 1110 || 1110 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 || 1111 ||  || 1111 || 1111 || 1111 || 1111 || 1111 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 || 1112 ||  || 1112 || 1112 || 1112 || 1112 || 1112 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 || 1113 ||  || 1113 || 1113 || 1113 || 1113 || 1113 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 || 1114 ||  || 1114 || 1114 || 1114 || 1114 || 1114 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 || 1115 ||  || 1115 || 1115 || 1115 || 1115 || 1115 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 || 1116 ||  || 1116 || 1116 || 1116 || 1116 || 1116 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 || 1117 ||  || 1117 || 1117 || 1117 || 1117 || 1117 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 || 1118 ||  || 1118 || 1118 || 1118 || 1118 || 1118 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 || 1119 ||  || 1119 || 1119 || 1119 || 1119 || 1119 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 || 1120 ||  || 1120 || 1120 || 1120 || 1120 || 1120 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 || 1121 ||  || 1121 || 1121 || 1121 || 1121 || 1121 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 || 1122 ||  || 1122 || 1122 || 1122 || 1122 || 1122 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 || 1123 ||  || 1123 || 1123 || 1123 || 1123 || 1123 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 || 1124 ||  || 1124 || 1124 || 1124 || 1124 || 1124 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 || 1125 ||  || 1125 || 1125 || 1125 || 1125 || 1125 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 || 1126 ||  || 1126 || 1126 || 1126 || 1126 || 1126 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 || 1127 ||  || 1127 || 1127 || 1127 || 1127 || 1127 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 || 1128 ||  || 1128 || 1128 || 1128 || 1128 || 1128 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 || 1129 ||  || 1129 || 1129 || 1129 || 1129 || 1129 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 || 1130 ||  || 1130 || 1130 || 1130 || 1130 || 1130 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 || 1131 ||  || 1131 || 1131 || 1131 || 1131 || 1131 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 || 1132 ||  || 1132 || 1132 || 1132 || 1132 || 1132 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 || 1133 ||  || 1133 || 1133 || 1133 || 1133 || 1133 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 || 1134 ||  || 1134 || 1134 || 1134 || 1134 || 1134 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 || 1135 ||  || 1135 || 1135 || 1135 || 1135 || 1135 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 || 1136 ||  || 1136 || 1136 || 1136 || 1136 || 1136 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 || 1137 ||  || 1137 || 1137 || 1137 || 1137 || 1137 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 || 1138 ||  || 1138 || 1138 || 1138 || 1138 || 1138 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 || 1139 ||  || 1139 || 1139 || 1139 || 1139 || 1139 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 || 1140 ||  || 1140 || 1140 || 1140 || 1140 || 1140 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 || 1141 ||  || 1141 || 1141 || 1141 || 1141 || 1141 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 || 1142 ||  || 1142 || 1142 || 1142 || 1142 || 1142 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 || 1143 ||  || 1143 || 1143 || 1143 || 1143 || 1143 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 || 1144 ||  || 1144 || 1144 || 1144 || 1144 || 1144 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 || 1145 ||  || 1145 || 1145 || 1145 || 1145 || 1145 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 || 1146 ||  || 1146 || 1146 || 1146 || 1146 || 1146 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 || 1147 ||  || 1147 || 1147 || 1147 || 1147 || 1147 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 || 1148 ||  || 1148 || 1148 || 1148 || 1148 || 1148 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 || 1149 ||  || 1149 || 1149 || 1149 || 1149 || 1149 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 || 1150 ||  || 1150 || 1150 || 1150 || 1150 || 1150 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1151 ||  || 1151 || 1151 ||  || 1151 || 1151 || 1151 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1152 || 1152 || 1152 || 1152 || 1152 || 1152 || 1152 || 1500 || 1152 || 1152 ||  ||  || 1152 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1200 ||  ||  || 1200 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1301 || 1301 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1302 || 1302 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1303 || 1303 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1305 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1305 ||  ||  ||  ||  ||  || Standing ||  || Left foot forward&lt;br /&gt;
|-&lt;br /&gt;
| 1306 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1306 ||  ||  ||  ||  ||  || Standing ||  || Hands held behind back&lt;br /&gt;
|-&lt;br /&gt;
| 1307 ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1307 ||  ||  ||  ||  ||  || Sitting ||  || Hands on lap&lt;br /&gt;
|-&lt;br /&gt;
| 1310 ||  || 1310 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1311 ||  || 1311 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1312 ||  || 1312 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1313 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1313 ||  ||  ||  ||  || Standing ||  || Arms &amp;amp; Legs slightly parted&lt;br /&gt;
|-&lt;br /&gt;
| 1314 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1314 ||  ||  ||  ||  || Sitting ||  || Hands on lap&lt;br /&gt;
|-&lt;br /&gt;
| 1315 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1315 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1316 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1316 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1317 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1317 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1318 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1318 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1319 ||  || 1319 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1320 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 1320 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1330 ||  ||  ||  || 1330 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1331 ||  ||  ||  || 1331 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1332 ||  ||  ||  || 1332 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1500 ||  ||  ||  ||  ||  || 1500 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 || 2000 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 || 2001 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 || 2002 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 || 2003 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 || 2004 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 || 2005 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 || 2006 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 || 2007 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 || 2008 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 || 2009 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 || 2010 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 || 2011 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 || 2012 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 || 2013 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 || 2014 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 || 2015 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 || 2016 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 || 2017 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 || 2018 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 || 2019 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 || 2020 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 || 2021 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 || 2022 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 || 2023 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 || 2024 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 || 2025 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 || 2026 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 || 2027 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 || 2028 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 || 2029 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 || 2030 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 || 2031 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 || 2032 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 || 2033 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2035 || 2035 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2036 ||  || 2036 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2037 ||  ||  ||  ||  || 2037 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2038 ||  ||  ||  ||  || 2038 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2039 ||  || 2039 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2040 ||  ||  ||  ||  ||  ||  ||  || 2040 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2041 ||  ||  ||  ||  ||  ||  || 2041 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2042 ||  ||  ||  ||  ||  || 2042 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2043 ||  || 2043 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2044 ||  ||  ||  ||  ||  ||  ||  || 2044 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2045 ||  ||  ||  ||  ||  || 2045 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2046 ||  ||  ||  ||  ||  ||  || 2046 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2047 ||  ||  ||  ||  ||  ||  || 2047 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2048 ||  ||  ||  ||  ||  || 2048 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2049 ||  ||  || 2049 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2050 ||  ||  ||  ||  ||  ||  || 2050 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2051 ||  || 2051 || 2051 ||  ||  ||  || 2051 || 2051 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2052 ||  ||  ||  ||  || 2052 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2053 || 2053 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2054 ||  ||  ||  ||  ||  || 2054 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2055 || 2055 ||  ||  ||  ||  ||  ||  ||  || 2055 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2056 ||  ||  ||  ||  ||  ||  || 2056 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2057 ||  || 2057 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2058 || 2058 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2059 ||  ||  || 2059 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2060 ||  ||  ||  ||  ||  || 2060 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2061 || 2061 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2062 ||  ||  ||  ||  ||  ||  ||  || 2062 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2068 ||  ||  ||  ||  || 2068 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2069 ||  ||  ||  ||  || 2069 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2071 ||  ||  ||  ||  ||  ||  ||  ||  || 2071 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2072 || 2072 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2073 ||  ||  || 2073 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2074 ||  ||  ||  ||  ||  ||  ||  || 2074 ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4008 ||  ||  ||  || 4008 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= OLD = &lt;br /&gt;
== Populace Animation IDs ==&lt;br /&gt;
&lt;br /&gt;
List of animation IDs for NPCs which use the player model.  Checked using a Hyur Male and Lalafell Female NPC.  Poses will vary slightly between races and gender.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;float:left; margin: 10px;&amp;quot;&lt;br /&gt;
|+ Animation List&lt;br /&gt;
! ID&lt;br /&gt;
! Posture&lt;br /&gt;
! Emote&lt;br /&gt;
! Expression&lt;br /&gt;
! Note&lt;br /&gt;
|-&lt;br /&gt;
|1000&lt;br /&gt;
|Lie&lt;br /&gt;
|On back&lt;br /&gt;
|&lt;br /&gt;
|Dead&lt;br /&gt;
|-&lt;br /&gt;
|1001&lt;br /&gt;
|Lie&lt;br /&gt;
|On front&lt;br /&gt;
|&lt;br /&gt;
|Dead&lt;br /&gt;
|-&lt;br /&gt;
|1002&lt;br /&gt;
|Sit&lt;br /&gt;
|Hands on lap&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1003&lt;br /&gt;
|Sit&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1004&lt;br /&gt;
|Sit&lt;br /&gt;
|Thinking&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1005&lt;br /&gt;
|Sit&lt;br /&gt;
|Hands between legs&lt;br /&gt;
|Neutral&lt;br /&gt;
|Talks with left arm from time to time&lt;br /&gt;
|-&lt;br /&gt;
|1006&lt;br /&gt;
|Sit&lt;br /&gt;
|Lounging/Relaxed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1007&lt;br /&gt;
|Lie&lt;br /&gt;
|On Side&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sleep&lt;br /&gt;
|-&lt;br /&gt;
|1008&lt;br /&gt;
|Lie&lt;br /&gt;
|On Back&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sleep&lt;br /&gt;
|-&lt;br /&gt;
|1009&lt;br /&gt;
|Talk&lt;br /&gt;
|Stating something&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two animation at random&lt;br /&gt;
|-&lt;br /&gt;
|1010&lt;br /&gt;
|Talk&lt;br /&gt;
|Arguing&lt;br /&gt;
|Negative&lt;br /&gt;
|Displeased look on their face&lt;br /&gt;
|-&lt;br /&gt;
|1011&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Idle responses&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles through /huh /laugh /no and looking around&lt;br /&gt;
|-&lt;br /&gt;
|1012&lt;br /&gt;
|Sit &amp;amp; Talk&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Positive&lt;br /&gt;
|Nods head and chats from time to time&lt;br /&gt;
|-&lt;br /&gt;
|1013&lt;br /&gt;
|Stand &amp;amp; Talk&lt;br /&gt;
|Variety – Talking&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles neutral talking animations&lt;br /&gt;
|-&lt;br /&gt;
|1014&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Could use for neutral standing pose?&lt;br /&gt;
|-&lt;br /&gt;
|1015&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms on side or crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1016&lt;br /&gt;
|Stand&lt;br /&gt;
|Right arm on side&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1017&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms behind back/back&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1018&lt;br /&gt;
|Stand&lt;br /&gt;
|Dazed&lt;br /&gt;
|Negative&lt;br /&gt;
|Looks like Upset emotion, almost a /doze&lt;br /&gt;
|-&lt;br /&gt;
|1019&lt;br /&gt;
|Sit&lt;br /&gt;
|One hand on forehead&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1020&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Scared&lt;br /&gt;
|Negative&lt;br /&gt;
|Looks around scared and uses /panic&lt;br /&gt;
|-&lt;br /&gt;
|1021&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Thinking&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two thinking poses&lt;br /&gt;
|-&lt;br /&gt;
|1022&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Displeased&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles three angry/argumental poses&lt;br /&gt;
|-&lt;br /&gt;
|1023&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Disappointed&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles three sad/defeated-look poses&lt;br /&gt;
|-&lt;br /&gt;
|1024&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Happy talk&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles talking with and without hands&lt;br /&gt;
|-&lt;br /&gt;
|1025&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Hands between legs&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two idle sitting poses (#1005 is one of them)&lt;br /&gt;
|-&lt;br /&gt;
|1026&lt;br /&gt;
|Sit&lt;br /&gt;
|Variety – Lounging/Relaxed&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles two idle relaxed poses (#1006 is one of them)&lt;br /&gt;
|-&lt;br /&gt;
|1027&lt;br /&gt;
|Lie&lt;br /&gt;
|On side&lt;br /&gt;
|Neutral&lt;br /&gt;
|// Seems identical to #1007?&lt;br /&gt;
|-&lt;br /&gt;
|1028&lt;br /&gt;
|Stand&lt;br /&gt;
|Exhausted&lt;br /&gt;
|Negative&lt;br /&gt;
|Bends over tired looking, then freezes the pose&lt;br /&gt;
|-&lt;br /&gt;
|1029&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Point ahead&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles smile+nods and pointing ahead&lt;br /&gt;
|-&lt;br /&gt;
|1030&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Point to their right&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles smile+nods and pointing to their right&lt;br /&gt;
|-&lt;br /&gt;
|1031&lt;br /&gt;
|Stand&lt;br /&gt;
|Arms crossed&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1032&lt;br /&gt;
|Stand&lt;br /&gt;
|Doze&lt;br /&gt;
|Neutral&lt;br /&gt;
|Repeats&lt;br /&gt;
|-&lt;br /&gt;
|1033&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Arms crossed&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles a couple posture-shift/talking animations using arm&lt;br /&gt;
|-&lt;br /&gt;
|1034&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Upset &amp;amp; Huh&lt;br /&gt;
|Negative&lt;br /&gt;
|Cycles /upset and /huh&lt;br /&gt;
|-&lt;br /&gt;
|1035&lt;br /&gt;
|Stand&lt;br /&gt;
|Sits&lt;br /&gt;
|Neutral&lt;br /&gt;
|Sits then freezes pose&lt;br /&gt;
|-&lt;br /&gt;
|1036&lt;br /&gt;
|Stand&lt;br /&gt;
|Crosses arm and leans back&lt;br /&gt;
|Neutral&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1037&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Idle&lt;br /&gt;
|Neutral&lt;br /&gt;
|Cycles scratching back of head and killing time&lt;br /&gt;
|-&lt;br /&gt;
|1038&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1039&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1040&lt;br /&gt;
|Stand&lt;br /&gt;
|Smile&lt;br /&gt;
|Positive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1041&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Something weird with the 1041-1100 range, may be race-specific&lt;br /&gt;
|-&lt;br /&gt;
|1042&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Check/Confirm later&lt;br /&gt;
|-&lt;br /&gt;
|1043&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1044&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1045&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1046&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1047&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1048&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1049&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1050&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1051&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1052&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1053&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1054&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1055&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1056&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1057&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1058&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1059&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1060&lt;br /&gt;
|Stand&lt;br /&gt;
|Variety – Idle hands&lt;br /&gt;
|Positive&lt;br /&gt;
|Cycles standard poses with arm placement&lt;br /&gt;
|-&lt;br /&gt;
|1061&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1062&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1063&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1064&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1065&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1066&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1067&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1068&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1069&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1070&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1071&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1072&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1073&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1074&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1075&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1076&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1077&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1078&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1079&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1080&lt;br /&gt;
|Ground&lt;br /&gt;
|Laying down sad&lt;br /&gt;
|Negative&lt;br /&gt;
|Pose looks frozen?&lt;br /&gt;
|-&lt;br /&gt;
|1081&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1082&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1083&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1084&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1085&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1086&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1087&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1088&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1089&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1090&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1091&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1092&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1093&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1094&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1095&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1096&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1097&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1098&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1099&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1363</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Quests&amp;diff=1363"/>
				<updated>2022-03-12T07:55:28Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of Quests in FFXIV 1.23b. Each page holds specific notes and information. This list is truncated with all the extra placeholder/unfinished quests removed. Go to [[Full Quests]] to see the rest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Id !! Name !! Actor Name !! Minimum Level !! Prerequisite Quest !! Class/Job Type !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 110001 || [[Shapeless Melody]] || Man0l0 || 1 ||  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110002 || [[Treasures of the Main]] || Man0l1 || 1 || [[Shapeless Melody]]  || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110003 || [[Legends Adrift]] || Man1l0 || 8 || [[Treasures of the Main]] || All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110004 || [[Never the Twain Shall Meet]] || Man2l0 || 13 || [[Legends Adrift]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110005 || [[Sundered Skies]] || Man0g0 || 1 || || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110006 || Souls Gone Wild || Man0g1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110007 || Whispers in the Wood || Man1g0 || 8 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110008 || Beckon of the Elementals || Man2g0 || 13 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110009 || [[Flowers for All]] || Man0u0 || 1 ||  ||  All || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110010 || [[Court in the Sands]] || Man0u1 || 1 || [[Flowers for All]] || All || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress&lt;br /&gt;
|-&lt;br /&gt;
| 110011 || Golden Sacrifices || Man1u0 || 8 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110012 || Calamity Cometh || Man2u0 || 13 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110013 || [[Fade to White]] || Man200 || 18 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110014 || Together We Stand || Man206 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110015 || Toll of the Warden || Man300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110016 || Forever Taken || Man304 || 34 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110017 || Lord Errant || Man308 || 38 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110018 || Of Men They Sing || Man402 || 42 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110019 || Futures Perfect || Man406 || 46 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110060 || [[The House Always Wins]] || Pgl200 || 20 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;duty&amp;quot;&amp;gt;Waiting on Duty&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110061 || Here There Be Pirates || Pgl300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110062 || Two Sides to Every Chip || Pgl306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110080 || All Bark and No Bite || Gla200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110081 || Unalienable Rights || Gla300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110082 || Thrill of the Fight || Gla306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110100 || Bloody Baptism || Exc200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110101 || Two-man Crew || Exc300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110102 || Captain's Orders || Exc306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110140 || Getting Started || Trl0l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110141 || Getting Started || Trl0g1 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110144 || Selecting a Different Path Companion || Trl0l3 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110160 || Filling the Quiver || Arc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110161 || The Foreboding Forest || Arc300 || 30 || 110160 || &lt;br /&gt;
|-&lt;br /&gt;
| 110162 || There Can Be Only One || Arc306 || 36 || 110161 || &lt;br /&gt;
|-&lt;br /&gt;
| 110180 || A Wailing Welcome || Lnc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110181 || Culture Shock || Lnc300 || 30 || 110180 || &lt;br /&gt;
|-&lt;br /&gt;
| 110182 || Necessary Evils || Lnc306 || 36 || 110181 || &lt;br /&gt;
|-&lt;br /&gt;
| 110240 || The Big Payback || Thm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110241 || Revelry in Rivalry || Thm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110242 || Law and the Order || Thm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110260 || Dendrological Duties || Cnj200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110261 || &amp;quot;Good Knight, Sweet Dreams&amp;quot; || Cnj300 || 30 || 110260 || &lt;br /&gt;
|-&lt;br /&gt;
| 110262 || The Call of Nature || Cnj306 || 36 || 110261 || &lt;br /&gt;
|-&lt;br /&gt;
| 110300 || The Mouths of Babes || Wdk200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110301 || Hide and Seek Shenanigans || Wdk300 || 30 || 110300 || &lt;br /&gt;
|-&lt;br /&gt;
| 110302 || Spanning the Spectrum || Wdk306 || 36 || 110301 || &lt;br /&gt;
|-&lt;br /&gt;
| 110320 || An Ear for Quality || Bsm200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110321 || Song of the Sirens || Bsm300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110322 || The Sound of Silence || Bsm306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110360 || She Walks in Beauty || Gld200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110361 || F'lhaminn's Flower || Gld300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110362 || Struck Through the Heart || Gld306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110380 || The Silent Partners || Tan200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110381 || Design Imposters || Tan300 || 30 || 110380 || &lt;br /&gt;
|-&lt;br /&gt;
| 110382 || Head of the Class || Tan306 || 36 || 110381 || &lt;br /&gt;
|-&lt;br /&gt;
| 110400 || Hoodwinked || Wvr200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110401 || Dance the Night Away || Wvr300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110402 || A Fruitful Murder || Wvr306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110420 || &amp;quot;Sleep, Cousin of Death&amp;quot; || Alc200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110421 || The Boy and the Dragon Gay || Alc300 || 30 || 110420 || &lt;br /&gt;
|-&lt;br /&gt;
| 110422 || &amp;quot;Dream On, Dream Away&amp;quot; || Alc306 || 36 || 110421 || &lt;br /&gt;
|-&lt;br /&gt;
| 110440 || Showdown || Cul200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110441 || Mystery of the Gastronome Gone Home || Cul300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110442 || Something in the Soup || Cul306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110460 || A Piece of History || Min200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110461 || Little Saboteurs || Min300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110462 || Runaway Little Girl || Min306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110480 || Gridanian Roots || Hrv200 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110481 || The Grass is Always Greener || Hrv300 || 30 || 110480 || &lt;br /&gt;
|-&lt;br /&gt;
| 110482 || A Moogle Bouquet || Hrv306 || 36 || 110481 || &lt;br /&gt;
|-&lt;br /&gt;
| 110500 || To Fight a Fishback || Fsh200 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110501 || The Beast of the Barrel || Fsh300 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110502 || Polishing the Mast || Fsh306 || 36 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110540 || Small Talk || Dftsea ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110541 || Small Talk || Dftfst ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110542 || Small Talk || Dftroc ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110543 || Small Talk || Dftwil ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110544 || Small Talk || Dftsrt ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110545 || Small Talk || Dftlak ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110627 || &amp;quot;Ifrit Bleeds, We Can Kill It&amp;quot; || Sum6a0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110633 || Assessing the Damage || Etc1l0 || 20 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110634 || Bridging the Gap || Etc1l1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110636 || Revenge on the Reavers || Etc1l3 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110638 || Till Death Do Us Part || Etc1l5 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110639 || Beryl Overboard || Etc1l6 || 20 || 110638 || &lt;br /&gt;
|-&lt;br /&gt;
| 110640 || Have You Seen My Son || Etc1l7 || 30 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110641 || Food for Thought || Etc1l8 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110642 || Seashells by the Seashore || Etc1l9 || 20 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110643 || Fishing for Answers || Etc2l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110644 || Moonstruck || Etc2l1 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110646 || A Misty Past || Etc2l3 || 17 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110648 || Carving a Name || Etc2l5 || 47 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110653 || The Tug of the Whorl || Etc3l0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110654 || Proceed with Caution || Etc1g0 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110655 || Playing with Fire || Etc1g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110656 || A Well-Balanced Diet || Etc1g2 || 25 || 0 ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110658 || The Penultimate Prank || Etc1g4 || 30 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110659 || The Search for Sicksa || Etc1g5 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110660 || The Ultimate Prank || Etc1g6 || 35 || 110658 || &lt;br /&gt;
|-&lt;br /&gt;
| 110662 || Say it with Wolf Tails || Etc1g8 || 30 || 110640 || &lt;br /&gt;
|-&lt;br /&gt;
| 110663 || Embarrassing Excerpts || Etc1g9 || 30 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110664 || A Forbidden Love || Etc2g0 || 30 || 110663 || &lt;br /&gt;
|-&lt;br /&gt;
| 110665 || Last Respects || Etc2g1 || 40 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110666 || Stone Deaf || Etc2g2 || 18 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110667 || Hunting the Hunters || Etc2g3 || 24 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110668 || To Deskunk A Beer || Etc2g4 || 31 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110669 || Losing One's Thread || Etc2g5 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110674 || [[Seeing the Seers]] || Etc3g0 || 5 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110675 || A Knock in the Night || Etc1u0 || 35 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110676 || Sleepless in Eorzea || Etc1u1 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110677 || Dressed to Be Killed || Etc1u2 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110679 || The Customer Comes First || Etc1u4 || 30 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110680 || An Inconvenient Dodo || Etc1u5 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110681 || Besmitten and Besmirched || Etc1u6 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110682 || Clasping to Hope || Etc1u7 || 34 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110683 || Traumaturgy || Etc1u8 || 36 || 110682 || &lt;br /&gt;
|-&lt;br /&gt;
| 110684 || Best Flower Ever || Etc1u9 || 10 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110685 || The Unheard Horizon || Etc2u0 || 20 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110686 || Freedom Isn't Free || Etc2u1 || 32 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110687 || Ore for an Ore || Etc2u2 || 28 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110690 || No Other Dodo Will Do || Etc2u5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110695 || A Call to Arms || Etc3u0 || 5 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110706 || Counting Sheep || Etc2i0 || 25 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110707 || A Hypocritical Oath || Etc2i1 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110708 || Blood Price || Etc2i2 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110726 || Quid Pro Quo || Etc3u1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110727 || There Might Be Blood || Etc3u2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110728 || Cutthroat Prices || Etc3u3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110734 || Monster of Maw Most Massive || Etc3u9 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110735 || Scrubbing the Soul || Etc3g1 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110736 || Disorganized Crime || Etc3g2 || 21 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110737 || A Slippery Stone || Etc3g3 || 15 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110744 || Winds of Change || Etc3l1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110745 || Shot Through the Heart || Etc3l2 || 21 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110746 || What a Pirate Wants || Etc3l3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110753 || Of Archons and Muses || Wld0u1 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110754 || Sanguine Studies || Wld0u2 || 27 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110755 || Secrets Unearthed || Wld0u3 || 17 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110756 || Rustproof || Wld0u4 || 28 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110762 || In the Name of Science || Wld0g1 || 10 || 0 ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;Waiting on Combat&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110763 || Hearing Confession || Wld0g2 || 10 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110764 || A Bitter Oil to Swallow || Wld0g3 || 17 || 0 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110765 || Spores on the Brain || Wld0g4 || 11 || 110762 || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110771 || Trading Tongueflaps || Wld0l1 || 5 ||  ||  || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110772 || Letting Out Orion's Belt || Wld0l2 || 10 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;text&amp;quot;&amp;gt;TextId Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110773 || Sour Grapes || Wld0l3 || 17 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110774 || Sniffing Out a Profit || Wld0l4 || 37 ||  || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&amp;lt;ref name=&amp;quot;npc&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110789 || The Dreamer's Gospel (Ul'dah) || Spl0u1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110790 || The Dreamer's Dilemma (Ul'dah) || Spl0u2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110794 || The Dreamer's Gospel (Gridania) || Spl0g1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110795 || The Dreamer's Dilemma (Gridania) || Spl0g2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110799 || The Heat Is On || Spl0i1 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110800 || Impish Impositions || Spl0i2 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110801 || Winter Is Not Coming || Spl0i3 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110802 || Gone with the Snow || Spl0i4 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 110804 || The Dreamer's Gospel (Limsa Lominsa) || Spl0l1 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110805 || The Dreamer's Dilemma (Limsa Lominsa) || Spl0l2 || 5 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110809 || Guild Tasks || Noc000 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110810 || Call of Booty || Etc303 || 15 || 110737 || &lt;br /&gt;
|-&lt;br /&gt;
| 110811 || Risky Business || Etc101 || 18 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110812 || Forging the Spirit || Etc102 || 18 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110813 || Joining the Spirit || Etc103 || 18 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110814 || Waking the Spirit || Etc104 || 18 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110816 || A Feast of Fools || Sum6m0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110817 || Provisioning &amp;amp; Supply Missions || Noc001 ||  ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110818 || A Light in the Dark || Etc200 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110819 || What Glitters Always Isn't Gold || Etc201 || 45 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 110828 || [[Waste Not Want Not]] || Etc5g0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110829 || [[In Plain Sight]] || Etc5g1 || 15 || [[The Usual Suspect]] || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110838 || [[The Ink Thief]] || Etc5l0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110839 || Private Eyes || Etc5l1 || 15 || First inn quests done || &lt;br /&gt;
|-&lt;br /&gt;
| 110840 || Mysteries of the Red Moon || Etc5l2 || 20 || 110839 || &lt;br /&gt;
|-&lt;br /&gt;
| 110841 || Prophecy Inspection || Etc5l3 || 20 || 110840 || &lt;br /&gt;
|-&lt;br /&gt;
| 110848 || [[Ring of Deceit]] || Etc5u0 || 1 || 2nd MSQ completed || || style=&amp;quot;background: LimeGreen; color: black; text-align: center;&amp;quot; | Complete&lt;br /&gt;
|-&lt;br /&gt;
| 110849 || [[The Usual Suspect]] || Etc5u1 || 15 || First inn quests done || || style=&amp;quot;background: Yellow; color: black; text-align: center;&amp;quot; | In Progress &amp;lt;ref name=&amp;quot;npc&amp;quot;&amp;gt;ENPC Missing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 110858 || Seasonal Event || Spl000 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110859 || Scrambled Eggs || Spl101 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110860 || Bombard Backlash || Spl102 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110861 || Seasonal Event (All City-states) || Spl103 || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110862 || Hamlet Defense || Noc002 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110863 || Class is in Session || Noc003 || 1 ||  || || style=&amp;quot;background: Orange; color: black; text-align: center;&amp;quot; | System&lt;br /&gt;
|-&lt;br /&gt;
| 110867 || Taming the Tempest || Sum6g0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110868 || A Relic Reborn || Etc106 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110869 || Living on a Prayer || Etc304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 110870 || &amp;quot;The Raven, Nevermore&amp;quot; || Sum6w0 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111201 || Pride and Duty (Will Take You from the Mountain) || War0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111202 || Embracing the Beast || War0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111203 || Curious Gorge Goes to the Bazaar || War0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111204 || Looking the Part || War0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111205 || Proof is in the Pudding || War0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111206 || How to Quit You || War0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111221 || Brother from Another Mother || Mnk0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111222 || Insulted Intelligence || Mnk0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111223 || The Pursuit of Power || Mnk0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111224 || Good Vibrations || Mnk0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111225 || Five Easy Pieces || Mnk0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111226 || Return of the King...of Ruin || Mnk0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111241 || Seeds of Initiative || Whm0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111242 || When Sheep Attack || Whm0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111243 || Lost in Rage || Whm0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111244 || The Wheel of Disaster || Whm0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111245 || In Search of Succor || Whm0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111246 || The Chorus of Cataclysm || Whm0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111261 || Hearing Voices || Blm0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111262 || A Time to Kill || Blm0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111263 || International Relations || Blm0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111264 || The Voidgate Breathes Gloomy || Blm0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111265 || Gearing Up || Blm0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111266 || Always Bet on Black || Blm0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111281 || Paladin's Pledge || Pld0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111282 || Honor Lost || Pld0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111283 || Power Struggles || Pld0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111284 || Poisoned Hearts || Pld0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111285 || Parley on High Ground || Pld0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111286 || Keeping the Oath || Pld0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111301 || A Song of Bards and Bowmen || Brd0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111302 || The Archer's Anthem || Brd0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111303 || Bard's-Eye View || Brd0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111304 || Doing It the Bard Way || Brd0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111305 || Pieces of the Past || Brd0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111306 || Requiem for the Fallen || Brd0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111321 || Eye of the Dragon || Drg0j1 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111322 || Lance of Fury || Drg0j2 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111323 || Unfading Scars || Drg0j3 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111324 || Double Dragoon || Drg0j4 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111325 || Fatal Seduction || Drg0j5 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111326 || Into the Dragon's Maw || Drg0j6 || 15 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111401 || The Price of Integrity || Com0l1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111402 || Testing the Waters || Com0l2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111403 || Seals for the Whorl || Com0l3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111404 || Engineering Victory || Com0l4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111405 || An Officer and a Wise Man || Com0l5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111406 || Ceruleum Shock || Com0l6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111407 || Till Sea Swallows All || Com0l7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111410 || Imperial Devices (Limsa Lominsa) || Com5l0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111411 || Into the Dark (Limsa Lominsa) || Com5l1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111416 || It Kills with Fire (Limsa Lominsa) || Gcl101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111417 || The Cove || Gcl301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111418 || Saving the Stead Instead || Gcl302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111419 || It's a Piece of Cake to Bake a Poison Cake || Gcl303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111420 || Kobold and the Beautiful || Gcl304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111426 || Oil Crisis || Gcl305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111427 || Alive || Gcl102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111428 || The Weakest Link || Gcl701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111429 || Deus ex Machina || Gcl103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111430 || In for Garuda Wakening (Limsa Lominsa) || Gcl104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111431 || Don't Hate the Messenger (Limsa Lominsa) || Gcl105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111432 || United We Stand (Limsa Lominsa) || Gcl106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111433 || To Kill a Raven (Limsa Lominsa) || Gcl107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111434 || &amp;quot;Patrol, Interrupted&amp;quot; || Gcl702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111601 || Breaking the Seals || Com0g1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111602 || Why Did It Have to Be Snakes || Com0g2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111603 || Adder's Nest Egg || Com0g3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111604 || The Mail Must Get Through || Com0g4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111605 || Their Finest Hour || Com0g5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111606 || Appetite for Destruction || Com0g6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111607 || &amp;quot;Serenity, Purity, Sanctity&amp;quot; || Com0g7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111610 || Imperial Devices (Gridania) || Com5g0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111611 || Into the Dark (Gridania) || Com5g1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111616 || It Kills with Fire (Gridania) || Gcg101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111617 || Eternal Recurrence || Gcg301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111618 || The Pen Is Mightier Than the Spear || Gcg302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111619 || Woes of the Botanist || Gcg303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111620 || Gone with the Wind || Gcg304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111626 || A Taste for Death || Gcg305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111627 || Two Vans are Better than One || Gcg102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111628 || You Don't Have the Rite || Gcg701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111629 || Shadow of the Raven || Gcg103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111630 || In for Garuda Wakening (Gridania) || Gcg104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111631 || Don't Hate the Messenger (Gridania) || Gcg105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111632 || United We Stand (Gridania) || Gcg106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111633 || To Kill a Raven (Gridania) || Gcg107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111634 || Cure for the Common Pox || Gcg702 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111801 || Career Opportunities || Com0u1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111802 || Kindling a Flame || Com0u2 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111803 || Burning a Hole in One's Pocket || Com0u3 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111804 || Arms Race || Com0u4 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111805 || Burning Man || Com0u5 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111806 || Know Your Enemy || Com0u6 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111807 || By Fire Reborn || Com0u7 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111810 || Imperial Devices (Ul'dah) || Com5u0 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111811 || Into the Dark (Ul'dah) || Com5u1 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111816 || It Kills with Fire (Ul'dah) || Gcu101 || 30 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111817 || Prying Eyes || Gcu301 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111818 || Different Strokes || Gcu302 || 25 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111819 || A Weaver and a Mummer || Gcu303 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111820 || When Alchemists Cry || Gcu304 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111826 || Challenge Accepted || Gcu305 || 50 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111827 || &amp;quot;Like Father, Like Son&amp;quot; || Gcu102 || 40 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111828 || &amp;quot;Gore a Lizard, Hurry&amp;quot; || Gcu701 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111829 || Careless Whispers || Gcu103 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111830 || In for Garuda Wakening (Ul'dah) || Gcu104 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111831 || Don't Hate the Messenger (Ul'dah) || Gcu105 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111832 || United We Stand (Ul'dah) || Gcu106 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111833 || To Kill a Raven (Ul'dah) || Gcu107 || 45 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 111834 || &amp;quot;Mess with the Goat, Get the Horns&amp;quot; || Gcu702 || 50 ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1362</id>
		<title>In Plain Sight</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1362"/>
				<updated>2022-03-12T07:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Reorganizing my guesses based on examining the dialog against the others.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; In Plain Sight&lt;br /&gt;
:; Id: 110829&lt;br /&gt;
:; Code: Etc5g1&lt;br /&gt;
:; Requirements: Level 15. Etc5u1 (The Usual Suspect) completed.&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart || Mentions you lost your wanted notice, issues another one.&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 || Presumably used if you still have your notice in inventory&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - V'korolon's reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Nicoliaux's dialog, transitions sequence.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || ??? (likely Nicoliaux's post-talk dialog?)  - &amp;quot;The man standing by the tree has lots of friends. They always wear the same red clothes.  If you ask me, though, that big man over there is ''much'' scarier!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_2 || Gauwyn's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_3 || Hildibrand's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_4 || Nashu's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_5 || ??? (likely Powle or Aunillie) - &amp;quot;Hahaha! What in the world is that man doing? That's the most ridiculous thing I've ever seen!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_6 || ??? (likely Powle or Aunillie) - &amp;quot;Is that strange man your friend? He ''isn't''? Then shouldn't we summon the Wood Wailers?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 || V'korolon's dialog, quest complete. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1361</id>
		<title>In Plain Sight</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=In_Plain_Sight&amp;diff=1361"/>
				<updated>2022-03-12T07:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;Jorge: Correcting npc name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:; In Plain Sight&lt;br /&gt;
:; Id: 110829&lt;br /&gt;
:; Code: Etc5g1&lt;br /&gt;
:; Requirements: Level 15. Etc5u1 (The Usual Suspect) completed.&lt;br /&gt;
&lt;br /&gt;
== Client Functions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
! Function Name &lt;br /&gt;
! style=&amp;quot;width: 80%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart || Mentions you lost your wanted notice, issues another one.&lt;br /&gt;
|-&lt;br /&gt;
| processEventOTOPAPOTTOPAStart_2 || Presumably used if you still have your notice in inventory&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_000_1 || ??? - V'korolon's reminder dialog?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010 || Nicoliaux's dialog, transitions sequence.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_1 || ??? (likely Powle or Aunillie)  - &amp;quot;The man standing by the tree has lots of friends. They always wear the same red clothes.  If you ask me, though, that big man over there is ''much'' scarier!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_2 || Gauwyn's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_3 || Hildibrand's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_4 || Nashu's dialog.&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_5 || ??? (likely Powle or Aunillie) - &amp;quot;Hahaha! What in the world is that man doing? That's the most ridiculous thing I've ever seen!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_010_6 || ??? (likely Nicoliaux's post-talk dialog?) - &amp;quot;Is that strange man your friend? He ''isn't''? Then shouldn't we summon the Wood Wailers?&lt;br /&gt;
|-&lt;br /&gt;
| processEvent_020 || V'korolon's dialog, quest complete. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	</feed>