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		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ASet_All_Status</id>
		<title>Game Opcodes:Set All Status - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ASet_All_Status"/>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;action=history"/>
		<updated>2026-06-03T16:52:41Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1962&amp;oldid=prev</id>
		<title>Jorge: Forgot to remove the Unfinished category.</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1962&amp;oldid=prev"/>
				<updated>2025-03-22T18:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;Forgot to remove the Unfinished category.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:21, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That also includes the Light Party &amp;amp; Full Party animations&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot; &gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;8&amp;quot; | &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;8&amp;quot; | &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Unfinished]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikidb2:diff:version:1.11a:oldid:1961:newid:1962 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1961&amp;oldid=prev</id>
		<title>Jorge at 18:15, 22 March 2025</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1961&amp;oldid=prev"/>
				<updated>2025-03-22T18:15:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:15, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot; &gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The buffs are sorted ingame first to last, if there happens to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some status &lt;/del&gt;not set &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inbetween other status&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The buffs are sorted ingame first to last, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and doesn't show gaps between status &lt;/ins&gt;if there happens to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ones &lt;/ins&gt;not set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikidb2:diff:version:1.11a:oldid:1960:newid:1961 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1960&amp;oldid=prev</id>
		<title>Jorge at 18:15, 22 March 2025</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1960&amp;oldid=prev"/>
				<updated>2025-03-22T18:15:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:15, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot; &gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* The buffs are sorted ingame first to last, if there happens to be some status not set inbetween other status.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikidb2:diff:version:1.11a:oldid:1959:newid:1960 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1959&amp;oldid=prev</id>
		<title>Jorge: Start of the page.</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_All_Status&amp;diff=1959&amp;oldid=prev"/>
				<updated>2025-03-22T18:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;Start of the page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Sets the status at each of the twenty slots for the actor, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x179&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 28 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Status 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || int16|| 2 Bytes || Status 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || int16 || 2 Bytes || Status 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || int16 || 2 Bytes || Status 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || int16 || 2 Bytes || Status 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || int16 || 2 Bytes || Status 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || int16 || 2 Bytes || Status 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || int16 || 2 Bytes || Status 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || int16 || 2 Bytes || Status 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || int16 || 2 Bytes || Status 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || int16 || 2 Bytes || Status 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || int16 || 2 Bytes || Status 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || int16 || 2 Bytes || Status 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || int16 || 2 Bytes || Status 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || int16 || 2 Bytes || Status 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || int16 || 2 Bytes || Status 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || int16 || 2 Bytes || Status 18 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || int16 || 2 Bytes || Status 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || int16 || 2 Bytes || Status 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;br /&gt;
:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status1'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status2'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status3'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status4'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status5'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status6'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status7'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status8'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status9'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status10'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status11'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status12'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status13'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status14'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status15'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status16'''&lt;br /&gt;
|-&lt;br /&gt;
! 0x20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status17'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Status18'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status19'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#C0E8A7&amp;quot; | '''Status20'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

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