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		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ASet_Status_%40_Index</id>
		<title>Game Opcodes:Set Status @ Index - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ASet_Status_%40_Index"/>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;action=history"/>
		<updated>2026-06-03T17:44:06Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1964&amp;oldid=prev</id>
		<title>Jorge: Added the notes from 0x179 that are applicable here too.</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1964&amp;oldid=prev"/>
				<updated>2025-03-22T18:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;Added the notes from 0x179 that are applicable here too.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:34, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Status value of 0x0000 to clear it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Status value of 0x0000 to clear it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* Valid values are in the 'status' client sheet, after subtracting 200000.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* The client is scripted to handle some status effects on its own when set, and after a state change, such as Bind halting your movement, or Stealth making you invisible. That also includes the Light Party &amp;amp; Full Party animations&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* The buffs are sorted ingame first to last, and doesn't show gaps between status if there happens to be ones not set.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Visual Layout ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikidb2:diff:version:1.11a:oldid:1963:newid:1964 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1963&amp;oldid=prev</id>
		<title>Jorge: Start of the part.</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Set_Status_@_Index&amp;diff=1963&amp;oldid=prev"/>
				<updated>2025-03-22T18:31:40Z</updated>
		
		<summary type="html">&lt;p&gt;Start of the part.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Sets the status at the designated index, visible ingame by the targeting bar, not the personal status bar which is controlled via work values.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x177&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || int16 || 2 Bytes || Index || Which status slot to select.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || int16|| 2 Bytes || Status || The id of the status to add to the slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* Status value of 0x0000 to clear it.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CEE0F2&amp;quot; | '''Index'''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''Status'''&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorge</name></author>	</entry>

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