<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ATurn_Actor_to_Target</id>
		<title>Game Opcodes:Turn Actor to Target - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Opcodes%3ATurn_Actor_to_Target"/>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Turn_Actor_to_Target&amp;action=history"/>
		<updated>2026-06-03T15:52:39Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Turn_Actor_to_Target&amp;diff=455&amp;oldid=prev</id>
		<title>Ioncannon: Created page with &quot;Causes the source actor to turn to another actor.  :; Opcode - 0x0D4 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None  == Data ==  {| class=&quot;wikitable sortab...&quot;</title>
		<link rel="alternate" type="text/html" href="http://ffxivclassic.fragmenterworks.com/wiki/index.php?title=Game_Opcodes:Turn_Actor_to_Target&amp;diff=455&amp;oldid=prev"/>
				<updated>2018-07-31T19:28:39Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Causes the source actor to turn to another actor.  :; Opcode - 0x0D4 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None  == Data ==  {| class=&amp;quot;wikitable sortab...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Causes the source actor to turn to another actor.&lt;br /&gt;
&lt;br /&gt;
:; Opcode - 0x0D4&lt;br /&gt;
:; Source - Server&lt;br /&gt;
:; Data Size - 0x8 bytes&lt;br /&gt;
:; Requirements - None&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;50px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Offset&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Data Type&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Length&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Variable&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size: 14px;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || uint32 || 4 Bytes || actorID || The actorID of the actor to turn to.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
!* Check to see if this is use to orientate actors while combat is happening.&lt;br /&gt;
&lt;br /&gt;
== Visual Layout ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border:1px solid black; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=17 | Packet Data layout&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! 0x0 !! 0x1 !! 0x2 !! 0x3 !! 0x4 !! 0x5 !! 0x6 !! 0x7 !! 0x8 !! 0x9 !! 0xA !! 0xB !! 0xC !! 0xD !! 0xE !! 0xF&lt;br /&gt;
|-&lt;br /&gt;
! 0x00&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#8FA6E8&amp;quot; | '''actorID'''&lt;br /&gt;
| 00 || 00 || 00 || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unfinished]]&lt;/div&gt;</summary>
		<author><name>Ioncannon</name></author>	</entry>

	</feed>