Difference between revisions of "Game Opcodes:Mass Delete Actor Start"
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− | Starts the mass deletion of actors. Following this packet, a series of [[Game Opcodes:Mass Delete Actor | + | Starts the mass deletion of actors. Following this packet, a series of [[Game Opcodes:Mass Delete Actor Body|Mass Delete Actor Body]] packets (and it's variants) exempt any actors from deletion, with a final [[Game Opcodes:Mass Delete Actor End|Mass Delete Actor End]] packet to end the list. Once the end packet is sent, all actors not exempted are deleted. |
:; Opcode - 0x006 | :; Opcode - 0x006 | ||
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== See Also == | == See Also == | ||
− | :* [[Game Opcodes:Mass Delete Actor Body|Mass Delete Actor Body]] | + | :* [[Game Opcodes:Mass Delete Actor Body (x1)|Mass Delete Actor Body (x1)]] |
:* [[Game Opcodes:Mass Delete Actor Body (x10)|Mass Delete Actor Body (x10)]] | :* [[Game Opcodes:Mass Delete Actor Body (x10)|Mass Delete Actor Body (x10)]] | ||
:* [[Game Opcodes:Mass Delete Actor Body (x20)|Mass Delete Actor Body (x20)]] | :* [[Game Opcodes:Mass Delete Actor Body (x20)|Mass Delete Actor Body (x20)]] | ||
:* [[Game Opcodes:Mass Delete Actor Body (x40)|Mass Delete Actor Body (x40)]] | :* [[Game Opcodes:Mass Delete Actor Body (x40)|Mass Delete Actor Body (x40)]] | ||
:* [[Game Opcodes:Mass Delete Actor End|Mass Delete Actor End]] | :* [[Game Opcodes:Mass Delete Actor End|Mass Delete Actor End]] |
Latest revision as of 19:45, 23 March 2018
Starts the mass deletion of actors. Following this packet, a series of Mass Delete Actor Body packets (and it's variants) exempt any actors from deletion, with a final Mass Delete Actor End packet to end the list. Once the end packet is sent, all actors not exempted are deleted.
- Opcode - 0x006
- Data Size - 8 bytes
- Requirements - None
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