Difference between revisions of "Game Opcodes:Show Countdown"

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(Visual Layout)
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Revision as of 12:11, 3 August 2018

Starts a countdown on an actor.

Opcode - 0x0E5
Source - Server
Data Size - 0x28 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 byte 1 Bytes countdownLength The number of seconds to count down by.
0x08 uint64 8 Bytes syncTime The epoch time the countdown is starting at. This syncs all clients together, and is provided by the CountdownRequest packet.
0x12 string 32 Bytes message  ???

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 countdownLength 00 00 00 00 00 00 00 syncTime
0x10 00 00
0x20 message
0x30