Difference between revisions of "Game Opcodes:Starting/Ending Cutscene"
From FFXIV Classic Wiki
| Line 1: | Line 1: | ||
| − | Sent by the client when the player starts a cutscene. | + | Sent by the client when the player starts and ends a cutscene. |
:; Opcode - 0x0CE | :; Opcode - 0x0CE | ||
Revision as of 13:25, 3 August 2018
Sent by the client when the player starts and ends a cutscene.
- Opcode - 0x0CE
- Source - Client
- Data Size - 0x48 bytes
- Requirements - None
Data
| Offset | Data Type | Length | Variable | Description |
|---|---|---|---|---|
| 0x00 | uint32 | 4 Bytes | unknown | |
| 0x04 | string | 32 Bytes | cutsceneName | The name of the cutscene that started. |
| 0x24 | uint32 | 4 Bytes | unknown | Might be garbage data. |
Visual Layout
| Game Opcode layout | ||||||||||||||||
| 0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x00 | unknown | |||||||||||||||
| 0x10 | cutsceneName | |||||||||||||||
| 0x20 | unknown | |||||||||||||||