Difference between revisions of "Game Opcodes:Set Emnity Indicator"

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(Visual Layout)
(Data)
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! style="text-align: center; font-size: 14px;" | Description
 
! style="text-align: center; font-size: 14px;" | Description
 
|-
 
|-
| 0x00 || uint32 || 4 Bytes || targetActorID || The actor that has the most hate currently.
+
| 0x00 || uint32 || 4 Bytes || targetActorID || The actorID of the actor that this bnpc is focusing on. Causes the indicator to flash red (regardless of hate level).
 
|-
 
|-
| 0x04 || uint32 || 4 Bytes || hateAmount || Sets the percentage of hate this actor has.
+
| 0x04 || uint16 || 2 Bytes || hateAmount || Sets the percentage of hate this actor has.
 +
|}
 +
 
 +
== Hate Values ==
 +
 
 +
{| class="wikitable sortable" width="100%"
 +
! width="50px" style="text-align: center; font-size: 14px;" | Range
 +
! width="60px" style="text-align: center; font-size: 14px;" | Gem Color
 +
! style="text-align: center; font-size: 14px;" | Description
 +
|-
 +
| 0x00 || Invisible
 +
|-
 +
| 0x00 - 0x31 || Green
 +
|-
 +
| 0x32 - 0x4F || Yellow
 +
|-
 +
| 0x50+ || Red
 
|}
 
|}
  

Revision as of 13:53, 3 August 2018

Sets the emnity indicators for an actor.

Opcode - 0x195
Source - Server
Data Size - 0x08 bytes
Requirements - Source actor ID must set (where is emnity coming from).

Data

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes targetActorID The actorID of the actor that this bnpc is focusing on. Causes the indicator to flash red (regardless of hate level).
0x04 uint16 2 Bytes hateAmount Sets the percentage of hate this actor has.

Hate Values

Range Gem Color Description
0x00 Invisible
0x00 - 0x31 Green
0x32 - 0x4F Yellow
0x50+ Red

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 targetActorID hateAmount 00 00