Difference between revisions of "Game Opcodes:Delete Group"
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(Created page with "Feeds in members into the current group sequence. This feeds in 32 members at once, and must have all members filled. :; Opcode - 0x143 :; Source - Server :; Data Size - 0x20...") |
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− | + | Deletes a group from the client and LGE. | |
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! width="60px" style="text-align: center; font-size: 14px;" | Variable | ! width="60px" style="text-align: center; font-size: 14px;" | Variable | ||
! style="text-align: center; font-size: 14px;" | Description | ! style="text-align: center; font-size: 14px;" | Description | ||
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| 0x00 || uint64 || 8 Bytes || unk || | | 0x00 || uint64 || 8 Bytes || unk || | ||
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| 0x18 || uint64 || 8 Bytes || groupIndex2 || Group Id. | | 0x18 || uint64 || 8 Bytes || groupIndex2 || Group Id. | ||
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Latest revision as of 18:46, 29 May 2024
Deletes a group from the client and LGE.
- Opcode - 0x143
- Source - Server
- Data Size - 0x20 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint64 | 8 Bytes | unk | |
0x08 | uint64 | 8 Bytes | groupIndex1 | Group ID, usually matched groupIndex2?? |
0x10 | uint64 | 8 Bytes | unk2 | |
0x18 | uint64 | 8 Bytes | groupIndex2 | Group Id. |
Notes
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | unknown1 | groupIndex1 | ||||||||||||||
0x10 | unknown2 | groupIndex2 |