Difference between revisions of "Game Opcodes:Remove Actor"
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(Created page with "Deletes an actor from the client's Lua Engine. :; Opcode - 0x0CB :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None == Data == {| class="wikitable sort...") |
m (Ioncannon moved page Game Opcodes:Delete Actor to Game Opcodes:Remove Actor without leaving a redirect) |
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(One intermediate revision by the same user not shown) | |||
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− | + | Removes an actor from the client's [[Lua Engine]]. | |
:; Opcode - 0x0CB | :; Opcode - 0x0CB |
Latest revision as of 19:49, 27 March 2018
Removes an actor from the client's Lua Engine.
- Opcode - 0x0CB
- Source - Server
- Data Size - 0x8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | actorID | The ID of the actor to remove. |
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | actorID | 00 | 00 | 00 | 00 |