Difference between revisions of "Game Opcodes:Set Actor Appearance (x16)"
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− | Changes the various appearance slots on an actor. Up to | + | Changes the various appearance slots on an actor. Up to 16 slots may be changed at a time. |
:; Opcode - 0x0D7 | :; Opcode - 0x0D7 | ||
:; Source - Server | :; Source - Server | ||
− | :; Data Size - | + | :; Data Size - 0x90 bytes |
:; Requirements - None | :; Requirements - None | ||
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| 0x00 || entry || 0x80 Bytes || appearanceEntries || Up to 16 entries that can be updated. | | 0x00 || entry || 0x80 Bytes || appearanceEntries || Up to 16 entries that can be updated. | ||
|- | |- | ||
− | | | + | | 0x80 || uint32 || 4 Bytes || numEntries || The number of entries being updated. |
|} | |} | ||
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! 0x00 | ! 0x00 | ||
− | | colspan="16" rowspan=" | + | | colspan="16" rowspan="8" style="background:#8FA6E8" | '''data''' |
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! 0x10 | ! 0x10 | ||
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! 0x80 | ! 0x80 | ||
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| colspan="4" style="background:#8FA6E8" | '''numEntries''' | | colspan="4" style="background:#8FA6E8" | '''numEntries''' | ||
| 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 | | 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 |
Latest revision as of 12:03, 3 August 2018
Changes the various appearance slots on an actor. Up to 16 slots may be changed at a time.
- Opcode - 0x0D7
- Source - Server
- Data Size - 0x90 bytes
- Requirements - None
Entry
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | value | The appearance value to put in this slot. |
0x04 | uint32 | 4 Bytes | slot | The slot it is changing. |
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | entry | 0x80 Bytes | appearanceEntries | Up to 16 entries that can be updated. |
0x80 | uint32 | 4 Bytes | numEntries | The number of entries being updated. |
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | data | |||||||||||||||
0x10 | ||||||||||||||||
0x20 | ||||||||||||||||
0x30 | ||||||||||||||||
0x40 | ||||||||||||||||
0x50 | ||||||||||||||||
0x60 | ||||||||||||||||
0x70 | ||||||||||||||||
0x80 | numEntries | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 |