Difference between revisions of "GameOpcode:Tell Message (Client)"
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(Created page with "Received when the player sends a tell to someone. Note this is sent along the chat channel. :; Opcode - 0x0C8 :; Source - Client :; Data Size - 0x220 bytes :; Requirements -...") |
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! style="text-align: center; font-size: 14px;" | Description | ! style="text-align: center; font-size: 14px;" | Description | ||
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− | | 0x00 || string || 32 | + | | 0x00 || string || 32 Bytes || targetName || The name of who is to receive the message. |
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− | | 0x20 || string || | + | | 0x20 || string || 512 Bytes || message || The message up to 512 characters. |
|} | |} | ||
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Latest revision as of 18:24, 19 June 2019
Received when the player sends a tell to someone. Note this is sent along the chat channel.
- Opcode - 0x0C8
- Source - Client
- Data Size - 0x220 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | string | 32 Bytes | targetName | The name of who is to receive the message. |
0x20 | string | 512 Bytes | message | The message up to 512 characters. |