Difference between revisions of "Game Opcodes:Unknown:0x002"
From FFXIV Classic Wiki
(Created page with "Happens on login after a 0x002 packet is sent. :; Opcode - 0x002 :; Source - Client :; Data Size - 10 bytes :; Requirements - None == Data == {| class="wikitable sortable"...") |
(→Visual Layout) |
||
Line 29: | Line 29: | ||
|- | |- | ||
! 0x00 | ! 0x00 | ||
− | | 00 00 00 00 00 00 00 00 | + | | 00 || 00 || 00 || 00 || 00 || 00 || 00 || 00 |
| colspan="4" style="background:#8FA6E8" | '''actorID''' | | colspan="4" style="background:#8FA6E8" | '''actorID''' | ||
− | | 00 00 00 00 | + | | 00 || 00 || 00 || 00 |
|} | |} | ||
[[Category:Unfinished]] | [[Category:Unfinished]] |
Revision as of 12:58, 27 March 2018
Happens on login after a 0x002 packet is sent.
- Opcode - 0x002
- Source - Client
- Data Size - 10 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x0C | uint32 | 4 Bytes | playerActorID | The actor ID of the player's actor. |
Notes
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | actorID | 00 | 00 | 00 | 00 |