Difference between revisions of "Game Opcodes:Set Chocobo Name"

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(Created page with "Sets the name of the Chocobo the player owns. :; Opcode - 0x198 :; Source - Server :; Data Size - 0x20 bytes :; Requirements - None == Data == {| class="wikitable sortable"...")
 
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{| class="wikitable" style="border:1px solid black; text-align:center;"
 
{| class="wikitable" style="border:1px solid black; text-align:center;"
| colspan=17 | Packet Data layout
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| colspan=17 | Packet Data Layout
 
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! 0x00
 
! 0x00
| colspan="16" rowspan="2" style="background:#CEE0F2" | '''hasChocobo'''
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| colspan="16" rowspan="2" style="background:#CEE0F2" | '''name'''
 
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Latest revision as of 16:14, 27 March 2018

Sets the name of the Chocobo the player owns.

Opcode - 0x198
Source - Server
Data Size - 0x20 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 string 32 Bytes name The name of the chocobo, null terminated string.

Visual Layout

Packet Data Layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 name
0x10