Difference between revisions of "Game Opcodes:General Data Packet"

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(Player Actor)
Line 18: Line 18:
 
|}
 
|}
  
=== Valid Data ===
+
== Valid Data ==
  
= Player Actor =
+
=== Player Actor ===
  
 
*; ["requestedData"] []
 
*; ["requestedData"] []
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*; []
 
*; []
  
== Debug Actor ===
+
=== Debug Actor ===
  
 
== Visual Layout ==
 
== Visual Layout ==

Revision as of 17:44, 27 March 2018

Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function in any actor script that overrides it, providing the sent data.

Opcode - 0x133
Source - Server
Data Size - 0xC0 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 Lua Parameters 192 Bytes data The data to send to the actor.

Valid Data

Player Actor

  • ["requestedData"] []
    ["attention"]
    []

Debug Actor

Visual Layout

Game Opcode layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 data
0x10
0x20
0x30
0x40
0x50
0x60
0x70
0x80
0x90
0xA0
0xB0