Difference between revisions of "Game Opcodes:Create Actor"
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(Created page with "Creates an actor in the client's Lua Engine. :; Opcode - 0x0CA :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None == Data == {| class="wikitable sortab...") |
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− | | 0x00 || uint32 || 4 Bytes || unknown || Must be 0x8 for non-players. | + | | 0x00 || uint32 || 4 Bytes || unknown || Must be 0x8 for non-players. Valid numbers are 0x0 - 0xA (unknown what they do). |
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Latest revision as of 14:45, 22 June 2019
Creates an actor in the client's Lua Engine.
- Opcode - 0x0CA
- Source - Server
- Data Size - 0x8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | unknown | Must be 0x8 for non-players. Valid numbers are 0x0 - 0xA (unknown what they do). |
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | unknown | 00 | 00 | 00 | 00 |