Difference between revisions of "Game Opcodes:Set Head to Actor (/w speed)"
From FFXIV Classic Wiki
(Created page with "Moves the actor's head to look at another actor. The speed of the animation can be changed. :; Opcode - 0x0DB :; Source - Server :; Data Size - 8 bytes :; Requirements - None...") |
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:; Opcode - 0x0DB | :; Opcode - 0x0DB | ||
:; Source - Server | :; Source - Server | ||
− | :; Data Size - | + | :; Data Size - 0x8 bytes |
:; Requirements - None | :; Requirements - None | ||
Latest revision as of 09:11, 31 July 2018
Moves the actor's head to look at another actor. The speed of the animation can be changed.
- Opcode - 0x0DB
- Source - Server
- Data Size - 0x8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | actorID | The actorID of the actor to look at. |
0x04 | float | 4 Bytes | speed | The speed at which to play the animation. |
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | actorID | speed |