Difference between revisions of "Game Opcodes:Countdown Started"
From FFXIV Classic Wiki
(Created page with "Sent by the client when the player starts a countdown with <code>/countdown</code>. A custom count value may be specified. :; Opcode - 0x0CF :; Source - Client :; Data Size -...") |
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− | | colspan=" | + | | colspan="1" style="background:#8FA6E8" | '''countValue ''' |
| 00 || 00 || 00 || 00 || 00 || 00 || 00 | | 00 || 00 || 00 || 00 || 00 || 00 || 00 | ||
− | | colspan=" | + | | colspan="8" style="background:#8FA6E8" | '''syncTime ''' |
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! 0x10 | ! 0x10 |
Revision as of 13:29, 3 August 2018
Sent by the client when the player starts a countdown with /countdown
. A custom count value may be specified.
- Opcode - 0x0CF
- Source - Client
- Data Size - 0x30 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | byte | 1 Byte | countValue | The number of seconds to count down by. |
0x08 | syncTime | 8 Bytes | syncTime | The start time all clients should sync to. |
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | countValue | 00 | 00 | 00 | 00 | 00 | 00 | 00 | syncTime | |||||||
0x10 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 |
0x20 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 |