Difference between revisions of "Game Opcodes:StartServerOrderEventFunction"
From FFXIV Classic Wiki
(→Visual Layout) |
(→Visual Layout) |
||
| Line 43: | Line 43: | ||
|- | |- | ||
! 0x10 | ! 0x10 | ||
| − | | colspan="16" style="background:#f1cbff" | ''' | + | | colspan="16" style="background:#f1cbff" | '''clientFunction''' |
|- | |- | ||
! 0x20 | ! 0x20 | ||
| Line 50: | Line 50: | ||
|- | |- | ||
! 0x30 | ! 0x30 | ||
| − | | colspan="16" style="background:#8FA6E8" | ''' ''' | + | | colspan="16" style="background:#8FA6E8" | ''' luaArgs ''' |
|- | |- | ||
! 0x40 | ! 0x40 | ||
Revision as of 17:12, 22 June 2019
Ends a currently running event.
- Opcode - 0x130
- Source - Server
- Data Size - 0x50 bytes
- Requirements - None
Data
| Offset | Data Type | Length | Variable | Description |
|---|---|---|---|---|
| 0x00 | actorID | 4 Bytes | playerActorID | The actor id of the player ending this event. |
| 0x04 | actorID | 4 Bytes | ownerActorID | The actor id of the actor that owns the event. |
| 0x08 | byte | 1 Bytes | unknown | |
| 0x09 | string | 32 Bytes | functionName | The name of the event that is being ended. |
| 0x29 | string | 96 Bytes | luaParams | The name of the event that is being ended. |
Notes
Visual Layout
| Game Opcode layout | ||||||||||||||||
| 0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x00 | playerActorID | ownerActorID | unknown | |||||||||||||
| 0x10 | clientFunction | |||||||||||||||
| 0x20 | ||||||||||||||||
| 0x30 | luaArgs | |||||||||||||||
| 0x40 | ||||||||||||||||
| 0x50 | ||||||||||||||||
| 0x60 | ||||||||||||||||
| 0x70 | ||||||||||||||||
| 0x80 | ||||||||||||||||