Difference between revisions of "Game Opcodes:Set Actor In Different Zone"
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(Created page with "Sets the actor as not in the world. This disables all interaction to the actor and greys out their name. Used for when a player is zoning out of the current zone; so that no m...") |
(No difference)
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Revision as of 12:46, 30 June 2019
Sets the actor as not in the world. This disables all interaction to the actor and greys out their name. Used for when a player is zoning out of the current zone; so that no more events will fire onto the actor.
- Opcode - 0x17B
- Source - Server
- Data Size - 0x8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | byte | 0x1 Bytes | isNotInZone | If set to 1, greys out the actor name and makes it not interactive. |
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | isNotInZone | 00 | 00 | 00 | 00 | 00 | 00 | 00 |