Difference between revisions of "Game Opcodes:Client Langauge"
From FFXIV Classic Wiki
(Created page with "Gives the current language code the client is set to. Sent by the client during session start. :; Opcode - 0x006 :; Source - Client :; Data Size - 8 bytes :; Requirements...") |
(No difference)
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Revision as of 10:38, 26 March 2018
Gives the current language code the client is set to. Sent by the client during session start.
- Opcode - 0x006
- Source - Client
- Data Size - 8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x04 | uint32 | 4 Bytes | languageCode | The current langauge code the client is set to. |
Notes
- Sent from the server at a regular interval, likely due to client not being programmed to send a request for such data when the player opens the map.
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 00 | 00 | 00 | 00 | languageCode |