Difference between revisions of "Game Opcodes:Group Packet Header"

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(Created page with "Sets up a new group. :; Opcode - 0x17C :; Source - Server :; Data Size - 0x98 bytes :; Requirements - None == Data == {| class="wikitable sortable" width="100%" ! width="50...")
(No difference)

Revision as of 17:53, 29 May 2024

Sets up a new group.

Opcode - 0x17C
Source - Server
Data Size - 0x98 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 uint64 8 Bytes locationCode ID of the group involved
0x08 uint64 8 Bytes sequenceId ID if the actor to modify
0x10 uint64 8 Bytes unk ID if the actor to modify
0x18 uint64 8 Bytes groupIndex1 ID if the actor to modify
0x20 uint64 8 Bytes unk2 ID if the actor to modify
0x28 uint64 8 Bytes groupIndex2 ID if the actor to modify
0x30 uint32 4 Bytes groupTypeId The type of group, changes what kind is instantiated in the LGE. (Party - 0x2711, LS - 0x4E22, Retainer - 0x13881)
0x40 uint32 4 Bytes localizedNameId Sets the group name to a localized string, -1 if custom name used.
0x44 string 0x20 Bytes customname A custom name string if used.
0x64 uint32 4 Bytes chatChannelRelated1 Unknown but appears in chat packets
0x68 uint32 4 Bytes chatChannelRelated2 Unknown but appears in chat packets
0x6C uint32 4 Bytes chatChannelRelated3 Unknown but appears in chat packets
0x70 uint32 4 Bytes chatChannelRelated4 Unknown but appears in chat packets
0x74 uint32 4 Bytes numMembers The number of members in this group

Notes

Visual Layout