Difference between revisions of "Game Opcodes:General Data Packet"
From FFXIV Classic Wiki
(Created page with "Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function of any actor script that overrides it, providing the sent data. :; Opcode - 0x133...") |
(No difference)
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Revision as of 17:39, 27 March 2018
Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function of any actor script that overrides it, providing the sent data.
- Opcode - 0x133
- Source - Server
- Data Size - 0xC0 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | Lua Parameters | 192 Bytes | data | The data to send to the actor. |
Notes
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | data | |||||||||||||||
0x10 | ||||||||||||||||
0x20 | ||||||||||||||||
0x30 | ||||||||||||||||
0x40 | ||||||||||||||||
0x50 | ||||||||||||||||
0x60 | ||||||||||||||||
0x70 | ||||||||||||||||
0x80 | ||||||||||||||||
0x90 | ||||||||||||||||
0xA0 | ||||||||||||||||
0xB0 | ||||||||||||||||
0xC0 |