Difference between revisions of "Game Opcodes:SetTargetTime"
From FFXIV Classic Wiki
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− | + | This calls the "_onReceiveTimingPacket" function in any actor script that overrides it, providing the sent data. Only the Player actor responds to this packet. It calls a function in desktopWidget called "showGauge()" however this function doesn't do anything. | |
:; Opcode - 0x138 | :; Opcode - 0x138 |
Revision as of 18:39, 27 March 2018
This calls the "_onReceiveTimingPacket" function in any actor script that overrides it, providing the sent data. Only the Player actor responds to this packet. It calls a function in desktopWidget called "showGauge()" however this function doesn't do anything.
- Opcode - 0x138
- Source - Server
- Data Size - 0x10 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | unknown1 | |
0x00 | uint32 | 4 Bytes | unknown2 | |
0x00 | uint32 | 4 Bytes | unknown3 |
Notes
- This is a useful packet to trigger hooked lua calls since desktopWidget.showGauge() does not do anything.
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | unknown1 | unknown2 | unknown3 | 00 | 00 | 00 | 00 |