Difference between revisions of "Game Opcodes:Set Actor Head Orientation (/w speed)"
From FFXIV Classic Wiki
(Created page with "Moves the actor's head to look at an XYZ position. The speed of the animation can be changed. :; Opcode - 0x0DD :; Source - Server :; Data Size - 8 bytes :; Requirements - No...") |
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Revision as of 08:45, 31 July 2018
Moves the actor's head to look at an XYZ position. The speed of the animation can be changed.
- Opcode - 0x0DD
- Source - Server
- Data Size - 8 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | float | 4 Bytes | yaw | The horizontal orientation of the head. | 0x04 | float | 4 Bytes | pitch | The vertical orientation of the head. | 0x08 | float | 4 Bytes | speed | The speed at which to play the animation. |
Notes
Animation names may be found by searching the map files.
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | yaw | pitch | speed | 00 | 00 | 00 | 00 |