Difference between revisions of "Game Opcodes:EntrustItem"
From FFXIV Classic Wiki
(Created page with "Sets the currently stored items in the Armour. It is simply a flag if the player has the item stored or not. This is why all extra details are deleted when items are stored....") |
(→Visual Layout) |
||
Line 27: | Line 27: | ||
|- | |- | ||
! 0x00 | ! 0x00 | ||
− | | colspan=" | + | | colspan="15" style="background:#CEE0F2" | '''storedItems''' |
! 0x120 | ! 0x120 | ||
|} | |} |
Revision as of 13:13, 3 August 2018
Sets the currently stored items in the Armour. It is simply a flag if the player has the item stored or not. This is why all extra details are deleted when items are stored.
- Opcode - 0x1A5
- Source - Server
- Data Size - 0x38 bytes
- Requirements - Request sent by ItemStorage actor.
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | bitstream | 16 Bytes | storedItems | A bit stream of all the stored items in the Armour. |
Visual Layout
Packet Data Layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | storedItems | 0x120 |