Difference between revisions of "Game Opcodes:Starting/Ending Cutscene"
From FFXIV Classic Wiki
(Created page with "Sent by the client when the player starts a cutscene. :; Opcode - 0x0CE :; Source - Client :; Data Size - 48 bytes :; Requirements - None == Data == {| class="wikitable sor...") |
|||
Line 3: | Line 3: | ||
:; Opcode - 0x0CE | :; Opcode - 0x0CE | ||
:; Source - Client | :; Source - Client | ||
− | :; Data Size - | + | :; Data Size - 0x48 bytes |
:; Requirements - None | :; Requirements - None | ||
Line 21: | Line 21: | ||
| 0x24 || uint32 || 4 Bytes || unknown || Might be garbage data. | | 0x24 || uint32 || 4 Bytes || unknown || Might be garbage data. | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Visual Layout == | == Visual Layout == |
Revision as of 13:24, 3 August 2018
Sent by the client when the player starts a cutscene.
- Opcode - 0x0CE
- Source - Client
- Data Size - 0x48 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | unknown | |
0x04 | string | 32 Bytes | cutsceneName | The name of the cutscene that started. |
0x24 | uint32 | 4 Bytes | unknown | Might be garbage data. |
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | unknown | |||||||||||||||
0x10 | cutsceneName | |||||||||||||||
0x20 | unknown |