Difference between revisions of "Game Opcodes:Set Weather"

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! width="50px" style="text-align: center; font-size: 14px;" | Offset
 
! width="50px" style="text-align: center; font-size: 14px;" | Offset
 
! width="60px" style="text-align: center; font-size: 14px;" | Data Type
 
! width="60px" style="text-align: center; font-size: 14px;" | Data Type
 +
! width="60px" style="text-align: center; font-size: 14px;" | Length
 
! style="text-align: center; font-size: 14px;" | Description
 
! style="text-align: center; font-size: 14px;" | Description
 
|-
 
|-
| 0x00 || uint32 || The [[weather]] to change to.
+
| 0x00 || uint32 || 4 Bytes || The [[weather]] to change to.
 
|-
 
|-
| 0x04 || uint32 || How many seconds the transition will take to change weather.
+
| 0x04 || uint32 || 4 Bytes || How many seconds the transition will take to change weather.
 
|}
 
|}

Revision as of 17:59, 23 March 2018

Transitions the client's weather to a new one.

Data Size - 8 bytes
Requirements - None

Data

Offset Data Type Length Description
0x00 uint32 4 Bytes The weather to change to.
0x04 uint32 4 Bytes How many seconds the transition will take to change weather.