Difference between revisions of "GameOpcode:Group Message (Server)"
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(Created page with "Sent when the player receives a message to a specific group (party or linkshell). :; Opcode - 0x0C9 :; Source - Server :; Data Size - 0x228 bytes :; Requirements - None == D...") |
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− | Sent when the player receives a message to a specific group (party or linkshell). | + | Sent when the player receives a message to a specific group (party or linkshell). Must be sent on the chat channel. |
:; Opcode - 0x0C9 | :; Opcode - 0x0C9 |
Latest revision as of 19:04, 19 June 2019
Sent when the player receives a message to a specific group (party or linkshell). Must be sent on the chat channel.
- Opcode - 0x0C9
- Source - Server
- Data Size - 0x228 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | chatGroup | The chat group number that this message is part of. Note if no valid group is sent then the message will not be displayed. Depending on the chat group it will change the log type. |
0x04 | string | 32 Bytes | name | The name of the sender. |
0x24 | string | 512 Bytes | message | The message up to 512 characters. |