Game Opcodes:SetTargetTime
From FFXIV Classic Wiki
Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function in any actor script that overrides it, providing the sent data. Only the Player and Debug actors respond to this packet.
- Opcode - 0x138
- Source - Server
- Data Size - 0x10 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | unknown1 | |
0x00 | uint32 | 4 Bytes | unknown2 | |
0x00 | uint32 | 4 Bytes | unknown3 |
Notes
- This is a useful packet to trigger hooked lua calls since desktopWidget.showGauge() does not do anything.
Visual Layout
Game Opcode layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | unknown1 | unknown2 | unknown3 | 00 | 00 | 00 | 00 |