User contributions
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- 09:54, 5 September 2018 (diff | hist) . . (-26) . . Game Opcodes:Set Actor MainState (→Known States)
- 09:54, 5 September 2018 (diff | hist) . . (+1,949) . . N Game Opcodes:Set Actor MainState (Created page with "Sets the actor's MainState, changing the mode they are in. :; Opcode - 0x134 :; Source - Server :; Data Size - 0x28 bytes :; Requirements - Must play an Battle Effect packet...")
- 09:45, 5 September 2018 (diff | hist) . . (+8) . . Game Opcodes (→Zone Channel)
- 09:45, 5 September 2018 (diff | hist) . . (+2) . . Game Opcodes (→Zone Channel)
- 09:44, 5 September 2018 (diff | hist) . . (0) . . m Game Opcodes:Set Actor SubState (Ioncannon moved page Game Opcodes:Set Actor SubStat to Game Opcodes:Set Actor SubState without leaving a redirect)
- 09:44, 5 September 2018 (diff | hist) . . (+1) . . Game Opcodes:Set Actor SubState
- 09:41, 5 September 2018 (diff | hist) . . (-56) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:40, 5 September 2018 (diff | hist) . . (+55) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:40, 5 September 2018 (diff | hist) . . (-3) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:40, 5 September 2018 (diff | hist) . . (+3) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:39, 5 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:38, 5 September 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor SubState (→Data)
- 09:37, 5 September 2018 (diff | hist) . . (+207) . . Game Opcodes:Set Actor SubState (→Data)
- 09:32, 5 September 2018 (diff | hist) . . (+355) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 14:41, 3 September 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor SubState (→Notes)
- 14:41, 3 September 2018 (diff | hist) . . (+353) . . Game Opcodes:Set Actor SubState (→Notes)
- 14:40, 3 September 2018 (diff | hist) . . (+3) . . Game Opcodes:Set Actor SubState (→Notes)
- 14:40, 3 September 2018 (diff | hist) . . (+233) . . Game Opcodes:Set Actor SubState (→Notes)
- 12:36, 3 September 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor SubState (→Data)
- 12:36, 3 September 2018 (diff | hist) . . (+57) . . Game Opcodes:Set Actor SubState (→Data)
- 12:15, 3 September 2018 (diff | hist) . . (+306) . . Game Opcodes:Set Actor SubState (→Data)
- 12:05, 3 September 2018 (diff | hist) . . (+128) . . Game Opcodes:Set Actor SubState
- 11:58, 3 September 2018 (diff | hist) . . (+34) . . Game Opcodes:Set Actor SubState (→Data)
- 10:20, 3 September 2018 (diff | hist) . . (-39) . . Game Opcodes:Set Actor SubState (→Data)
- 10:15, 3 September 2018 (diff | hist) . . (+19) . . Game Opcodes:Set Actor SubState (→Data)
- 10:14, 3 September 2018 (diff | hist) . . (+15) . . Game Opcodes:Set Actor SubState (→Data)
- 10:13, 3 September 2018 (diff | hist) . . (+67) . . Game Opcodes:Set Actor SubState (→Data)
- 10:09, 3 September 2018 (diff | hist) . . (+457) . . Game Opcodes:Set Actor SubState (→Data)
- 09:57, 3 September 2018 (diff | hist) . . (+2) . . Game Opcodes:Set Actor Position
- 09:55, 3 September 2018 (diff | hist) . . (-705) . . Game Opcodes:Set Actor SubState (→Entry)
- 09:55, 3 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor SubState (→Visual Layout)
- 09:55, 3 September 2018 (diff | hist) . . (+1,982) . . N Game Opcodes:Set Actor SubState (Created page with "Sets the actor's SubStat parameters. These effect various passive animations. :; Opcode - 0x144 :; Source - Server :; Data Size - 0x28 bytes :; Requirements - Must play an Ba...")
- 09:50, 3 September 2018 (diff | hist) . . (-4) . . Game Opcodes (→Zone Channel)
- 13:27, 19 August 2018 (diff | hist) . . (+162) . . Game Opcodes:SetPushEventConditionWithTriggerBox (→Data)
- 12:33, 19 August 2018 (diff | hist) . . (+2,395) . . N Game Opcodes:SetPushEventConditionWithTriggerBox (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger box around the actor. This seems to be some kind of...")
- 12:27, 19 August 2018 (diff | hist) . . (+2,540) . . N Game Opcodes:SetPushEventConditionWithFan (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger fan around the actor. :; Opcode - 0x170 :; Source...")
- 12:23, 19 August 2018 (diff | hist) . . (+110) . . Game Opcodes:SetPushEventConditionWithCircle (→Notes)
- 12:21, 19 August 2018 (diff | hist) . . (+53) . . Game Opcodes:SetPushEventConditionWithCircle (→Visual Layout)
- 12:21, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetPushEventConditionWithCircle (→Visual Layout)
- 12:21, 19 August 2018 (diff | hist) . . (+2,178) . . N Game Opcodes:SetPushEventConditionWithCircle (Created page with "Sets a push event trigger to this actor. "Push" events are collision tested events, this one specifically setting a trigger circle around the actor. :; Opcode - 0x16F :; Sour...")
- 12:13, 19 August 2018 (diff | hist) . . (+60) . . Game Opcodes:SetEmoteEventCondition (→Visual Layout)
- 12:13, 19 August 2018 (diff | hist) . . (+71) . . Game Opcodes:SetEmoteEventCondition (→Data)
- 12:11, 19 August 2018 (diff | hist) . . (+1,452) . . N Game Opcodes:SetEmoteEventCondition (Created page with "Sets an emote event trigger to this actor. Theoretically causes an emote to trigger this event, however it has not been successfully trigger yet. :; Opcode - 0x16C :; Source...")
- 12:08, 19 August 2018 (diff | hist) . . (+1,535) . . N Game Opcodes:SetNoticeEventCondition (Created page with "Sets a notice event trigger to this actor. It is still not confirmed what a "notice event" is, but almost every actor has this. It might be just to allow KickEvents to happen,...")
- 12:06, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 12:06, 19 August 2018 (diff | hist) . . (0) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 12:05, 19 August 2018 (diff | hist) . . (-1) . . Game Opcodes:SetTalkEventCondition (→Visual Layout)
- 12:05, 19 August 2018 (diff | hist) . . (+1,448) . . N Game Opcodes:SetTalkEventCondition (Created page with "Sets a talk event trigger to this actor. If a player starts a talk event (selects an actor and hits enter), this event will fire. :; Opcode - 0x12E :; Source - Server :; Data...")
- 15:41, 4 August 2018 (diff | hist) . . (+227) . . Game Opcodes:Set Actor Position (→Spawn Types)
- 15:39, 4 August 2018 (diff | hist) . . (+90) . . Game Opcodes:Set Chocobo Ride (current)
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