User contributions
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- 00:41, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:41, 29 January 2019 (diff | hist) . . (+120) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:40, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:39, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:39, 29 January 2019 (diff | hist) . . (+12) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:38, 29 January 2019 (diff | hist) . . (-4) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:38, 29 January 2019 (diff | hist) . . (-3) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:38, 29 January 2019 (diff | hist) . . (-9) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:38, 29 January 2019 (diff | hist) . . (-4) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:38, 29 January 2019 (diff | hist) . . (+232) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 00:34, 29 January 2019 (diff | hist) . . (+4,357) . . N Game Opcodes:Command Result (x10 Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects as a result of some command. For example a player could do an ability which would play an animation (the attac...")
- 00:30, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 00:29, 29 January 2019 (diff | hist) . . (+11) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 00:23, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 00:22, 29 January 2019 (diff | hist) . . (+396) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 00:07, 29 January 2019 (diff | hist) . . (+36) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 00:06, 29 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 00:06, 29 January 2019 (diff | hist) . . (+408) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 00:05, 29 January 2019 (diff | hist) . . (+646) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 23:57, 28 January 2019 (diff | hist) . . (+148) . . Game Opcodes:Command Result (x01 Log/Effect)
- 23:55, 28 January 2019 (diff | hist) . . (-18) . . Game Opcodes:Command Result (No Log/Effect)
- 23:55, 28 January 2019 (diff | hist) . . (+2,638) . . N Game Opcodes:Command Result (x01 Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects as a result of some command. For example a player could do an ability which would play an animation (the attac...")
- 23:53, 28 January 2019 (diff | hist) . . (-48) . . Game Opcodes (→Zone Channel)
- 23:53, 28 January 2019 (diff | hist) . . (0) . . m Game Opcodes:Command Result (No Log/Effect) (Ioncannon moved page Game Opcodes:Battle Action Result (No Log/Effect) to Game Opcodes:Command Result (No Log/Effect))
- 23:53, 28 January 2019 (diff | hist) . . (+57) . . N Game Opcodes:Battle Action Result (No Log/Effect) (Ioncannon moved page Game Opcodes:Battle Action Result (No Log/Effect) to Game Opcodes:Command Result (No Log/Effect)) (current)
- 17:35, 24 October 2018 (diff | hist) . . (+89) . . Game Opcodes (→Zone Channel)
- 18:37, 6 September 2018 (diff | hist) . . (+90) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 18:36, 6 September 2018 (diff | hist) . . (+215) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 18:27, 6 September 2018 (diff | hist) . . (+66) . . Game Opcodes:Command Result (No Log/Effect) (→Notes)
- 18:26, 6 September 2018 (diff | hist) . . (+23) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 18:25, 6 September 2018 (diff | hist) . . (+106) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 18:24, 6 September 2018 (diff | hist) . . (+95) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 18:24, 6 September 2018 (diff | hist) . . (-40) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 18:23, 6 September 2018 (diff | hist) . . (+56) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 18:22, 6 September 2018 (diff | hist) . . (+50) . . Game Opcodes:Command Result (No Log/Effect)
- 18:22, 6 September 2018 (diff | hist) . . (-2) . . Game Opcodes:Command Result (No Log/Effect)
- 18:22, 6 September 2018 (diff | hist) . . (-48) . . Game Opcodes:Command Result (No Log/Effect)
- 18:21, 6 September 2018 (diff | hist) . . (0) . . Game Opcodes:Command Result (No Log/Effect)
- 18:21, 6 September 2018 (diff | hist) . . (+13) . . Game Opcodes:Command Result (No Log/Effect)
- 18:21, 6 September 2018 (diff | hist) . . (+1) . . Game Opcodes:Command Result (No Log/Effect)
- 18:20, 6 September 2018 (diff | hist) . . (+2,031) . . N Game Opcodes:Command Result (No Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects to show the result of some action. For example a player could do an ability which would play an animation (the...")
- 12:32, 5 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor Name (→Data)
- 12:32, 5 September 2018 (diff | hist) . . (-92) . . Game Opcodes:Set Actor Name
- 12:32, 5 September 2018 (diff | hist) . . (+23) . . Game Opcodes:Set Actor Name (→Visual Layout)
- 12:31, 5 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor Name (→Visual Layout)
- 12:31, 5 September 2018 (diff | hist) . . (+1,394) . . N Game Opcodes:Set Actor Name (Created page with "Sets a talk event trigger to this actor. If a player starts a talk event (selects an actor and hits enter), this event will fire. :; Opcode - 0x13D :; Source - Server :; Data...")
- 11:17, 5 September 2018 (diff | hist) . . (-1) . . Packet Headers (→Base Packets)
- 11:06, 5 September 2018 (diff | hist) . . (+50) . . Game Opcodes:Set Actor MainState (→Data)
- 11:06, 5 September 2018 (diff | hist) . . (-1) . . Game Opcodes:Set Actor MainState (→Visual Layout)
- 10:55, 5 September 2018 (diff | hist) . . (-42) . . Game Opcodes:Set Actor MainState (→Known States)
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