User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 23:41, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:41, 28 January 2019 (diff | hist) . . (+120) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:40, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:39, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:39, 28 January 2019 (diff | hist) . . (+12) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:38, 28 January 2019 (diff | hist) . . (-4) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:38, 28 January 2019 (diff | hist) . . (-3) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:38, 28 January 2019 (diff | hist) . . (-9) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:38, 28 January 2019 (diff | hist) . . (-4) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:38, 28 January 2019 (diff | hist) . . (+232) . . Game Opcodes:Command Result (x10 Log/Effect) (→Visual Layout)
- 23:34, 28 January 2019 (diff | hist) . . (+4,357) . . N Game Opcodes:Command Result (x10 Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects as a result of some command. For example a player could do an ability which would play an animation (the attac...")
- 23:30, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 23:29, 28 January 2019 (diff | hist) . . (+11) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 23:23, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 23:22, 28 January 2019 (diff | hist) . . (+396) . . Game Opcodes:Command Result (x01 Log/Effect) (→Visual Layout)
- 23:07, 28 January 2019 (diff | hist) . . (+36) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 23:06, 28 January 2019 (diff | hist) . . (0) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 23:06, 28 January 2019 (diff | hist) . . (+408) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 23:05, 28 January 2019 (diff | hist) . . (+646) . . Game Opcodes:Command Result (x01 Log/Effect) (→Data)
- 22:57, 28 January 2019 (diff | hist) . . (+148) . . Game Opcodes:Command Result (x01 Log/Effect)
- 22:55, 28 January 2019 (diff | hist) . . (-18) . . Game Opcodes:Command Result (No Log/Effect)
- 22:55, 28 January 2019 (diff | hist) . . (+2,638) . . N Game Opcodes:Command Result (x01 Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects as a result of some command. For example a player could do an ability which would play an animation (the attac...")
- 22:53, 28 January 2019 (diff | hist) . . (-48) . . Game Opcodes (→Zone Channel)
- 22:53, 28 January 2019 (diff | hist) . . (0) . . m Game Opcodes:Command Result (No Log/Effect) (Ioncannon moved page Game Opcodes:Battle Action Result (No Log/Effect) to Game Opcodes:Command Result (No Log/Effect))
- 22:53, 28 January 2019 (diff | hist) . . (+57) . . N Game Opcodes:Battle Action Result (No Log/Effect) (Ioncannon moved page Game Opcodes:Battle Action Result (No Log/Effect) to Game Opcodes:Command Result (No Log/Effect)) (current)
- 16:35, 24 October 2018 (diff | hist) . . (+89) . . Game Opcodes (→Zone Channel)
- 17:37, 6 September 2018 (diff | hist) . . (+90) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 17:36, 6 September 2018 (diff | hist) . . (+215) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 17:27, 6 September 2018 (diff | hist) . . (+66) . . Game Opcodes:Command Result (No Log/Effect) (→Notes)
- 17:26, 6 September 2018 (diff | hist) . . (+23) . . Game Opcodes:Command Result (No Log/Effect) (→Data)
- 17:25, 6 September 2018 (diff | hist) . . (+106) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 17:24, 6 September 2018 (diff | hist) . . (+95) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 17:24, 6 September 2018 (diff | hist) . . (-40) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 17:23, 6 September 2018 (diff | hist) . . (+56) . . Game Opcodes:Command Result (No Log/Effect) (→Visual Layout)
- 17:22, 6 September 2018 (diff | hist) . . (+50) . . Game Opcodes:Command Result (No Log/Effect)
- 17:22, 6 September 2018 (diff | hist) . . (-2) . . Game Opcodes:Command Result (No Log/Effect)
- 17:22, 6 September 2018 (diff | hist) . . (-48) . . Game Opcodes:Command Result (No Log/Effect)
- 17:21, 6 September 2018 (diff | hist) . . (0) . . Game Opcodes:Command Result (No Log/Effect)
- 17:21, 6 September 2018 (diff | hist) . . (+13) . . Game Opcodes:Command Result (No Log/Effect)
- 17:21, 6 September 2018 (diff | hist) . . (+1) . . Game Opcodes:Command Result (No Log/Effect)
- 17:20, 6 September 2018 (diff | hist) . . (+2,031) . . N Game Opcodes:Command Result (No Log/Effect) (Created page with "Plays animations, appends log messages, and show various effects to show the result of some action. For example a player could do an ability which would play an animation (the...")
- 11:32, 5 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor Name (→Data)
- 11:32, 5 September 2018 (diff | hist) . . (-92) . . Game Opcodes:Set Actor Name
- 11:32, 5 September 2018 (diff | hist) . . (+23) . . Game Opcodes:Set Actor Name (→Visual Layout)
- 11:31, 5 September 2018 (diff | hist) . . (0) . . Game Opcodes:Set Actor Name (→Visual Layout)
- 11:31, 5 September 2018 (diff | hist) . . (+1,394) . . N Game Opcodes:Set Actor Name (Created page with "Sets a talk event trigger to this actor. If a player starts a talk event (selects an actor and hits enter), this event will fire. :; Opcode - 0x13D :; Source - Server :; Data...")
- 10:17, 5 September 2018 (diff | hist) . . (-1) . . Packet Headers (→Base Packets)
- 10:06, 5 September 2018 (diff | hist) . . (+50) . . Game Opcodes:Set Actor MainState (→Data)
- 10:06, 5 September 2018 (diff | hist) . . (-1) . . Game Opcodes:Set Actor MainState (→Visual Layout)
- 09:55, 5 September 2018 (diff | hist) . . (-42) . . Game Opcodes:Set Actor MainState (→Known States)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)