Game Opcodes:Client Langauge

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Revision as of 10:38, 26 March 2018 by Ioncannon (talk | contribs) (Created page with "Gives the current language code the client is set to. Sent by the client during session start. :; Opcode - 0x006 :; Source - Client :; Data Size - 8 bytes :; Requirements...")
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Gives the current language code the client is set to. Sent by the client during session start.

Opcode - 0x006
Source - Client
Data Size - 8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x04 uint32 4 Bytes languageCode The current langauge code the client is set to.

Notes

  • Sent from the server at a regular interval, likely due to client not being programmed to send a request for such data when the player opens the map.


Visual Layout

Game Opcode layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 00 00 00 00 languageCode