Game Opcodes:Client Langauge

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Gives the current language code the client is set to. Sent by the client during session start.

Opcode - 0x006
Source - Client
Data Size - 8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x04 uint32 4 Bytes languageCode The current langauge code the client is set to.

Notes

  • This is the first packet that the client sends after handshaking is complete. Good to signal when log messages can be sent (for MotD).


Visual Layout

Game Opcode layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 00 00 00 00 languageCode