Treasures of the Main
From FFXIV Classic Wiki
- Name
- Treasures of the Main
- Id
- 110002
- Code
- Man0l1
- Requirements
- Man0l0 completed
Client Functions
Function Name | Notes |
---|---|
processEvent010 | Cutscene with Y'shtola and Baderon. Player ends up in a PrivateAreaPast. *fadeInAfterWarp* |
processEvent010_2 | There be men who shay Sheal Rock ain't always been there. Rumor is, it jusht 'ppeared out of nowheres back one shtormy night. |
processEvent010_3 | Not a soul in the city ain't looking to win the next Trident and knock our esteemed Admiral off his perch on the Bridge. But to even have a hope, you need a fat purse, and that's why everyone and their cousins are searching for that damned treasure. |
processEvent010_4 | I been 'earin' whispers of normal folk like you and me joinin' up with them fishbacks. If I ever find one of the traitors, I'll gut 'im, bake 'im, and serve 'im up with a squeeze of lemon. |
processEvent010_5 | Damn Knights of the Barracuda. If it weren't for them, I'd have been on that island and found that treasure weeks ago... |
processEvent010_6 | Ah, a new face. Welcome to Limsa Lominsa. You have arrived at an opportune time. |
processEvent010_7 | Lately, the street's been filled with rumors o' some fantasy island brimmin' with treasure, but I reckon there ain't one in a dozen with an onze o' truth behind 'em. Wish the 'Cudas would just raze the damn rock an' put an end t'all this rubbish. |
processEvent010_8 | Unless you have information on the Empire, you may take your pleasantries elsewhere. |
processEvent020 | Cutscene finishing the echo, with Baderon telling you to go to Camp Bearded Rock. |
processEvent020_2 | Reminder msg from Baderon. |
processEvent025 | LS Chat from Baderon after touching the Aetheryte. Talks about tutorial leves. |
processEvent025_2 | LS Chat from Baderon after touching the Aetheryte. Sans tutorial leves. |
processEvent026 | Baderon chat. |
processEvent027 | Baderon telling you to go to the MSK and CUL guilds. |
processEvent027_2 | Reminder chat with Baderon to visit the guilds. |
processEvent027_3 | Speech from Baderon once the CUL guild is visited. |
processEvent027_4 | Speech from Baderon once the MSK guild is visited. |
processEvent030 | Cutscene visiting the CUL guild, once you talk to Charlys. |
processEvent033 | WorldMaster say message about using the npc linkshell. |
processEvent030_2 | Speech from Charlys after visiting him. |
processEvent035 | Talking to Isandorel, him saying to go downstairs. |
processEvent035_2 | Speech with Isandorel after you talked with him. |
processEvent040 | Echo cutscene in the MSK basement. |
processEvent40_2 | Chat from Merlzirn after the echo cutscene. |
processEvent050 | Cutscene into echo warp once you return to Isandorel. |
processEvent050_2 | Intimidating Barracuda speech. |
processEvent050_3 | |
processEvent050_4 | Totoruto speech. |
processEvent050_5 | |
processEvent050_6 | Mannskoen speech. |
processEvent050_7 | Nervous Barracuda speech. |
processEvent050_8 | Overeager Barracuda speech. |
processEvent050_9 | Sophisticated Barracuda speech. |
processEvent050_10 | Smirking Barracuda speech. |
processEvent050_11 | |
processEvent050_12 | |
processEvent050_13 | Adventurer 1 speech. |
processEvent050_14 | Adventurer 2 speech. |
processEvent050_15 | Adventurer 3 speech. |
processEvent060 | Cutscene leaving the MRD guild and out of the echo. |
processEvent065 | Cutscene leaving the MRD guild and out of the echo. Sends world master msgs about using NPC linkshells at the end. |
processEvent60_2 | Talking to Isandorel after echo. "As I said before, you are free to return to...whatever it is you do; however, I ask that you do not roam too far from the city while we continue our investigation into the weapon you were lent." |
processEvent070_2 | Baderon Linkshell Chat after the MRD sequence. |
processEvent600 | Cutscene when entering the FSH guild and talking to N'nmulika. Enters an instance with Sisipu. |
processEvent600_2 | N'nmulika: "Yes, yes. You find yourself in the Pullers' Guild; the Fishermen's Guild; the guild of those who cast nets and lines and then pull and pull them in to collect the delectable offerings of that spectacular sprawling sea stretching all the way to the shimmering sky." |
processEvent600_3 | Louviaune: "We've received word from one of our boats that a [[|Serpent Reavers|Serpent Reaver]] vessel is anchored off Oschon's Torch." |
processEvent600_4 | Faucillien: "Day after day the Barracudas send ships to rid the waters of the Serpent Reavers, but it seems the damn pirates are always one step ahead of our city's finest." |
processEvent601_1 | Sisipu's emote sequence: Bow. |
processEvent601_2 | Sisipu's emote sequence: Clap. |
processEvent601_3 | Sisipu's emote sequence: Congratulate. |
processEvent601_4 | Sisipu's emote sequence: Poke. |
processEvent601_5 | Sisipu's emote sequence: Joy. |
processEvent601_6 | Sisipu's emote sequence: Wave. |
processEvent601_7 | Sisipu's emote sequence: Success. |
processEvent601_8 | Sisipu's emote sequence: Fail. |
processEvent602 | Speech for Sispu after the the emote test section. "Excellent. You might not be quite as bad as I thought. Just remember, if you happen to see a suspicious-looking someone in or around the lighthouse, be sure to give the correct signal, or you might wind up with an arrow through your head." |
processEvent602_2 | Speech for ???: "Mastered our signals, have you? Thank the Twelve you're a quick learner. Now off to Zephyr Gate!" |
processEvent602_3 | Speech for Baderon after the emote test sequence. "Wangled yerself a date with a puller down at the Zephyr Gate, have ye? Not bad fer a new-come drylander. But tell me this: do ye even know where the damn gate is? " |
processEvent604 | Cutscene for the start of the escort content. |
processEvent604_2 | Fires a cutscene fade out. |
processEvent604_3 | Fires a cutscene fade in. |
processEvent604_4 | Empty function. |
processEvent605 | Cutscene after the escort content when you arrive at Oschon's Torch. Enters an echo. |
processEvent605_2 | Speech for Sisipu when you are in the echo. |
processEvent610 | Cutscene after examining the dead body. With the Ascian and Emerick. |
processEvent610_2 | "This poor soul has taken his last breath". |
processEvent615 | Cutscene when you return to Sisipu in the echo. Exits echo. |
processEvent615_2 | Speech for Baderon between leaving the Sisipu echo and returning to the FSH guild. |
processEvent620 | Cutscene when you return to the FSH guid. |
processEvent625 | Baderon Linkshell Chat after the FSH sequence. Asks to visit the forges. |
processEvent625_2 | Speech for Baderon between the FSH and Forge sequences. |
processEvent630 | Cutscene with Bodenolf, H'naanza, and Stahlmann in the BSM/ARM guild. Warps to echo. |
processEvent630_2 | Speech in BSM/ARM echo. Lofa: "Lately, the forges been crawlin' with pirates. Every gang in the city's lookin' to secretly commission 'em a shipwright to build a boat quick enough to slip by the Barracuda fleet and onto Seal Rock.". |
processEvent630_3 | Speech in BSM/ARM echo. Trinne: "Barracuda or not, I see one more un-sooted brute run through the forge, I'll thrust his head in the cooling troughs." |
processEvent630_4 | Speech in BSM/ARM echo. Hihine: "Did you see Commodore Sthalmann? He's one of the highest ranking members of the Knights of the Barracuda." |
processEvent630_5 | Speech in BSM/ARM echo. Mimido: "Treasure on Seal Rock? Hah! The pirates, the 'Cudas, the scholarlies—not a one knows the powers they disturb with their meddlin'." |
processEvent630_6 | Speech in BSM/ARM echo. Werner: "Fishbacks don't wear armor, but their thick, scaly skin can be a bastard to slice through with your standard axe". |
processEvent630_7 | Speech in BSM/ARM echo. Tattooed Pirate: "Now I ain't one to shed a tear over no drowned 'Cuda, but they say the 5th never saw th' Sahagin comin'". |
processEvent630_8 | Speech in BSM/ARM echo. Joellaut: "Three times them eunuchs down at Mealvaan's Gate and them 'Cuda brutes done searched that rock, but ain't no one sayin' a word 'bout what they finds." |
processEvent630_9 | Speech in BSM/ARM echo. Bodenolf: "This is Naldiq & Vymelli's shipyard. We ain't got no rules 'gainst visitors, but you best stay out of our way if you fancy livin' past th' next bell." |
processEvent632 | Speech when the player talks to H'naanza in the echo. "By the abyss! Those damn Reavers roam the seas like it was their own!". |
processEvent632_2 | Speech after player talks to H'naanza in the echo. "I would like to believe that you are nothing more than an adventurer, but after what happened today...". |
processEvent635 | Cutscene with H'naanza and Stahlmann but not; warps out of echo. |
processEvent637 | Baderon Linkshell Chat after visiting the forges. |
processEventComplete | Quest completion speech from Baderon. |
processEvent1000_1 | "Ye claim ye've truly seen a mighty sea beast, eh? Hmph. Ain't the first drylander to come in 'ere spoutin' such bilge..." |
processEvent1000_2 | "Now, this here creation of mine will cut through their hides like a knife does through butter. Not too bad on Barracudas, neither...hypothetically speaking, that is." |
processEvent1000_3 | "You can no doubt imagine why our organization is loath to place too much trust in errant adventurers." |
processEvent1000_4 | N'nmulika: "Come along, come along! Sisipu is a busy woman. Speak with her and learn the hand signals so you can be on your way!" |
processEvent1000_5 | "<sigh> Not what I was expecting, though I must say I was not expecting much." |
processEvent1000_6 | "If ye're lookin' fer Steelmaster H'naanza, I saw her o'er near the back door, but ye'd be wise not t' interrupt her while she's attendin' t' business with Sthalmann." |
processEvent1000_7 | "Enter the instance?" |
processEventFadeIn604 | Empty function. |
processTtrBlkNml001 | Causes the camera to focus on a Sellsword and speak. |
processTtrBlkNml002 | Causes the camera to focus on a Sellsword and speak. |
processEtc001 | "It don't take a bleedin' scholarly to divine what be hidin' in these 'ere crates, friend─ale. A whole bloody lake o' the stuff!" |
processEtc002 | "Each leve offers ye a task what we call a levequest. Be a good lass/lad an' finish what ye've got t' finish in the time ye've got t' finish it, and ye'll be generously recompensed fer yer kind efforts." |
processEtc003 | "Lookin' to put a few malms 'twixt you and this reekin' hells hole? Aye, I was the same when I first arrived in Limsa. Good Baderon set me straight, though. You'd be wise to partake in his wisdom afore flutterin' off too far from the nest." |
processEventTu_001 | Shows the NPC linkshell tutorial widget. |
processEventTalkMenuManCutPreview | Debug function to watch the cutscenes in this quest. |