Game Opcodes:Delete Group

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Revision as of 18:45, 29 May 2024 by Ioncannon (talk | contribs) (Created page with "Feeds in members into the current group sequence. This feeds in 32 members at once, and must have all members filled. :; Opcode - 0x143 :; Source - Server :; Data Size - 0x20...")
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Feeds in members into the current group sequence. This feeds in 32 members at once, and must have all members filled.

Opcode - 0x143
Source - Server
Data Size - 0x20 bytes
Requirements - None

Data

Offset Data Type Length Variable Description 0x00 uint64 8 Bytes unk
0x08 uint64 8 Bytes groupIndex1 Group ID, usually matched groupIndex2??
0x10 uint64 8 Bytes unk2
0x18 uint64 8 Bytes groupIndex2 Group Id.

Group Entry

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes actorId The id of this member.
0x04 uint32 4 Bytes localizedNameId The id if using a localized name.
0x08 uint32 4 Bytes unknown
0x0C byte 1 Bytes flag Unknown flag.
0x0D byte 1 Bytes isOnline 1 if member is online.
0x0E string 0x20 Bytes customName The name if using a custom name.

Notes

Visual Layout

Game Opcode layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 unknown1 groupIndex1
0x10 unknown2 groupIndex2