Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function in any actor script that overrides it, providing the sent data.
- Opcode - 0x133
- Source - Server
- Data Size - 0xC0 bytes
- Requirements - None
Data
Offset
|
Data Type
|
Length
|
Variable
|
Description
|
0x00 |
Lua Parameters |
192 Bytes |
data |
The data to send to the actor.
|
Valid Data
Player Actor
Requested Data
"attention" |
worldMasterActor |
emptyString |
worldMasterID |
args
|
Attention
General Notifications
Debug Actor
Print Log
Print Disp
Print Overhead
Ping
Visual Layout
Game Opcode layout
|
|
0x0 |
0x1 |
0x2 |
0x3 |
0x4 |
0x5 |
0x6 |
0x7 |
0x8 |
0x9 |
0xA |
0xB |
0xC |
0xD |
0xE |
0xF
|
0x00
|
data
|
0x10
|
0x20
|
0x30
|
0x40
|
0x50
|
0x60
|
0x70
|
0x80
|
0x90
|
0xA0
|
0xB0
|