Sends Lua Parameters to an actor's script. This calls the "onReceiveDataPacket" function in any actor script that overrides it, providing the sent data.
- Opcode - 0x133
- Source - Server
- Data Size - 0xC0 bytes
- Requirements - None
Data
| Offset
|
Data Type
|
Length
|
Variable
|
Description
|
| 0x00 |
Lua Parameters |
192 Bytes |
data |
The data to send to the actor.
|
Player Actor Data
Requested Data
- qtdata
- qtmap
- activegl
- glhist
Attention
| "attention" String |
WorldMaster Actor |
emptyString |
worldMasterID |
args
|
General Notifications
Debug Actor Data
Print Log
Print Disp
Print Overhead
Ping
Visual Layout
| Game Opcode layout
|
|
|
0x0 |
0x1 |
0x2 |
0x3 |
0x4 |
0x5 |
0x6 |
0x7 |
0x8 |
0x9 |
0xA |
0xB |
0xC |
0xD |
0xE |
0xF
|
| 0x00
|
data
|
| 0x10
|
| 0x20
|
| 0x30
|
| 0x40
|
| 0x50
|
| 0x60
|
| 0x70
|
| 0x80
|
| 0x90
|
| 0xA0
|
| 0xB0
|