Game Opcodes:Remove Actor

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Revision as of 19:49, 27 March 2018 by Ioncannon (talk | contribs) (Ioncannon moved page Game Opcodes:Delete Actor to Game Opcodes:Remove Actor without leaving a redirect)
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Removes an actor from the client's Lua Engine.

Opcode - 0x0CB
Source - Server
Data Size - 0x8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes actorID The ID of the actor to remove.

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 actorID 00 00 00 00