Game Opcodes:Turn Actor to Target

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Revision as of 14:28, 31 July 2018 by Ioncannon (talk | contribs) (Created page with "Causes the source actor to turn to another actor. :; Opcode - 0x0D4 :; Source - Server :; Data Size - 0x8 bytes :; Requirements - None == Data == {| class="wikitable sortab...")
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Causes the source actor to turn to another actor.

Opcode - 0x0D4
Source - Server
Data Size - 0x8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes actorID The actorID of the actor to turn to.

Notes

!* Check to see if this is use to orientate actors while combat is happening.

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 actorID 00 00 00 00