Changes the various appearance slots on an actor. Up to 0x16 slots may be changed at a time.
- Opcode - 0x0D7
- Source - Server
- Data Size - 0x88 bytes
- Requirements - None
Entry
Offset
|
Data Type
|
Length
|
Variable
|
Description
|
0x00 |
uint32 |
4 Bytes |
value |
The appearance value to put in this slot.
|
0x04 |
uint32 |
4 Bytes |
slot |
The slot it is changing.
|
Data
Offset
|
Data Type
|
Length
|
Variable
|
Description
|
0x00 |
entry |
0x80 Bytes |
appearanceEntries |
Up to 16 entries that can be updated.
|
0xF0 |
uint32 |
4 Bytes |
numEntries |
The number of entries being updated.
|
Visual Layout
Game Opcode layout
|
|
0x0 |
0x1 |
0x2 |
0x3 |
0x4 |
0x5 |
0x6 |
0x7 |
0x8 |
0x9 |
0xA |
0xB |
0xC |
0xD |
0xE |
0xF
|
0x00
|
data
|
0x10
|
0x20
|
0x30
|
0x40
|
0x50
|
0x60
|
0x70
|
0x80
|
0x90
|
0xA0
|
0xB0
|
0xC0
|
0xD0
|
0xE0
|
numEntries
|
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00
|