Game Opcodes:EntrustItem

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Sets the currently stored items in the Armour. It is simply a flag if the player has the item stored or not. This is why all extra details are deleted when items are stored.

Opcode - 0x1A5
Source - Server
Data Size - 0x38 bytes
Requirements - Request sent by ItemStorage actor.

Data

Offset Data Type Length Variable Description
0x00 bitstream 16 Bytes storedItems A bit stream of all the stored items in the Armour.

Visual Layout

Packet Data Layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 storedItems