Game Opcodes:Set Actor SubState

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Revision as of 09:55, 3 September 2018 by Ioncannon (talk | contribs) (Created page with "Sets the actor's SubStat parameters. These effect various passive animations. :; Opcode - 0x144 :; Source - Server :; Data Size - 0x28 bytes :; Requirements - Must play an Ba...")
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Sets the actor's SubStat parameters. These effect various passive animations.

Opcode - 0x144
Source - Server
Data Size - 0x28 bytes
Requirements - Must play an Battle Effect packet after for animations to take effect.

Entry

Offset Data Type Length Variable Description
0x00 byte 1 Bytes substatBreakage
0x00 byte 1 Bytes substatChant
0x00 byte 1 Bytes substatGuard
0x00 nibble 4 Bits substatWaste
0x00 byte 1 Bytes substatMode
0x00 byte 1 Bytes substateMotionPack

Data

Offset Data Type Length Variable Description
0x00 byte 0x1 Bytes substatBreakage
0x00 byte 0x1 Bytes substatChant
0x00 byte 0x1 Bytes substatGuard
0x00 byte 0x1 Bytes substatWaste
0x00 byte 0x1 Bytes substatMode
0x00 byte 0x1 Bytes substatMotionPack

Visual Layout

Game Opcode layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 unknown