Sets the actor's SubStat parameters. These effect various passive animations.
- Opcode - 0x144
- Source - Server
- Data Size - 0x28 bytes
- Requirements - Must play an Battle Effect packet after for animations to take effect.
Entry
Offset
|
Data Type
|
Length
|
Variable
|
Description
|
0x00 |
byte |
1 Bytes |
substatBreakage |
|
0x00 |
byte |
1 Bytes |
substatChant |
|
0x00 |
byte |
1 Bytes |
substatGuard |
|
0x00 |
nibble |
4 Bits |
substatWaste |
|
0x00 |
byte |
1 Bytes |
substatMode |
|
0x00 |
byte |
1 Bytes |
substateMotionPack |
|
Data
Offset
|
Data Type
|
Length
|
Variable
|
Description
|
0x00 |
byte |
0x1 Bytes |
substatBreakage |
|
0x00 |
byte |
0x1 Bytes |
substatChant |
|
0x00 |
byte |
0x1 Bytes |
substatGuard |
|
0x00 |
byte |
0x1 Bytes |
substatWaste |
|
0x00 |
byte |
0x1 Bytes |
substatMode |
|
0x00 |
byte |
0x1 Bytes |
substatMotionPack |
|
Visual Layout
Game Opcode layout
|
|
0x0 |
0x1 |
0x2 |
0x3 |
0x4 |
0x5 |
0x6 |
0x7 |
0x8 |
0x9 |
0xA |
0xB |
0xC |
0xD |
0xE |
0xF
|
0x00
|
unknown
|