Game Opcodes:Set Actor Name
From FFXIV Classic Wiki
Sets a talk event trigger to this actor. If a player starts a talk event (selects an actor and hits enter), this event will fire.
- Opcode - 0x13D
- Source - Server
- Data Size - 0x48 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | int32 | 1 Bytes | displayNameID | Sets a localized display name. If it is a custom display name (IE: Player Name), set to -1 (0xFFFFFFFF). |
0x20 | string | 32 Bytes | customName | If the above is set to -1, this string will be the name. |
Visual Layout
Packet Data layout | ||||||||||||||||
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | displayNameID | |||||||||||||||
0x10 | customName | |||||||||||||||
0x20 | 00 | 00 | 00 | 00 |