Game Opcodes:Event Start Request

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Sent by the client when the player triggers an event; either talking to an npc, touching a push event, or it triggering by a kick event packet.

Opcode - 0x12D
Source - Client
Data Size - 0xB8 bytes
Requirements - Triggering an event.

Data

Offset Data Type Length Variable Description
0x00 actorID 4 Bytes triggeringActorID The actor that triggered this event.
0x04 actorID 4 Bytes ownerActorID The actor that owns this event.
0x08 int32 4 Bytes serverCodes??? Appears in different event packets.
0x0C int32 4 Bytes unknown
0x10 byte 1 Bytes eventType Seen values 0 (CommandContent), 1 (TalkEvent), 2 (PushDefault), 3 (EmoteDefault1), 5 (NoticeEvent).
0x11 string 32 Bytes eventName The name of the event that has fired.
0x31 luaParams 128 Bytes luaParams Any params this event might send.

Notes