Game Opcodes:Map Change & UI Change

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Opcode - 0x0E2
Source - Server
Data Size - 0x8 bytes
Requirements - None

Data

Offset Data Type Length Variable Description
0x00 uint32 4 Bytes switch If set to 0x15, locks UI. 0x16 unlocks. Any other value and it calls a function to do something else

Notes

Can be used to lock controls during a cutscene to prevent a player skipping it.
General instances of are used with 0x00 in situations involving zoning or seamless zones?
Ifrit's encounter uses 0x10.

Visual Layout

Packet Data layout
0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF
0x00 switch 00 00 00 00