Difference between revisions of "Weather"

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(Filled in the weather page after years of neglect.)
(Added a Research section to document weather observations since apparently no one did it while XIV1.X was still alive that I could find.)
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== (WIP) Research ==
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The following have thus far been gleamed from videos to determine the 'rules' of XIV's weather system as far as what retail was doing.
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* Weather in a given location can only change every eight hours, eg. 00:00, 08:00 16:00
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** Weather can last more than one cycle
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* Cities do not use anything beyond the first four IDs in regular scenarios (ex. When event weather isn't in effect)
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** City weather is separate from the weather of the neighbouring field zone
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*** TO-DO: Find video verification of Foggy in town, only read it exists
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* Some zones may inherit the weather of its parent zone?
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** Thus far it appears open dungeons take the weather from the field they're from
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** Inns and Grand Company offices inherit the weather of their respective city, regardless of these locations having nothing but an ID for basic Fine weather.  Can't see weather indoors anyways.
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* Instanced content within regular locations (PrivateAreas) can set its weather irrespective of the zone
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** Ex. Ul'dah's intro tutorial in one video had Fine weather throughout the whole process (and a weather cycle), then once regular gameplay was reached it was Cloudy in the actual zone
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* Weather transition times appears to generally be 5 seconds for open content, and instanced areas 1s.
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TO-DO:  See if there's any patterns of weather required for the non-base four weathers.  Ex. Can Stormy weather come on its own volition, or does it only follow certain weathers.
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Also TO-DO: Find more sources to further validate the above points made.
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== Region Table ==
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A list of which regions have files related to varying weather effects.  The client appears to default to the first weather entry for that given region if one is set by the server which doesn't exist for that region.
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Duplicated [[Regions|Region IDs]] were dropped as they all appeared to use the same weather.
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
! Weather Name   
 
! Weather Name   

Revision as of 00:34, 13 March 2020

(WIP) Research

The following have thus far been gleamed from videos to determine the 'rules' of XIV's weather system as far as what retail was doing.

  • Weather in a given location can only change every eight hours, eg. 00:00, 08:00 16:00
    • Weather can last more than one cycle
  • Cities do not use anything beyond the first four IDs in regular scenarios (ex. When event weather isn't in effect)
    • City weather is separate from the weather of the neighbouring field zone
      • TO-DO: Find video verification of Foggy in town, only read it exists
  • Some zones may inherit the weather of its parent zone?
    • Thus far it appears open dungeons take the weather from the field they're from
    • Inns and Grand Company offices inherit the weather of their respective city, regardless of these locations having nothing but an ID for basic Fine weather. Can't see weather indoors anyways.
  • Instanced content within regular locations (PrivateAreas) can set its weather irrespective of the zone
    • Ex. Ul'dah's intro tutorial in one video had Fine weather throughout the whole process (and a weather cycle), then once regular gameplay was reached it was Cloudy in the actual zone
  • Weather transition times appears to generally be 5 seconds for open content, and instanced areas 1s.


TO-DO: See if there's any patterns of weather required for the non-base four weathers. Ex. Can Stormy weather come on its own volition, or does it only follow certain weathers.

Also TO-DO: Find more sources to further validate the above points made.



Region Table

A list of which regions have files related to varying weather effects. The client appears to default to the first weather entry for that given region if one is set by the server which doesn't exist for that region.

Duplicated Region IDs were dropped as they all appeared to use the same weather.

Weather Name Internal Name ID 101
sea_s0
102
roc_r0
103
fst_f0
104
wil_w0
105
lak_l0
108
sea_s1
109
roc_r1
111
ocn_o0
112
ocn_o1
113
ocn_o2
202
prv_s0
204
prv_f0
205
prv_w0
207
000_10
208
prv_00
209
prv_i0
801
art_s0
802
art_r0
803
art_f0
804
art_w0
805
srt_o0
WEATHER_CLEAR wtr_fine 8001
WEATHER_FINE wtr_suny 8002
WEATHER_CLOUDY wtr_clod 8003
WEATHER_FOGGY wtr_mist 8004
WEATHER_WINDY 8005
WEATHER_BLUSTERY wtr_stom 8006
WEATHER_RAINY wtr_rain 8007
WEATHER_SHOWERY 8008
WEATHER_THUNDERY 8009
WEATHER_STORMY wtr_bolt 8010
WEATHER_DUSTY 8011
WEATHER_SANDY wtr_sand 8012
WEATHER_HOT 8013
WEATHER_BLISTERING wtr_heat 8014
WEATHER_SNOWY 8015
WEATHER_WINTRY 8016
WEATHER_GLOOMY wtr_fogd 8017
WEATHER_SEASONAL wtr_hall 8027
WEATHER_PRIMAL wtr_smmn 8028
WEATHER_SEASONAL_FIREWORKS wtr_smmr 8029
WEATHER_DALAMUD wtr_comp 8030
WEATHER_AURORA wtr_chry 8031
WEATHER_DALAMUDTHUNDER wtr_xmas 8032
WEATHER_DAY wtr_h001 8065
WEATHER_TWILIGHT wtr_h002 8066
 ??? wtr_h003 8067
 ??? wtr_h004 8068
 ??? wtr_h005 8069
 ??? wtr_e001 8081