Difference between revisions of "Game Opcodes:Set Map"
From FFXIV Classic Wiki
(Using this as a test-bed for building a common table format to use for visualizing the data.) |
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:* mapID corresponds to the top level map files in the client's data folder. | :* mapID corresponds to the top level map files in the client's data folder. | ||
:* A list of names the regionID links to is in xtx_placeName. | :* A list of names the regionID links to is in xtx_placeName. | ||
+ | |||
+ | |||
+ | == Visual Layout == | ||
+ | |||
+ | {| class="wikitable" style="border: 1px solid black;" | ||
+ | | | ||
+ | ! 0x0 | ||
+ | ! 0x1 | ||
+ | ! 0x2 | ||
+ | ! 0x3 | ||
+ | ! 0x4 | ||
+ | ! 0x5 | ||
+ | ! 0x6 | ||
+ | ! 0x7 | ||
+ | ! 0x8 | ||
+ | ! 0x9 | ||
+ | ! 0xA | ||
+ | ! 0xB | ||
+ | ! 0xC | ||
+ | ! 0xD | ||
+ | ! 0xE | ||
+ | ! 0xF | ||
+ | |- | ||
+ | ! 0x00 | ||
+ | | colspan="4" style="background:#CEE0F2; text-align:center" | '''mapID''' | ||
+ | | colspan="4" style="background:#8FA6E8; text-align:center" | '''regionID''' | ||
+ | | colspan="4" style="background:#C0E8A7; text-align:center" | '''unknown''' | ||
+ | | 0C | ||
+ | | 0D | ||
+ | | 0E | ||
+ | | 0F | ||
+ | |- | ||
+ | ! 0x10 | ||
+ | | 10 | ||
+ | | 11 | ||
+ | | 12 | ||
+ | | 13 | ||
+ | | 14 | ||
+ | | 15 | ||
+ | | 16 | ||
+ | | 17 | ||
+ | | 18 | ||
+ | | 19 | ||
+ | | 1A | ||
+ | | 1B | ||
+ | | 1C | ||
+ | | 1D | ||
+ | | 1E | ||
+ | | 1F | ||
+ | |- | ||
+ | ! 0x20 | ||
+ | | 20 | ||
+ | | 21 | ||
+ | | 22 | ||
+ | | 23 | ||
+ | | 24 | ||
+ | | 25 | ||
+ | | 26 | ||
+ | | 27 | ||
+ | | 28 | ||
+ | | 29 | ||
+ | | 2A | ||
+ | | 2B | ||
+ | | 2C | ||
+ | | 2D | ||
+ | | 2E | ||
+ | | 2F | ||
+ | |- | ||
+ | ! 0x30 | ||
+ | | 30 | ||
+ | | 31 | ||
+ | | 32 | ||
+ | | 33 | ||
+ | | 34 | ||
+ | | 35 | ||
+ | | 36 | ||
+ | | 37 | ||
+ | | 38 | ||
+ | | 39 | ||
+ | | 3A | ||
+ | | 3B | ||
+ | | 3C | ||
+ | | 3D | ||
+ | | 3E | ||
+ | | 3F | ||
+ | |- | ||
+ | ! 0x40 | ||
+ | | 40 | ||
+ | | 41 | ||
+ | | 42 | ||
+ | | 43 | ||
+ | | 44 | ||
+ | | 45 | ||
+ | | 46 | ||
+ | | 47 | ||
+ | | 48 | ||
+ | | 49 | ||
+ | | 4A | ||
+ | | 4B | ||
+ | | 4C | ||
+ | | 4D | ||
+ | | 4E | ||
+ | | 4F | ||
+ | |- | ||
+ | ! 0x50 | ||
+ | | 50 | ||
+ | | 51 | ||
+ | | 52 | ||
+ | | 53 | ||
+ | | 54 | ||
+ | | 55 | ||
+ | | 56 | ||
+ | | 57 | ||
+ | | 58 | ||
+ | | 59 | ||
+ | | 5A | ||
+ | | 5B | ||
+ | | 5C | ||
+ | | 5D | ||
+ | | 5E | ||
+ | | 5F | ||
+ | |- | ||
+ | ! 0x60 | ||
+ | | 60 | ||
+ | | 61 | ||
+ | | 62 | ||
+ | | 63 | ||
+ | | 64 | ||
+ | | 65 | ||
+ | | 66 | ||
+ | | 67 | ||
+ | | 68 | ||
+ | | 69 | ||
+ | | 6A | ||
+ | | 6B | ||
+ | | 6C | ||
+ | | 6D | ||
+ | | 6E | ||
+ | | 6F | ||
+ | |- | ||
+ | ! 0x70 | ||
+ | | 70 | ||
+ | | 71 | ||
+ | | 72 | ||
+ | | 73 | ||
+ | | 74 | ||
+ | | 75 | ||
+ | | 76 | ||
+ | | 77 | ||
+ | | 78 | ||
+ | | 79 | ||
+ | | 7A | ||
+ | | 7B | ||
+ | | 7C | ||
+ | | 7D | ||
+ | | 7E | ||
+ | | 7F | ||
+ | |- | ||
+ | ! 0x80 | ||
+ | | 80 | ||
+ | | 81 | ||
+ | | 82 | ||
+ | | 83 | ||
+ | | 84 | ||
+ | | 85 | ||
+ | | 86 | ||
+ | | 87 | ||
+ | | 88 | ||
+ | | 89 | ||
+ | | 8A | ||
+ | | 8B | ||
+ | | 8C | ||
+ | | 8D | ||
+ | | 8E | ||
+ | | 8F | ||
+ | |- | ||
+ | ! 0x90 | ||
+ | | 90 | ||
+ | | 91 | ||
+ | | 92 | ||
+ | | 93 | ||
+ | | 94 | ||
+ | | 95 | ||
+ | | 96 | ||
+ | | 97 | ||
+ | | 98 | ||
+ | | 99 | ||
+ | | 9A | ||
+ | | 9B | ||
+ | | 9C | ||
+ | | 9D | ||
+ | | 9E | ||
+ | | 9F | ||
+ | |- | ||
+ | ! 0xA0 | ||
+ | | A0 | ||
+ | | A1 | ||
+ | | A2 | ||
+ | | A3 | ||
+ | | A4 | ||
+ | | A5 | ||
+ | | A6 | ||
+ | | A7 | ||
+ | | A8 | ||
+ | | A9 | ||
+ | | AA | ||
+ | | AB | ||
+ | | AC | ||
+ | | AD | ||
+ | | AE | ||
+ | | AF | ||
+ | |} |
Revision as of 22:49, 23 March 2018
Sets up the client to load a new map. Note that loading is not immediate.
- Opcode - 0x005
- Data Size - 16 bytes
- Requirements - None
Data
Offset | Data Type | Length | Variable | Description |
---|---|---|---|---|
0x00 | uint32 | 4 Bytes | mapID | The map file the client should load. |
0x04 | uint32 | 4 Bytes | regionID | The zoneID the player is loading into. This changes the naming of where the player "is". |
0x08 | uint32 | 4 Bytes | unknown | Retail always set this value to 0x28. |
Notes
- mapID corresponds to the top level map files in the client's data folder.
- A list of names the regionID links to is in xtx_placeName.
Visual Layout
0x0 | 0x1 | 0x2 | 0x3 | 0x4 | 0x5 | 0x6 | 0x7 | 0x8 | 0x9 | 0xA | 0xB | 0xC | 0xD | 0xE | 0xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | mapID | regionID | unknown | 0C | 0D | 0E | 0F | |||||||||
0x10 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 1A | 1B | 1C | 1D | 1E | 1F |
0x20 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 2A | 2B | 2C | 2D | 2E | 2F |
0x30 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 3A | 3B | 3C | 3D | 3E | 3F |
0x40 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 4A | 4B | 4C | 4D | 4E | 4F |
0x50 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 5A | 5B | 5C | 5D | 5E | 5F |
0x60 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 6A | 6B | 6C | 6D | 6E | 6F |
0x70 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 7A | 7B | 7C | 7D | 7E | 7F |
0x80 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 8A | 8B | 8C | 8D | 8E | 8F |
0x90 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 9A | 9B | 9C | 9D | 9E | 9F |
0xA0 | A0 | A1 | A2 | A3 | A4 | A5 | A6 | A7 | A8 | A9 | AA | AB | AC | AD | AE | AF |