Difference between revisions of "Flowers for All"
From FFXIV Classic Wiki
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m (More musings added to functions we have no recordings of being used.) |
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| processEvent000_6_2 || STOCKY_STRANGER ESTIMATED | | processEvent000_6_2 || STOCKY_STRANGER ESTIMATED | ||
|- | |- | ||
− | | processEvent000_7 || < | + | | processEvent000_7 || <Pre-tutorial function for FRETFUL_FARMHAND. processTtrMini002() uses same dialog.> |
|- | |- | ||
| processEvent000_8 || DEBAUCHED_DEMONESS | | processEvent000_8 || DEBAUCHED_DEMONESS | ||
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| processEvent000_10 || LOUTISH_LAD | | processEvent000_10 || LOUTISH_LAD | ||
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− | | processEvent000_11 || | + | | processEvent000_11 || <Pre-tutorial function for GIL_DIGGING_MISTRESS dialog. processTtrMini003() uses same dialog.> |
|- | |- | ||
| processEvent000_12 || TWITTERING_TOMBOY | | processEvent000_12 || TWITTERING_TOMBOY | ||
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| processEvent010 || | | processEvent010 || | ||
|- | |- | ||
− | | processEvent020 || | + | | processEvent020 || Used in the combat tutorial. |
|- | |- | ||
| processEvent020_2 || KEEN_EYED_MERCHANT | | processEvent020_2 || KEEN_EYED_MERCHANT | ||
Line 52: | Line 52: | ||
| processEvent020_5 || <OBSOLETE - Pre-Tutorial update dialog for LONG_LEGGED_LADY> | | processEvent020_5 || <OBSOLETE - Pre-Tutorial update dialog for LONG_LEGGED_LADY> | ||
|- | |- | ||
− | | processEvent020_6 || | + | | processEvent020_6 || <OBSOLETE - Mumpish Miqo'te dialog. Actor was removed in the tutorial update> |
|- | |- | ||
− | | processEvent020_7 || | + | | processEvent020_7 || RURURAJI – called via PopulaceChocoboLender script |
|- | |- | ||
| processEvent020_8 || YAYATOKI | | processEvent020_8 || YAYATOKI | ||
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| processTtrNomal001withHQ || onNotice() | | processTtrNomal001withHQ || onNotice() | ||
|- | |- | ||
− | | processTtrNomal001 || | + | | processTtrNomal001 || Same as processTtrNomal001withHQ but skips the first cutscene. Possibly for relogging when in sequence 000? |
|- | |- | ||
| processTtrNomal002(arg1) || ASCILIA | | processTtrNomal002(arg1) || ASCILIA | ||
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| processTtrNomal003(arg1) || ASCILIA | | processTtrNomal003(arg1) || ASCILIA | ||
|- | |- | ||
− | | processTtrAfterBtl001 || | + | | processTtrAfterBtl001 || Brings up the control selection prompt. processTtrNomal001withHQ already does this. Possibly for relogging when in sequence 010? |
|- | |- | ||
| processTtrMini001 || ASCILIA | | processTtrMini001 || ASCILIA | ||
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| processTtrMini003_first || GIL_DIGGING_MISTRESS | | processTtrMini003_first || GIL_DIGGING_MISTRESS | ||
|- | |- | ||
− | | processTtrBlkNml001 || | + | | processTtrBlkNml001 || EXIT_TRIGGER - Targets Big Bellied Barker and has him play the line of dialog. |
|- | |- | ||
− | | processTtrBtl001(arg1) || | + | | processTtrBtl001(arg1) || Combat: Active Mode Tutorial |
|- | |- | ||
− | | processTtrBtlMagic001(arg1) || | + | | processTtrBtlMagic001(arg1) || Combat: |
|- | |- | ||
− | | processTtrBtl002(arg1) || | + | | processTtrBtl002(arg1) || Combat: Targetting Tutorial (After active mode done) |
|- | |- | ||
− | | processTtrBtl003 || | + | | processTtrBtl003 || Combat: Auto Attack Done |
|- | |- | ||
− | | processTtrBtl004 || | + | | processTtrBtl004 || Combat: Tutorial Complete |
|- | |- | ||
| processTtrBlkNml002 || BLOCKER1 | | processTtrBlkNml002 || BLOCKER1 |
Latest revision as of 20:18, 19 February 2022
- Name
- Shapeless Melody
- Id
- 110009
- Code
- Man0u0
- Requirements
- None
Client Functions
Function Name | Notes |
---|---|
processEvent000 | <Made obsolete by processTtrNomal001withHQ()> |
processEvent000_2 | <Old? Thancred dialog> |
processEvent000_3 | WARBURTON |
processEvent000_4 | <Old Ascilia dialog?> |
processEvent000_5 | <Old Ascilia dialog. Pre-tutorial. processTtrMini001() covers same lines> |
processEvent000_6 | BIG_BELLIED_BARKER |
processEvent000_6_2 | STOCKY_STRANGER ESTIMATED |
processEvent000_7 | <Pre-tutorial function for FRETFUL_FARMHAND. processTtrMini002() uses same dialog.> |
processEvent000_8 | DEBAUCHED_DEMONESS |
processEvent000_9 | DAPPER_DAN |
processEvent000_10 | LOUTISH_LAD |
processEvent000_11 | <Pre-tutorial function for GIL_DIGGING_MISTRESS dialog. processTtrMini003() uses same dialog.> |
processEvent000_12 | TWITTERING_TOMBOY |
processEvent000_13 | RURURAJI – called via PopulaceChocoboLender script |
processEvent000_14 | LONG_LEGGED_LADY |
processEvent010 | |
processEvent020 | Used in the combat tutorial. |
processEvent020_2 | KEEN_EYED_MERCHANT |
processEvent020_3 | HIGH_SPIRITED_FELLOW |
processEvent020_4 | DISREPUTABLE_MIDLANDER |
processEvent020_5 | <OBSOLETE - Pre-Tutorial update dialog for LONG_LEGGED_LADY> |
processEvent020_6 | <OBSOLETE - Mumpish Miqo'te dialog. Actor was removed in the tutorial update> |
processEvent020_7 | RURURAJI – called via PopulaceChocoboLender script |
processEvent020_8 | YAYATOKI |
processTtrNomal001withHQ | onNotice() |
processTtrNomal001 | Same as processTtrNomal001withHQ but skips the first cutscene. Possibly for relogging when in sequence 000? |
processTtrNomal002(arg1) | ASCILIA |
processTtrNomal003(arg1) | ASCILIA |
processTtrAfterBtl001 | Brings up the control selection prompt. processTtrNomal001withHQ already does this. Possibly for relogging when in sequence 010? |
processTtrMini001 | ASCILIA |
processTtrMini002 | FRETFUL_FARMHAND |
processTtrMini002_first | FRETFUL_FARMHAND |
processTtrMini003 | GIL_DIGGING_MISTRESS |
processTtrMini003_first | GIL_DIGGING_MISTRESS |
processTtrBlkNml001 | EXIT_TRIGGER - Targets Big Bellied Barker and has him play the line of dialog. |
processTtrBtl001(arg1) | Combat: Active Mode Tutorial |
processTtrBtlMagic001(arg1) | Combat: |
processTtrBtl002(arg1) | Combat: Targetting Tutorial (After active mode done) |
processTtrBtl003 | Combat: Auto Attack Done |
processTtrBtl004 | Combat: Tutorial Complete |
processTtrBlkNml002 | BLOCKER1 |
processTtrBlkNml003 | BLOCKER2 |
processEtc001 | TOOTH_GRINDING_TRAVELER |
processEtc002 | FULL_LIPPED_FILLE |
processEtc003 | LARGE_LUNGED_LABORER |
processInformDialogAsQuest |